Deadburg cover
Deadburg screenshot
Genre: Adventure

Deadburg

v1.5.2c Patch Notes


  • Fixed a crash when opening the Creative block UI on a high resolution display (4k)
  • Potential fix for a crash that could occur when items are spawned in a multiplayer game.
  • Fixed issue where game would not run if the log file was inaccessible.
  • Fix for converting Creative maps not actually using modified terrain.

v1.5.2b Patch Notes


  • Fixed issue preventing controller players from chatting.
  • Potential fix for floating zombie issue and additional logging.
  • Fixed a crash that would occur if using flying + no clip in creative mode to go under the map.
  • Fixed zombies not being fully darkened in dark mode.
  • Detection for swapped primary mouse button added.

v1.5.2 Patch Notes


  • Added a Large HUD option in the Gameplay settings menu.
  • Added Zambo game modifier for fun crazy defense games.
  • Added a start time option to city creation.
  • Added distance to player to the player list UI.
  • Fixed bug related to dragging blocks onto guns in the inventory.
  • Fixed bug where removing a container with the screwdriver wouldn't actually remove it.
  • Fixed a zombie desync that can happen if a zombie is killed far from another player.
  • Fixed issue where after closing a container it took two key presses to open the same container.
  • Fix for crash if you have the inventory/container UI up when another player dies in Last Life.

v1.5.1d Patch Notes


  • Fix for zombie health desync after zombies take fall damage.
  • Fix for zombie health desync after zombies take damage from spikes.
  • Additional logging related to player health for bug submissions.

1.5.1c Patch Notes


  • Fix for crash on initial load related to having a gun equipped.

v1.5.1b Patch Notes


  • Fix for terrain desync if blocks are added/removed/damaged while player is joining a new game.
  • Fix for zombie desync issue on spawn that could cause zombies to pop in/out of a location.
  • Fix for bug that could cause zombies to slowly float away. It turns out their people did not need them.
  • Fix for Russo weapons using 5.56mm ammo instead of 7.62x39mm ammo.
  • Fix for duplicate 5.56mm ammo crafting recipe.
  • Adding an Ammo category to crafting UI making it easier to find ammo recipes.
  • Knife secondary animation is now a stab to match game logic.

v1.5.1a Patch Notes


  • Clients should get stuck inside zombies less often when playing multiplayer.
  • Fix for block tooltips not updating properly in the inventory.
  • Fix for shotguns occasionally causing a block to become bugged on clients.
  • Fix for game crash if Steam isn't running when game is launched.

1.5.1 Patch Notes

- Added custom window resizing.
- Reverted change to shadows that might have reduced performance.
- Fix text cursor drawing off into the sunset if you have two lines in the player chat textbox.
- Add hit indicators showing direction the damage is coming from.
- When playing multiplayer games other player's health is now visible on the HUD
- Aiming at players will show their gamertag.
- Crafting list will no longer auto-sort if an item is discovered or no longer craftable.
- Screwdriver secondary will now remove blocks instead of breaking them.
- Screwdriver durability cost for block removal reduced.
- Potential fix for zombie desyncs.
- Fix for crash if a zombie attack wave is spawned near the edge of the map.

1.5.0u Patch Notes

- Fixed crash when starting a game with apocalypse terrain.
- Fix for windowed resolution dropdown not always working properly.
- Fix for resolution dropdown being enabled while in full screen mode (It shouldn't be).

v1.5.0t Patch Notes

- Fix for a stutter when playing single player or hosting a game.
- Fix for crash that could occur when starting a game.
- Potential fix for crash that could occur during gameplay.