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Genre: Platform, Indie

DDraceNetwork

DDNet 19.3 released

DDNet 19.3 has been released with the following changes:




  • [Client] Add turret prediction [KebsCS]
  • [Client] Freeze-laser visual update and all outlines for laser [AssassinTee]
  • [Client&Server] Add rotating and flipping of weapons [KebsCS]
  • [Client] Maplayer render pipeline refactoring [AssassinTee]
  • [Client] Add laser head prediction [AssassinTee]
  • [Client] Fix strong/weak nameplate disappearing [ASKLL-STAR]
  • [Client] Predict ninja skin in freeze [KebsCS]
  • [Client] Add id to Spectator HUD [SollyBunny]
  • [Client] Show demo play/speed HUD for demo_play/demo_speed commands [Robyt3]
  • [Client] Allow spec char and normal nameplate at same time [SollyBunny]
  • [Client] HUD info cleanup [SollyBunny]
  • [Client] Reveal screen keyboard after selecting text input if closed [Robyt3]
  • [Client] Improve base network error handling [Robyt3]
  • [Client] Fix CCamera::SetView clamping y pos with map width instead of map height [Pioooooo]
  • [Client] Fix removing open files on Windows by first renaming to temporary [Robyt3]
  • [Client] Add error handling for checking points on first launch [Robyt3]
  • [Client] More precise interval for demo l/r [SollyBunny]
  • [Client] Fix server browser being refreshed multiple times on client start [Robyt3]
  • [Client] Fix wrong hook collision line length in tune zones [KebsCS]
  • [Client] Use protocol7 sizes for clan and name to prevent cutoff [SollyBunny]
  • [Client] Fix envelop performance by caching the envelop point access [Jupeyy]
  • [Client] Increase number of supported joystick buttons to 24 [Robyt3]
  • [Client] Prevent direct touch when active touch button becomes invisible [Robyt3]
  • [Client] Various fixes to make Emscripten client runnable again [Robyt3]
  • [Editor] Fix view in tele popup for checkpoint teleports [KebsCS]
  • [Editor] Fix brush not containing all tile data [AssassinTee]
  • [Editor] Fix live gametiles with teles [KebsCS]
  • [Server] Correctly align damage indicator [qxdFox]
  • [Server] Mute and vote mute improvements [Robyt3]
  • [Server] Add sv_register_port for NAT [SollyBunny]
  • [Server] Distribute tees across all spawn types [ChillerDragon]
  • [Server] Websocket networking fixes [Robyt3]
  • [Server] Fix sv_shutdown_when_empty not working while recording demo [Robyt3]
  • [Server] Fix teamtop5 showing wrong records [Pioooooo]
  • [Server] Fix incorrect tune flags [KebsCS]
  • [Server] Fix wrong sixup values in antibot [ChillerDragon]

DDNet 19.2 released

DDNet 19.2 has been released with the following changes:




