- updated local area travel shortcuts handling and visuals - added audio to Tauris - fixed some dialogue issues - fixed some German localization - fixed some crashes - additional small bug fixes and framework additions
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Demo Update 0.6.197
Latest patch notes of the demo
0.6.197
- fixed some situations where a combat mouse cursor was shown when it should not - fixed an issue with enemies potentially getting stuck in some behavior state - fixed sort order of skills in character creation - fixed location cursor for controller input - fixed another issue with text position after dialogue - additional bug fixes and feature additions to the framework
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Demo Update 0.6.196
Latest patch notes of the demo
0.6.196
- added audio for implant abilities - updated combat mouse cursors to use system cursor instead of in-game sprite - allow hit stun on characters that are reloading a weapon - removed Artistry skill for now - fixed an issue with text box wrongly positioned on dialogue fade out - fixed an issue when closing fast travel selection with Tab button - fixed player spawning behind walls when an update changes level layout - fixed a few German localization issues - added confirm question to quickload option in pause menu - additional small bug fixes and improvements
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Demo Update 0.6.195
Latest patch notes of the demo
0.6.195
- added local travel waypoints to some areas - increased hit stun duration on enemies - fixed issues where hit stun would not get applied - updated tutorial area, especially regarding combat - added small attention quest for crafting knowledge - minor update to house and door visuals - added audio for blips - fixed a few issues with point and click walk commands - show weapon while reloading outside combat mode - fixed hitting scene objects like doors and flesh heaps when standing and shooting in front of them - minor collider fixes throughout levels - additional small bug fixes and improvements
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Demo Update 0.6.194
Latest patch notes of the demo
0.6.194
- allow throwing Fleshworms - fixed Fleshkraken potentially being reborn - updated minion spawns when attacking Fleshkraken - added user option for switching between two controller manager - Mac, Linux: use alternative controller manager as default - added user option for testing controller input - Linux: set default VSync setting to off - additional small bug fixes and improvements
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Demo Update 0.6.193
Latest patch notes of the demo
0.6.193
- added patch notes to demo version - fixed PS 5 controller starting out with wrong button images - updated focus color for empty container - make mouse walk commands on area map possible without user option - don't use Highlight All when area map is open - added experimental support for different controller manager through command line option force-unityinputsystem - additional small fixes and improvements
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Demo Updates 0.6.191 and 0.6.192
Latest patch notes of the demo
0.6.191
- updated a few melee weapon animations - updated targeting with abilities - updated shock ability - allow queueing using ability while rolling - fixed a few issues with backstabbing - fixed issue with cancel dialgue tutorial overlapping dialogue - fixed a few UI issues - additional small fixes and improvements
0.6.192
- keep order of quests chronological - fixed grenade damage description - fixed some German localization - added "Test Controller Input" to debug console - added -force-controller command line option - added -force-mouse command line option - additional small fixes and improvements
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Demo Updates 2021-06-25 to 2021-07-05
Hey.
We're focusing on the upcoming Early Access version now, but since the demo represents the start of that version we're also continuing to update the demo with the latest changes. Thanks so much for all your feedback so far.
Latest patch notes of the demo
Patch 2021-06-25
- allow melee attack cancelling by rolling - added Small Guns skill - improved controls and game feel when playing as [REDACTED] - fixed puke sometimes dropping on other side of character - fixed ability cooldown not getting saved - fixed a quest issue with Mortus - fixed readable item view not being affect by dynamic language changes - make keybinding in tutorials show text if no image of key found - fixed a random crash - fixed a few small memory leaks - added user option to hide tutorials - added camera tab to user options and (very WIP) hard-locked on character camera setting
Patch 2021-06-26
- added Quick Load entry to pause menu - added minus buttons to stats level up - fixed a memory leak - mini changes to area map - fixed Skill assignment issue from last patch
Patch 2021-06-28
- remember previously selected dialogue choice - fixed warning display for grenades - added cooldown for throwing items - fixed a random crash - fixed issue with end demo screen - additional small fixes and improvements
From here on patches will be aligned again with the beta builds for the Early Access version and thus have specific version numbers.
