- Fixed teleporting movement in the bunker - Fixed physics doors becoming stuck after opening then exiting the area and returning ~thanks to player 'Charlie Mutes' - Added a settings section to the tutorial room - Added grip mode press or hold toggle - Added teleport on/off toggle - Added teleport type toggle, blink and dash - Added slide movement on/off toggle - Implemented control settings savestate - Compressed tutorial gifs - Added option to swap left and right controller movement input
Quick Fixes for July 26th (Part 2)
- Adjusted tutorial room text size - Added gifs to tutorial sections to give extra instruction - Added backpack tutorial section - Added a teleport movement mode to right thumbstick
Quick Fixes for July 26th (Part 2)
- Adjusted tutorial room text size - Added gifs to tutorial sections to give extra instruction - Added backpack tutorial section - Added a teleport movement mode to right thumbstick
Quick Fix for July 26th (Part 1)
Doing these first today as they are the most frequently requested info currently.
- Adjusted layout of bunker to better direct players to the tutorial room - Added clarification of Primary Button to tutorial room
Update for July 25th
- Fixed a drawer extending out beyond it's limits - Adjusted LOD on zombies - Added a green tint to better show when player is healing health - Added various sounds for zombies - Added sounds for player taking damage - Added sounds to melee strikes against zombies - Added some subtle ambience sounds - Removed a debug object ~thanks to player 'TheBreadstick' - Increased spawn rate of ammo boxes - Increased spawn rate of gun base parts
Quick Fix for July 24
- Slowed down hunger/thirst until finding food and drink is better balanced - Added more stuff to starting gear table for players to mess around with until loot drops are better balanced - Fixed a bug where grabbing a gun with two hands while teleporting broke the second grab area - Fixed doors which weren't interactable on small buildings. ~thanks 'Kitten (Totally Not Alpharius)' - Fixed some doors getting stuck - Fixed some overhangs stopping doors from fully opening - Fixed zombies glitching with garage doors - Some small optimizations - Fixed loot despawning when taken far from spawn origin, including moving back to the bunker ~thanks 'Charlie Mutes'
Quick Fix for July 23
- Quick fix. Added signs after a player informed me they accidentally walked past the tutorial, thanks to totallynotbasil
Launch Discount
Here it is, finally launching and 10% off at that!
We're just beginning the journey, so let's get it started together!
Early access isn't the prettiest way to go, but it's necessary to make it to the finish line. Join the discord, report those bugs and let's get it going.