  • [Client] Improvements to recoloring of skins [Ravie]
  • [Client] Update Discord rich presence [KebsCS]
  • [Client] Dynamic skin loading and unloading [Robyt3]
  • [Client] Improve envelope rendering (more FPS) [KebsCS]
  • [Editor] Add live game tiles [ChillerDragon]
  • [Client] Dragger visual update [AssassinTee]
  • [Client] Optimize map layers [AssassinTee]
  • [Client] Fix multi-view zoom [KebsCS]
  • [Client] Improved debug rendering [Robyt3]
  • [Client] Add more options to show and hide text overlays for entities [AssassinTee]
  • [Client] Limit dyncam offset for auto-sync camera [TsFreddie]
  • [Client] Make dragger color customizable [AssassinTee]
  • [Client] Add console commands to go to the latest/newest line [qxdFox]
  • [Client] Improve skin and map name validation [Robyt3]
  • [Client] Fix switch door twitching [AssassinTee]
  • [Client] Fix winter_day menu theme background in widescreen resolutions [ASKLL-STAR]
  • [Client] Name plate fixes [SollyBunny]
  • [Client] Fix heart pickup prediction [KebsCS]
  • [Client] Fix spec charactor visibility [ASKLL-STAR]
  • [Client] Change laser door heads to squares [AssassinTee]
  • [Client] Consistently order favorite skins in config [Robyt3]
  • [Client] Fix 0.7 connect string for servers with multiple addresses [Robyt3]
  • [Client] Fix incorrect connect address for local servers [Robyt3]
  • [Client] Add laser door prediction [KebsCS]
  • [Client] Improve graphics log messages [Robyt3]
  • [Client] Show error message when saving files with invalid filename [Robyt3]
  • [Client] Allow key release events during IME composition [ASKLL-STAR]
  • [Client] Allow rendering of force 0 speedtiles [AssassinTee & 0xfaulty]
  • [Client] Fix incorrect global tunes in demo player [KebsCS]
  • [Client] Ensure demo playback starts at time 00:00 [Robyt3]
  • [Editor] Add map-create-pixelart tool to tool bar [AssassinTee]
  • [Editor] Hide proof view while selecting tiles [qxdFox]
  • [Editor] Prevent placing invalid speed tiles [AssassinTee]
  • [Editor] Add doors to preview [AssassinTee]
  • [Editor] Fix crash when replacing/re-importing sound [Robyt3]
  • [Editor] Fix crash when sorting [KebsCS]
  • [Server] Fix 0.7 server info too large with many player and long names [Robyt3]
  • [Server] Ignore port when limiting connections [Learath2]
  • [Server] Fix border not killing when overlapped with death tile in practice mode [Pioooooo]
  • [Server] Remove freezehammer command [furo321]
  • [Server] Pass more data to the antibot [furo321]
  • [Server] Fix global jetpack tune [KebsCS]
  • [Client&Server] Add version info to executables on Windows [Robyt3]
  • [Client&Server] Add validation to CDataFileReader, add map_test tool [Robyt3]
  • [Build] Fixes for Emscripten build [Robyt3]

DDNet 19.1 released

DDNet 19.1 has been released with the following changes:

  • [Client] Nameplate rewrite [SollyBunny]
  • [Editor] New speed tiles [AssassinTee]
  • [Client] Overhaul skin loading and refreshing, improvements for 0.7 skins [Robyt3]
  • [Client] Move DDRace HUD title to correct pane [SollyBunny]
  • [Client] Always automatically rcon auth on local server [KebsCS]
  • [Client] Add size to demo list [KebsCS]
  • [Client] Allow test map locally in subfolders [KebsCS]
  • [Client] Apply alpha to spectating tees from other teams [Pioooooo]
  • [Client] Slider to change prediction margin [dropalways]
  • [Client] Changes to mouse button press handling [KebsCS]
  • [Client] Reduce FPS impact of community icon loading [Robyt3]
  • [Client] Fix incorrect chat messages for inactive client [Robyt3]
  • [Client] Android: Support importing touch controls with no "label-type" [K1nop1c0]
  • [Client] Fix spectator cursor on older servers [furo321]
  • [Client] Fix player_default_eyes not working if cl_run_on_join ends with ; [furo321]
  • [Client] Support using dbg_graphs without debug [Robyt3]
  • [Client] Fix left and right joystick hat keys [Robyt3]
  • [Client] Fix camera button overlap the "record demo button" in vanilla [StormAxs]
  • [Client] Clear key states on alt tab [KebsCS]
  • [Client] Improve HiDPI handling [Patiga & Jupeyy]
  • [Client] Fix crash due to changed sound sample assertion [Robyt3]
  • [Editor] Add flip and rotate to speedup arrow angle [KebsCS]
  • [Editor] Make "Allow all unknown settings" allow all settings [KebsCS]
  • [Editor] Add shift+scroll to speedup layer [KebsCS]
  • [Editor] Fix unused tele/speedup tiles deleting with shift fill mode [ZerolAcqua]
  • [Editor] Fix automap refernece popup initial selection [Robyt3]
  • [Editor] Fix automapper seed crash [KebsCS]
  • [Editor] Fix automapper undo and popup crashes [KebsCS]
  • [Editor] Improve editor tune popup and tune tile text render [KebsCS]
  • [Editor] Fix undo for hookthrough's front layer [KebsCS]
  • [Server&Client] Make fifo commands usable from console [MilkeeyCat]
  • [Server] Reset velocity when using move commands [SoulyVEVO]
  • [Server] Fix unpractice when locked [KebsCS]
  • [Server] Fix jetpack tuning and incorrect tune zone override [KebsCS]
  • [Server] Error in auth_add when username is too long [Robyt3]
  • [Server] Disable spectator count for hide_auth_status [KebsCS]
  • [Server] Fix keeping spec [KebsCS]
  • [Server] Don't unpause when force pause timer is over [furo321]

