Death Trash cover
Death Trash screenshot
Linux PC Mac PS4 XONE Switch Steam Gog Epic
Genre: Role-playing (RPG), Adventure, Indie

Death Trash

Game Updates + First Language Mods

Hello there.

Just wanted to let you know about a few things.

Game Updates



We continue to update the game. Latest patch notes over here:
https://store.steampowered.com/news/app/941460/view/5457792180867979316
Occasionally we get questions like "when is the next content coming?", so I would like to address that shortly:
This is not a live service game. This is not game with endless replay value. What matters most for Death Trash is the 1.0 version, containing an (estimated) 20h story campaign with medium replayability. And the exact way we get to this version is of lower priority, in my opinion.
We're only two developers and while we work on improving the base experience for example we don't have time to also add new locations and quests in the meantime. So please have some patience with us while we work on any kind of tasks. We haven't forgotten about the other tasks.
That being said: The core game is in a much better shape now and I can personally move over to work on story etc.



First languages mods available



Great progress was made on the community translations. Some helpful people have spent a considerable amount of effort on making Death Trash available in other languages already. Please take a look at the Steam Workshop:
https://steamcommunity.com/workshop/browse/?appid=941460
Install: Subscribe to a mod through the Steam Workshop. Next time you open the Steam client, it should download the mod, and if you start the game, the language mod should be ready and that language active inside the game. If you encounter any issues with that, please let us know.
Not all language mods are complete, but Spanish, Italian, Chinese and Japanese seem to be.



Consider telling others about the game



You probably know that indie games thrive by word of mouth. If you already played the game consider leaving a review for others to read.

Death Trash



If you want to accompany us on the Early Access journey, please consider buying Death Trash or putting it on your wishlist and following the game account for news and updates:

https://store.steampowered.com/app/941460/Death_Trash/

Thank you. That's all. :)

- Stephan

Update 0.7.23

- added new enemy to encounters in south east
- added knife weapon to starting area
- updated cursors on world map, improved communication through tutorials and item placement
- updated UI for special terminals in Puke Bar and Old Trees
- removed redundant Bits and Bytes quest, updated related achievement to get triggered by just visiting locations
- updated entrance in Old Trees
- set Glutt's damage type to sharp
- fixed buttons in settings menu occasionally not reacting to click
- additional small bug fixes and framework improvements

0.7.22

- fixed a few issues with the new player storage
- updated level layout for Crossroads
- improved map communication and trigger for Crossroads being a world map blocker
- additional small bug fixes and framework improvements

0.7.21

- placed preliminary player storage object in Tauris, New Delphi and Puke Bar
- fixed a case of an enemy group prematurely trying to end combat
- fixed an issue with interacting with Bleeding Head Oracle
- updated settings menu UI
- fixed text overflow issues in quests and knowledge windows
- fixed some text
- localization: updated lots of UI elements to be compatible with text spanning multiple lines
- localization: updated some entries, removed a few unused ones
- additional small changes

0.7.20

- fixed some melee weapon speed descriptions
- fixed a potential quest softlock in New Delphi
- adapted blind man quest out-of-order solution
- map overview: for input type "hold pressed" fixed audio spam
- localization: removed some obsolete text entries and assets
- localization: updated some entries and added a few missing ones
- localization: fixed some UI issues
- additional small bug fixes and improvements

0.7.19

- updated standard font to be compatible with a few more languages
- enable localization mods by default and pick one as current language if language isn't set through options
- added travel points to New Delphi
- set weapon skill of submachine gun to small firearms and updated visuals
- fixed a crash on clicking map overview in levels with empty map overviews
- more error handling regarding save games
- localization: updated some entries and added a few missing ones
- additional small bug fixes and improvements

0.7.18

- added mouse tooltips to map overview
- fixed mouse click to world position conversion on map overview
- adjusted show duration of scene text through actions
- sort list of fast travel options by world position
- fixed a potential crash during loading
- small level design fix in QueensPalace
- localization: updated a few text entries
- localization: fixed some text entries not getting updated on dynamic language or font override

0.7.17

- map overview: improve point and click walk commands with cursor change, showing target walk position and closing map on clicking outside area
- map overview: improve switching between map, inventory and standard screen
- added more variation to ranged combat NPCs positioning while they reload
- fixed Transhumanism achievement not immediately triggering when using drag and drop for equipping
- fixed an issue with showing negative values in item description
- fixed a few collider throughout the game
- localization: added a few missing text entries
- localization: fixed some text entries not getting updated on dynamic language override
- additional small bug fixes

0.7.16

- added protection against corrupted save game due to crashing while saving
- added handling of corrupted save game headers
- updated stats of pilgrims in New Delphi
- fixed not being able to use flame thrower with shooting bound to keyboard key
- fixed item stacks potentially increasing on loading save game
- fixed a few problems with inventories and UI when item was placed in wrong inventory
- fixed a potential crash on application loading screen
- added user option for font override
- added user option for direct movement angle calculation
- fixed some cases of text not getting updated on language override
- localization: removed some obsolete text entries
- additional small bug fixes and framework additions

Localization Tools

Hello there.

This is a short update about the situation of translating Death Trash to other languages.

Official localization



We heard you. There are lots of people who would like to have Death Trash available in multiple languages. We appreciate that interest and can confirm that we would like to have Death trash available in more languages, too.

Our plan is to have Death Trash professionally translated to a number of languages for the full release of the game, version 1.0. The actual list of languages will be decided at a later point, probably next year when release is getting nearer.

But it doesn't make sense to contract these translations for the Early Access already. Death Trash has a lot of text elements which get changed constantly. And with official translations people would rightfully expect them to stay up to date with the game. This in turn would mean that we have to wait for and sync that translation work with our own, which would slow down development too much.

Community translations



A few people have already shown interest in making translations of the game to other languages on their own, even during Early Access.

For this specific use case we're making some tools available now:

- Text import / export (already working with the latest update)
- Google Spreadsheet workflow for translating the text and keeping up with updates
- Mod support for the game (already working with the latest update)
- Steam Workshop support for distributing the language mods (will be available soon)

We would have done this at some point anyway, so it made sense to us to move them forward based on demand.

Note: The current mod support is only intended for adding more languages. We plan to add more modding features later during Early Access or after the 1.0 version of the game.

Where to start...



If you're interested in translating Death Trash to another language, here's where to start:
https://docs.google.com/spreadsheets/d/1tFSY_w96tPz2e7Nh3Dfuoezc8cyBb8RuujaER5cHoE4

For discussing this in more detail or if you need some help with the tools you can post here in the comments or join our Discord: https://discordapp.com/invite/deathtrash

Please be aware:
- There is no compensation.
- We might contract an official version for that same language later from someone else.
- Other players might expect you to update the translation for the upcoming game updates.

So decide carefully if your personal time is worth investing into this.



Death Trash



If you want to accompany us on the Early Access journey, please consider buying Death Trash or putting it on your wishlist and following the game account for news and updates:

https://store.steampowered.com/app/941460/Death_Trash/

If you have bought and played Death Trash already, consider writing a Steam review. It helps a lot with our visibility on the Steam Store.

- Stephan