Defense: Abominations cover
Defense: Abominations screenshot
Genre: Strategy, Indie

Defense: Abominations

Update #2 - Inverted Vertical Axis and Difficulty Balancing Changes

Defense: Abominations v1.5.0 is now online





A small but no less important update is now available.

Bug fixes and Improvements



    <*>Inverted Vertical Axis. You can now select to invert the vertical axis via the options menu.
    <*>Increased Starting Resources. You can now place more turrets when you spawn.
    <*>Random Spawn Point. Now you will randomly spawn in different areas of the lab. You now spawn near pickup areas.
    <*>Big Enemies Resources. Re-balanced the resources given by the big enemies.
    <*>New Pickup Spawn. A new pickup area is now placed a the lab central area. Where the the default spawn was previously at.
    <*>Enemies HP. Re-balanced the rate at which the enemies HP increase.

    The result of this update should be for the early waves to be easier now, while the late ones harder. The core strategy is still the same, stack turrets before the large enemies spawn. Don't forget to head to the pickup areas to stock up ammo and resources. The pickups here have more resources than the ones dropped by the enemies.

    Thank you for playing!

    UPDATE #1

    Defense: Abominations v1.2.0 is now online




    Bug fixes and Improvements



    • Rocket Launcher VFX. The rocket launcher vfx has been improved as you can see in the gif above.
    • Splash Damage Fix. The splash damage now works properly with the rocket launcher and rocket turret.
    • Updated Spawn Interface System. It should now say which turrets are not available when you press the number keys.
    • Volume Fix. The volume slider should now be working properly.
    • Gun Names Fix. The gun names are now being displayed in the bottom right corner.
    • HP Counter Color. The color of the HP counter should now change based on how close the player is, to die.
    • Windowed Mode Fix. Windowed mode should now properly activate.
    • Balancing Changes. The larger enemies appearing around wave 10 will now have less HP.

    Words from the devs


    The next update will be more about balancing the game difficulty and other polishings. However, in the one after that, we will start adding new gameplay content.

    Don't hesitate to post about any bug or issue you find. Also, if you liked the game, support us writing a review so we can keep the new content flowing.

    Thank you for playing our game!