Today we're releasing our first update which includes improvements, bug fixes and additions to the Dead Inside.
That's being said, this update includes:
- New and improved UI design.
- Improved player vitals (health regeneration, stamina, thirst & hunger).
- Fixed gathering system.
- Improved performance.
- Improved level design.
- Added radiation zone (alpha).
- Added colliders to "walk-through" models.
- Map expansion (alpha).
- Graphical improvements (Motion Blur, Tonemapping, etc).
- Minor bug fixes & glitches.
- Improved Saving System.
***As of right now, saving system is still being developed, but it does save your location when you exit the game. (full saving system will be available within next few updates).
***Also. Before, when you die you were respawning with zero loot. With this update, after each death you would be able to keep your inventory.
I believe that's it for today. For feedback please go to:
http://steamcommunity.com/app/554900/discussions/0/135512931357530650/
Thanks everyone!