A level selection menu has been added for the "labyrinth" game mode. Fixed a collision bug that prevented collecting items in the "labyrinth" game mode.
Update 1.2.0
Adapted game experience
Difficulty levels no longer exist, so you no longer have to settle for predefined options. From now on, you choose how you play. Configure your game experience in the title screen > options > game experience.
Alternative layout for the murderer’s house
It’s the same house you already know, but its layout is different. This alternative scenario is intended to give a new challenge to the player. Some of the changes are:
New corridors and changes in some rooms.
Fewer hiding places.
No save game (the instant camera starts empty).
This alternative scenario can be enabled from the title screen > options > game experience. Recommended only for players who have already completed the game.
New game mode: labyrinth
Your objective is to make the elevator work, to achieve it, you will have to explore a labyrinthine scenery in search of the necessary objects, all this while the murderer looks for you all over the place. This new game mode has two levels.
Now you can also get the soundtrack of the game!
Patch 1.1.631
The name of one of the voice actresses in the credits has been corrected
Patch 1.1.63
- Fixed a bug in the "no memories" achievement. - Fixed a bug when loading game settings.
Hotfix 1.1.62
Fixed a bug that prevented characters from walking on certain areas such as stairs.
Patch 1.1.61
Fixed a bug in the achievements. Fixed some minor bugs.
Hotfix 1.1.5
Fixed a bug in the bathtub that prevented to continue with the game.
Patch 1.1.4
Bugs Fixed
Fixed a bug where the killer could see the player through one of the walls.
Fixed a bug when getting the achievements.
Fixed a bug that prevented to unlock the chapter “911 call”.
Minor Changes
Now it’s easier to interact with the bonfire when using the bucket.
The lighting of all the scenarios has been improved.
It’s now possible to restart a chapter from the options menu.
The game now asks for confirmation before returning to the Title Screen.
The camera movement has been improved.
Hotfix 1.1.1
The patch fixes a critical incompatibility bug in the save system
Deadly Night 1.1.0
BUGS FIXED
Fixed controls in the game "RunAway" when using the Gamepad.
Fixed bug where the bucket would go through the bathtub collision and could not be picked up again.
Fixed the collision of the basement staircase (the character sometimes got stuck).
Fixed a bug in the backpack.
Fixed a bug that allowed the player to open the inventory while hidden and froze the controls.
Fixed a bug in the camera movement when disabling VSync.
Fixed a bug that caused diary pages to disappear.
Fixed a bug that prevented to get some achievements.
CHANGES
Improved video compatibility.
The killer no longer patrols some dead-end areas (except if he is chasing you).
Most doors in the murderer’s house now have no collision while opening and closing.
The bucket holds water longer.
The use of the bucket has been improved.
Some object descriptions have been changed to make some of the puzzles more intuitive.
It is now easier to recognize the killer when he is one floor above the player.
Stamina is better balanced.
The game volume can now be changed from the Tile Screen – Options – Sound.
The lighting in the murderer’s house has been slightly improved.
It is now easier to interact with the hideouts.
Two difficulty levels are now available (can be selected in the Title Screen – Options – Difficulty).
When the killer hits you, it is possible to go through him for a moment to avoid getting stuck and to be able to run away.