2024.9.5 is the third year that Deathly Stillness Games has been released for free on Steam. I am really grateful to all the players, thank you for your continued support.
1. Add the ancient version of the Deathly Stillness game. You can choose to play it when starting the game. Interested players can try it and compare the latest version and the ancient version, just for fun. 2. Updated the sponsorship list in the game, thank you to all sponsoring players 3. Adjusted the birth point of players in the misty map to make the birth position closer to the survivor camp and reduce the time spent on the road.
2024.9.1 Game update
1. Fixed the bug that the weapon position is incorrect after eating in the first person. 2. Press ESC in the sponsorship list interface or settings interface to return to the main interface instead of exiting the game directly. 3. Update the sponsor list and the new website of ADF: https://afdian.com/a/hellocjc
2024.8.24 Game update
Game version upgraded to 0.053 1. Fixed the BUG that would cause the game to crash during QTE and when eating. 2. Fixed the bug that caused the aiming button to malfunction after sprinting to release the aiming state.
2024.8.21 Game Update
Game version upgraded to 0.052 1. Try to fix bugs such as being unable to melee, unable to exit the game, and invincible after being QTE by zombies. 2. When discarding items, the backpack interface will be closed together with the discard interface.
2024.8.2 Game update
Version upgraded to 0.051 1. Fixed the bug where pressing 3 on the keyboard would result in being teleported outside the map. 2. Fixed the bug where the shadow of the backpack would still be displayed even if the male character did not have a backpack.
2024.7.29 Game update
1. Fixed the bug that the character's gun would go through the mold after aiming and cutting. 2. Fixed the BUG where the perspective of the character's weapon being discarded was distorted. 3. Fixed the bug that the zombie wave in the back room map would not generate a second wave.
2024.7.26 Game Update
Because I’ve been busy recently, I’ll update a part first~
New content:
1. Added the state of the character not holding a gun. The first-person model in the state of not holding a gun will be synchronized with the character selected by the player. 2. Added the function of picking up and discarding weapons. Press E on the keyboard to pick up the weapon, and press G on the keyboard to discard the weapon in your hand. When more than two weapons are picked up, it will be replaced with another weapon on the body. 3. Added the function of switching between main and secondary weapons. Press 1 and 2 on the keyboard to equip the main weapon and secondary weapon respectively. 4. Added the display of 3D characters in the backpack interface, which can synchronize the clothing selected by the player, and the left mouse button can also rotate the character. 5. Added slots for primary and secondary weapons in the backpack interface. Drag the weapon UI to a blank area to discard the weapon. 6. A new item discarding function has been added. Drag items to a blank area to discard them. When discarding, you can set the quantity to be discarded. After discarding, the corresponding items will be generated on the ground. 7. When dragging and dropping, the area that can be placed will be displayed in gray, and the area that cannot be placed will be displayed in red. 8. Optimize the interaction effect of drag and drop. The position of items can be changed at will by dragging.
Tweaks and optimizations:
1. Adjusted the gun sounds of AK, M416, and SCAR weapons without silencers. 2. The jumping system has been reworked to make jumping movements more natural. 3. Adjusted the resurrection point of the fog map archive, and now can synchronize the backpack data and bullet count before death. 4. Adjusted the button to open the backpack and switch to the first person. The backpack button is now the tab key, and the first person switch is the Caps key. 5. Adjusted the method of pausing the game. The original method was to slow down the world time, but now it has been changed to pause the game directly. 6. Adjusted the sound and clothing of the character when the character is stunned at the end of the fog map. The current character will be synchronized with the character selected by the player. 7. Fixed the issue where a JK girl’s skirt would look weird after she is selected to enter the game. 8. Fixed the bug that QTE failure would not deduct blood or cause death. 9. Fixed the bug that the backpack and minimap interface would not close after the character died.
1. Added a long press E text prompt 2. Tried to fix the BUG where the resolution made it impossible to click the button 3. Try to fix a BUG where characters cannot be selected 4. Fixed the BUG of resurrection point in fog map
2024.6.23 Game Update
1. Remade the custom clothing system 2. Added more costumes for Bunny and maid characters 3. Added MOD character - Biker Girl 4. Fixed a BUG where pressing ESC when installing a fuse on the Misty map would cause the game to be unable to continue 5. Fixed the BUG that pressing the right mouse button to aim quickly would cause the aim to be unable to end 6. Fixed a BUG where zombies sometimes get close to players and won't attack
Thank you for your continued support!
2024.5.31 game update
Added 4K resolution. The resolution of the previous version was automatically set. However, some computers will obtain unsuitable resolutions and cause bugs in the game, so this version has been changed to manual settings.
If you need any other resolution, please leave a message in the comment area.