DDNet 19.0 released

DDNet 19.0 has been released with the following changes:



  • [Client] Add spectator count to HUD [KebsCS]
  • [Client] Auto-sync player camera option [TsFreddie]
  • [Client] Teleport hookline (when 1 exit) [art0007i]
  • [Editor] Add "Test map locally" button [KebsCS]
  • [Editor] Automapper usability improvements [Voxel]
  • [Editor] View ingame entities [KebsCS]
  • [Client] 128 player support (not in server yet) [heinrich5991 & fokkonaut]
  • [Client] Android: Support changing touch button background color [Robyt3]
  • [Client] Button to open ddnet-saves.txt [dropalways]
  • [Client] Partial antiping (cl_antiping_percent) [JSaurusRex]
  • [Client] Show position in freeview [Pioooooo]
  • [Client] Improved ingame server info [Robyt3]
  • [Client] Don't show "add friend" message when everyone is offline [Pioooooo]
  • [Client] Teeworlds 0.7 skin fixes [Robyt3]
  • [Client] Show team info in server info [Pioooooo]
  • [Client] Display ninja bar in 0.7 servers [Bamcane]
  • [Client] Fix custom map download URLs [gerdoe-jr]
  • [Client] Make it easier to download a file and have If-Modified-Since support [heinrich5991]
  • [Client] Add support for checking mapbugs in client prediction [Robyt3]
  • [Client] Remember selected server settings option during search [Pioooooo]
  • [Client] Show Teeworlds 0.7 servers in LAN browser [MilkeeyCat]
  • [Client] Reset player speed value in demo [MilkeeyCat]
  • [Client] Fix ping cache for 0.7 servers [Robyt3]
  • [Client] Fix crash with long translations [Robyt3]
  • [Client] Fix Vulkan crash with long text [Jupeyy]
  • [Client] Add translation credits to language settings [Robyt3]
  • [Client] Higher quality speedup arrows [Jupeyy]
  • [Client] Show position of paused character currently spectating [Pioooooo]
  • [Client] Show FPS button in settings [PROGaming1921]
  • [Client] Add community name tooltip to password popup [Robyt3]
  • [Client] Fix touch control button's corner bug [K1nop1c0]
  • [Editor] Improve editor envelope preview and envelope curve rendering [Robyt3]
  • [Editor] Confirm deletion of images/sounds that are used in map layers [louis]
  • [Editor] Fix tele cp using wrong number [KebsCS]
  • [Editor] Fix crash with game tiles in other group [Ryozuki]
  • [Editor] Fix crash when deleting a sound [MilkeeyCat]
  • [Editor] Fix editor ctrl+right click selecting hidden layers/groups [KebsCS]
  • [Server] Vanish on /spec in practice, add /unpractice [KebsCS]
  • [Server] Separate infjump and invincible [KebsCS]
  • [Server] List available maps as console arguments for sv_map/change_map [Robyt3]
  • [Server] Allow custom mods override client prediction tune zone (per-player) [Matodor]
  • [Server] Cancel swap command with /cancel [Maslowian]
  • [Server] Add sv_practice_by_default command [louis]
  • [Server] Persist last whisper between map changes [KebsCS]
  • [Server] Preserve super on hot reload [KebsCS]
  • [Server] Do not force infinite ammo for ddrace gametypes [ChillerDragon]
  • [Server] Fix FIFO on Windows not working with linebreaks [Robyt3]
  • [Server] Add hide_auth_status to rcon [furo321]
  • [Tools] mastersrv: Add config file and hot-reloading [heinrich5991]
  • [Tools] dilate: Support --dry-run [Robyt3]

Tournament #63: Naufrage 4 by SickCunt & panik

It's time for the first tournament of the year! We will play the brand-new Brutal (★★★★★) map Naufrage 4 by SickCunt & panik:



The Tournament will be played on Sunday, February 23 at 18:00 CET on special Tournament servers in every DDNet location! No one has seen the map yet and the first finish will win!