0.6.189
- added user option for rolling towards mouse cursor - small updates to quest UI - fixed issues with kill zones and saving and loading - prevent assignment of mouse buttons to some user actions - fixed some quest issues in co-op - fixed stamina bar position in co-op - additional small fixes and improvements
0.6.190
- added fast travel speed toggle for world map - small visual update to world map - level design fix to tutorial hub, making exit door more obvious - updated melee attack durations for consecutive attacks - show quest tasks with newest tasks first - additional small fixes and improvements
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Demo is here to stay
Happy to announce that the Demo on Steam is permanent now.
Progress from current save games will not carry over (to prevent bugs), but after Early Access release you can start in the demo and then continue in the Early Access version.
Please use the demo to check out the game.
Early Access Infos
This is all the info you need:
August 5th -> Early Access here on Steam. One third of final game. Unfinished.
Buy if: 1. You're happy with demo, want a few more hours of that. 2. You want to support us, including ongoing feedback.
Otherwise, just wait for the final version that is coming in 2022 or whenever it's done.
You can use the demo to check if it runs on your computer. The demo version will be updated alongside the Early Access version and will have the same technological base, minus the extra content.
Why we do Early Access...
We have a strong grasp on the world of Death Trash and its personality. Don't need additional ideas there.
But gameplay needs a lot of feedback still. Genre is fixed, but game feel, usability, variety, progression etc. will improve a lot by this process.
Consider supporting us through Early Access already, but decide on your own if you like playing unfinished games or not.
Latest patch notes of the demo
Patch 2021-06-25
- allow melee attack cancelling by rolling - added Small Guns skill - improved controls and game feel when playing as [REDACTED] - fixed puke sometimes dropping on other side of character - fixed ability cooldown not getting saved - fixed a quest issue with Mortus - fixed readable item view not being affect by dynamic language changes - make keybinding in tutorials show text if no image of key found - fixed a random crash - fixed a few small memory leaks - added user option to hide tutorials - added camera tab to user options and (very WIP) hard-locked on character camera setting
Patch 2021-06-26
- added Quick Load entry to pause menu - added minus buttons to stats level up - fixed a memory leak - mini changes to area map - fixed Skill assignment issue from last patch
Patch 2021-06-28
- remember previously selected dialogue choice - fixed warning display for grenades - added cooldown for throwing items - fixed a random crash - fixed issue with end demo screen - additional small fixes and improvements
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Demo Updates 2021-06-22 to 2021-06-24
Hey.
We continue to update the demo to fix a few technical issues which we would encounter on Early Access release anyway.
If you played the demo in the early days and had some technical issues, maybe give it a try again and see if we got them fixed already.
Patch 2021-06-22
- fixed some crashes - fixed some mutant behind door problems - fixed a quest issue with Under The Microscope - fixed text description of plus resistance items - additional small improvements
Patch 2021-06-23
- fixed a few issues with co-op and dialogue - fixed fullscreen effect not getting applied when loading savegame - slight increase of backstabbing damage - additional backstabbing damage through stealth skill - Linux: set graphics API default to OpenGL again - additional fixes
Patch 2021-06-24
- made backstabbing more reliable - updated values of energy gun - fixed Oracle reflection being flipped - minor update of enemy ranged weapon line pointer - fixed UI issues in options menu - fixed issues in deconstruct UI - fixed a random crash - fixed some German localization
Technical issues
Here's some info about a few technical issues that happened to other players: https://steamcommunity.com/app/941460/discussions/0/3069747783690216097/
If you have a technical issue not mentioned there, please use the in-game F1 tool for sending it or create a Steam forum topic about it.
Wishlist Death Trash!
If you like what we're doing with Death Trash and want to support our small team, consider wishlisting and telling others about it. It helps a lot.