We just released a small hotfix that addresses missing localization text introduced in the previous updates.
Thank you for your patience! The Decay of Logos Team
1.04 Crash Hotfix
Hi all,
We just released a small hotfix that addresses the controller related crash introduced in the last update.
Thank you for your patience! The Decay of Logos Team
Version 1.04 is Live! ( New input system )
Hi all!
Thank you for waiting for our latest update, we hope you enjoy the tweaks and additions we made based on your feedback.
The main purpose of this update is to address existing input related problems you might have been experiencing. We've replaced our old system with a new solution that should, hopefully, resolve gamepad related issues and general input problems under specific combinations of hardware. This new system also allowed us to finally add support for custom Gamepad and Keyboard mappings.
Please be sure to report any input related issues in this thread: 1.04 Update
Make sure that the "Steam Input Game Settings" is no longer "forced off"; set it to default.
Make sure that the proper controller support is enabled.
We will continue to work based on feedback provided by you so you can expect additional patches in future.
Here's the change list for this update:
Implemented a new input system
Added support for custom keyboard and gamepad mappings
Added additional Runestone information regarding leveling/progression
Improved Runestone visibility at a distance
Stinger(flying enemy) camera improvements
Stingers range adjustment, it's easier to evade them by sprinting
Tweaked Elk combat requirements, it will try to aid you sooner and more often
Improved enemy variation and visibility (visual tweaks)
Tweaked mini-boss Area of Effect damage radius(e.g. Lumberjack stomp)
Tweaked "stagger" requirements on first level, not as unforgiving for new players
Collision detection improvements
Fixed an issue that caused the Royal Guard sword to disappear after parrying
Various small bug fixes and tweaks
Thank you! The Decay of Logos Team
Version 1.03 is live! ( WIN 7 support added )
Hi all!
Over the past weeks we've been working hard on fixing issues/bugs/features, and we're finally happy to announce that we now support Windows 7. Apologies for the late update but we also had to handle the Xbox and PS4 patch this week while also getting the Switch launch ready. We will continue to work based on feedback provided by you so you can expect additional patches in future. Here's the change list for this update:
- Windows 7 support - Ultrawide and Super ultrawide screen support - Xbox 360 controller fix - Added an echo shell Read/Unread marker - Various bug fixes - Performance improvements - "The Completionist" achievement fix
Thank you! The Decay of Logos Team
Version 1.01 is live!
Hi all,
Over the past couple of days we have been working hard on fixing issues/bugs and listening to players. We will continue to work based on feedback provided by you, so more patches are coming.
Right now, we are focusing on critical bugs and, after that we will work on some of the requested features, such as more extensive controller support and keyboard keybindings, Windows 7 support, among others.
Here's the change list for this patch:
- Elk control updated (easier to control)
- Elk navigation tweaked (Fixes Valis Sanctum various navigation issues, We will improving it even more)
- Pause performance impact and hangs should be fixed now
- Various inventory fixes, potions disappearing wrong spear behavior, multiplication of items etc
- Some environment fixes (various OOW falls)
- Pathos fall throw ground fix
Thank you!
Out Now! Please Read!
Hi everyone, Decay of Logos is out and we’re really excited!
Here's some notes:
OS:
- The game supports only Windows 10 for now. We’ll support more versions in future patches.
Controls:
- If you use a controller: We only support some controllers at the moment; Xbox One, Xbox 360 and PlayStation 4 has native support. If you’re using other controllers – please tell us which one you’re using in the community hub.
- Steam Input will be supported in the future to avoid the problems above.
- Keyboard keybindings will be added in future patches.
Issues/Reviews:
-This version has a lot of fixes compared with the reviewed version by the press
Shipping on various platforms with such a small team has been epic endeavor. Regardless of the bumpy launch, we hope everyone tries the game and enjoys what we worked so hard to create!
Thank you and happy gaming!
Amplify Creations
Rising Star Games
Price reveal!
Happy to announce that Decay of Logos is going to be available here for $19.99 on August 30. It's the same price across all platforms, we hope you enjoy playing!
On a side note, it's also available for Pre-order on Xbox One!
Coming this August!
Greetings everyone,
We're extremely happy to announce that Decay of Logos will be available on Steam August 30th! Console versions also coming out this month; PS4 on the 27th, 29th for the Switch and 30th for Xbox One.
Thank you all for your patience!
Announcement Trailer https://youtu.be/fev5eN5wVRw
Play at Gamescom 2019!
We would like to invite you to drop by the Indie Arena at the Utomik booth for a hands-on experience. We'll be showcasing 3 distinct areas of the game, and our developers will be there to answer any burning questions you might have!
Come say hello and get some DoL goodies.
https://youtu.be/psSVjffDTAQ
Now available for wishlisting!
Greetings everyone!
It's great to finally join the Steam community. We're really happy to announce that we're getting close to our release date. We invite you all to wishlist Decay of Logos as we're going to start posting additional game information leading up to the release!
Want to play before everyone else? Let us know what part of the game you're most excited about for a chance to get a key before release. We’ll choose five winners after the weekend!
https://youtu.be/c6Yr7WIKlxQ
What is this game all about? Decay of Logos is a third-person action/adventure RPG with emphasis on player exploration with minimal hand-holding and challenging combat. You'll embark on a journey of revenge and betrayal set in motion by the destruction of our young adventurer's village at the hands of the Crimson Knights, only to find solace in your mystical elk companion as you battle the unforgiving foes that roam this once peaceful realm. You'll venture into ancient ruins and dungeons in search of its rewards in a quest to find the truth behind the attack of Ada’s home.
When is it coming out? 2019, we're going to announce the date soon!
Is it coming out on consoles? Yes, around the same time on PS4, Xbox One, and Switch.
Where can I learn more about the game? We've been running a development blog since the early days of development, check it out HERE! We post every Friday, be sure to follow us online.