Thanks to meloƞ, Kicker, Knuski & ♂S1mple♂ for testing the map! The results will later be available on the Tournament page.

Happy New Year 2025 Photoshoot Result

The Photoshoot for the New Year 2025 is finished! Check out the final image:



Thanks to louis for the map and rendering, and to TsFreddie for the modification!

DDNet 18.9 released

DDNet 18.9 has been released with the following changes:



  • [Client] Rework name plates [SollyBunny]
  • [Client] Run server on Android [Robyt3]
  • [Client] Support reading demo files larger than 2 GiB [Robyt3]
  • [Client] Add 'sv_maps_base_url' to support map download https urls [Kaffeine]
  • [Client] Fix Tele Commands during Dyncam Zoom and Make Aiming Consistent across Zoom Levels [TsFreddie]
  • [Client] Use remote tee angle when spectating [TsFreddie]
  • [Client] Send camera type flag to prevent unexpected viewpos and target update [TsFreddie]
  • [Client] Fix console behavior when pasting multiple lines of text [Robyt3]
  • [Client] Reset color in RenderLoading [Jupeyy]
  • [Client] Translations for graphics errors [TsFreddie]
  • [Client] Make client/graphics warnings thread-safe [Robyt3]
  • [Client] Support double quotes in translations [TsFreddie]
  • [Client] Don't merge diffrent colored client msgs [SollyBunny]
  • [Client] Minor improvement of entities background map settings [Robyt3]
  • [Client] Improve entities/menu background map loading [Robyt3]
  • [Client] Makes winter_night menu theme background can display properly on a wider resolution [ASKLL-STAR]
  • [Client] Make Rendering the angle used by the hookcoll be fixed when spectating [ASKLL-STAR]
  • [Client] Fix jump effect opacity [Pioooooo]
  • [Client] Improve key & main menu hotkey handling [Robyt3]
  • [Client] Fix Android crash in release build due to ProGuard [Robyt3]
  • [Client] Minor improvements to random skin generation [Robyt3]
  • [Client] Add button to open Touch controls wiki page to controls editor [Robyt3]
  • [Client] Fix tuning velramp graphs not being updated when tuning changed [Robyt3]
  • [Client] Improve sound sample thread-safety [Robyt3]
  • [Client] Fix current server's community information not being set [Robyt3]
  • [Client] Don't count fire if spec menu is opened [MilkeeyCat]
  • [Client] Fix incorrect loading progress due to 0.7 images [Robyt3]
  • [Client&Server] Set a recursion limit for config files [MilkeeyCat]
  • [Editor] Revert Tele popup [KebsCS]
  • [Editor] Allow invalid commands too if unknown commands are allowed [TsFreddie]
  • [Server] Ignore case when map voting with full match [Pioooooo]
  • [Server] Fix server handling when vote creator leaves [Robyt3]
  • [Server] Add death sounds/particles on spike in practice [SollyBunny]
  • [Server] Spikes freeze instead of kill in practice [SollyBunny]
  • [Server] Disable auto rescue in spike in practice [Pioooooo]
  • [Tooling] Support building Android version on Windows with MSYS2 [Robyt3]
  • [Tooling] Fix stack-overflow in demo_extract_chat tool [Robyt3]

A New Year, A Bigger Community

As we welcome 2025, we want to take a moment to thank our amazing community for all the support throughout the past year. Our community has once again grown massively in size, and we couldn't be more excited to see new players join the fun.

A massive thank you to all the talented mappers, testers, developers, content creators, and artists who’ve poured their time and creativity into making DDNet better with every update. Our deepest gratitude also goes to all moderators who keep our servers in check and welcoming for everyone.

And lastly, we also want to express our heartfelt appreciation to those who have generously supported our project through donations. As DDNet continues to grow, so do our server costs. Last year's donations weren't enough to fully cover last year’s expenses, but we remain committed to improving and growing DDNet. If you’re able to contribute, no matter the amount, it would mean the world to us and help us continue building a vibrant and exciting future for DDNet.

We’re also kicking off the year with the annual DDNet Photoshoot event! Join us and the community to capture your tee on this year's map. There are plenty of spots for everyone, so bring your friends and take part in the fun! (Pssst, there may even be some secrets hidden around for those who want a cooler shot.) To get a better idea, check out last year’s photoshoots from 2024, 2023, and 2022.

With gratitude,
The DDraceNetwork Team

DDNet 18.8 released

DDNet 18.8 has been released with the following changes:





  • [Client] Android support [Robyt3]
  • [Client] Add cl_hook_coll_size_other & +hookcoll button in UI [SollyBunny]
  • [Client] Overhaul console design: replace background, improve contrast [Robyt3]
  • [Client] Fix cursor drifting when using smooth dyncam and zoom [TsFreddie]
  • [Client] Remove self from spectator menu unless in demo [TsFreddie]
  • [Client] Visual changes to friends and server tab [SollyBunny]
  • [Client] Auto rcon auth both main and dummy [KebsCS]
  • [Client] Send password on reconnect [ChillerDragon]
  • [Client] Change default q bind to /spec [KebsCS]
  • [Client] Fix alignment of dropdown popup menu [Robyt3]
  • [Client] Fix player info being resent too fast/slow depending on FPS [Robyt3]
  • [Client] More efficient glyph uploading, fix crash with very large glyphs and font sizes [Robyt3]
  • [Client] Improve map sound/image validation and performance [Robyt3]
  • [Client] Fix incorrect rendering of menu and entities background maps [Robyt3]
  • [Client] Use quad container for race flag in finish infomessages [Robyt3]
  • [Client] Make the client able to have tee's without weapons [ChillerDragon]
  • [Client] Echo colors persist [SollyBunny]
  • [Client] Fix client hanging when rendering text with small maximum width [Robyt3]
  • [Client] Fix damage indicators being stuck after connecting dummy [Robyt3]
  • [Client] Fix gametime debug graph when dummy is connected [Robyt3]
  • [Client] Allow decimal value for demo_speed command [TsFreddie]
  • [Client] Allow float zoom levels [SollyBunny]
  • [Client] Fix clipboard not being sanitized when pasting multiple lines [Robyt3]
  • [Editor] Replace background texture with noise texture [Robyt3]
  • [Editor] Show size of images in editor images list and file browser [Robyt3]
  • [Editor] Fix Save As confirmation, prevent opening empty filename [Robyt3]
  • [Editor] Fix envelope point popup [MilkeeyCat]
  • [Server] Implement bans_find command [Rei-Tw]
  • [Server] Fix crashes with whisper command [Robyt3]
  • [Server] Fix incomplete Teehistorian chunks being written [Zwelf]
  • [Server] Add dbg_sql config to hide non-error SQL logs [ChillerDragon]
  • [Server] Fix jetpack strength always being set to 0 [fokkonaut]
  • [Server] Allow empty map settings [KebsCS]
  • [Masterserver] Allow 128 players [0xfaulty]
  • [Build] Fix FindMySQL not finding mysql under NixOS [BlaiZephyr]

Christmas Tournament 2024

👋 It's been a while since we last ran a tournament. Let's fix that with our December 2024 tournament! 🎅

What are the rules?


We will be releasing secretly tested maps randomly over the month.
You will be able to earn points by:

  • Finishing maps: 10 points for finishing each map
  • Ranking into top 10 of one or several maps by the end of the event, ranging from 10 points to 1 point per map depending on your rank

How long will it last?


Event starts on Wednesday, December 4, 2024 at 6:00 PM with the first map release and ends on Monday, December 30, 2024 at 6:00 PM!

How to participate?


Just join any of our server and vote any of the map release through December within the "NEW MAP" subcategory. You can stay tuned with the rankings.

Thanks a lot to snail for organizing (and writing this announcement), Welf for organizing and testing, Knuski, catseyenebulous, J$ON, Welshi, meloƞ for testing, and to every mapper contributing to the event!