Mark your calendars DNFC hits Early Access on January 18th!
Hello all 'legitimate' enterprising business owners and dirty rapscallions trying to make a quick buck! Definitely Not Fried Chicken is being served up into Early Access on January the 18th!
Key Features! Grow both sides of your shady business in the criminal enterprising business-management game! Develop your business! Want to play your Breaking Bad fantasy? How about a Chicken Shop, Something more modern? Maybe Doughnuts are for you. Maybe you're a fan of the classics and want to go with the Laundromat? With three fronts and three more to come over Early Access, you can choose your businesses each with their different strengths and weaknesses.
Grow your strain! Climb the ranks from a lowly Weed pusher to Cocaine Kingpin, each drug coming with it's own set of requirements, bigger profits, bigger costs and higher risks!
Leave a city in ruin! Grow your business and destroy this Miami-inspired metropolis, compete against rival cartels and that pesky thing known as the law! Meet a wide cast of characters from Aliens to AI Engineers, each with their own storylines and rewards to help a resourceful business owner.
People are a resource! Fire and rehire as your see fit, workers unhappy? Complaining about the corpses? That's their problem! Kick 'em to the curb and find someone who doesn't mind the occasional mallaise of having to fight for their lives when you get raided by feds!
The competition is already cooking, so don't miss out and wishlist DNFC ready for January 18th!
Workers not serving customers at the cash register properly.
If a customer's preferred drug is out of stock, workers will no longer offer another drug which is also out of stock.
Products not made in equal numbers (e.g. not making all kinds of donuts despite having the equipment and workers to do so).
Characters getting stuck on their way to and from business plots.
Characters getting stuck in the same place in an idle loop, even with work to do.
Characters getting stuck when moving from the head of the queue to start using an appliance.
Various additional fail safes for general AI issues.
Vehicles not being able to navigate to the Robot Factory to deliver to the workers there.
Cleaners will now clean up soda / drink / laundry detergent products that have been dropped by workers.
Guns would not fire after re-loading the game.
Character death animation would re-play upon re-loading the game (now dead characters will not appear at all upon re-loading).
Under certain circumstances clients would not pick up delivered boxes from vehicles and aimlessly walk around instead.
Gameplay Fixes
Not being able to see how many of each drug type has been delivered to an order (you can now select each drug to see how many have been delivered directly on the map).
Drug delivery numbers disappearing when a delivery was made to a separate client.
Players not being able to purchase additional sub-plots, despite having the money to do so.
Character names now do not change upon re-loading the game.
Characters cannot be fired during an attack to stop the attack prematurely.
Attacks would be skipped if other dialogue was loaded (e.g. tutorial dialogue).
Hotline orders disappearing from the scroll area (to the right of the map) after re-loading a save.
Hitting the spacebar would re-press the most recent button / toggle pressed.
No task description would be shown for cleaners and engineers within the employee rows UI.
Removed some 'Translation Key Not Found' error messages.
New Features
Floors now get dirty as they are walked over, eventually the cleaner will clean them if they get too dirty. Dirty floors lower hygiene level of workers who work around them.
Additional cosmetic doors, including double doors to make businesses look nicer.
Balance
Now only Cannabis will be served at the Laundromat and Donut Shop. Meth will be served at the Chicken Shop and Lobster Restaurant (coming during early access). Cocaine will be served at the Nightclub and Casino (both coming during early access).
If a customer's preferred drug is out of stock, workers will upsell to the highest value drug (of the same type) which is currently in stock.
Tweaked a few values to lower business running costs.
Other
More detailed work descriptions for cleaners.
Allowed the sink to be placed in business staff breakout rooms so cups and plates can be washed up rather than always dropped on the floor.
Hotline customer name displayed instead of 'An NPC' when a new hotline order comes in + changed the character icon to be a phone.
N.B. You will need to start a new game for the bug fixes to take effect.
- Nick.
The art in Discord #1
A resentful greeting to all the unwashed swathes of philistines and unkempt vulgarians. I come bearing a gift, as Athena divined the Moria upon humanity, granting structure, taste, and art; so do I. Though more akin to the Titan Prometheus, I gift you fire in an attempt to spark civility, unknowing that your actions will use it for war, destruction, and to get stoned as is your nature.
Here is the first of a multi-part series, a series of posting the finest art featuring direct quotes from the Discord of you heathens. What you think will happen on the final instalment is not my concern as like Cassandra you may divine the future but are helpless to change it.
Good afternoon c-suite executives - hope you're having a spooky October,
Fixes:
Appliances degrading faster and faster over time
Criminal Education Panel would not re-open after saving the game and loading again
Room groups not re-appearing in the UI after saving and loading
Employees with a room group would not load the vehicles
Sometimes the delivery vehicles would continuously circle clients without ever parking to deliver products
Default internal roads (in the park at the start of the game) overwriting any structures the player has built over after saving and loading
Washing machines mk1 now charge customers to use (previously they were using for free)
Character dialogues not loading if playing without an internet connection
Increased stability of client collection AI
Couldn't place garages in certain sub-plots
Recalling drivers with a product sometimes causing the client to not collect products anymore
Contaminated products were not delivered to clients (would not be contaminated by the time the vehicle arrived at a client)
Various spelling and grammatical fixes to text
Prevent buying items using the Major's money in the first phase of the tutorial
Optional unlocking Toasted Cannabis tutorial could not be completed under certain conditions
An employee's room group would continue to be displayed as a deleted room group
Doing some of the 'setting up a business' optional tutorial steps on your own (without the tutorial) would block you from completing it within the Criminal Education Programme
Other:
Removed console to get more player feedback on game balance
N.B. You will need to start a new game for the bug fixes to take effect.
- Nick.
Roadmap - Coming soon™
Hello Druglords, CEO's, wannabe gangsters and law-abiding chicken restaurant entrepreneurs!
This is a quick development update outlining plans for Definitely Not Fried Chicken!
First of all, bug fixes and polish are actively being worked on ahead of Early-Access release, which we plan on giving you soon™ along with a content roadmap in the next few weeks!
In the meantime, we've been publishing some Definitely Not Fried Chicken videos on our YouTube!
A new button within the Dispatch Map on each vehicle to force them to return to their garage when parked at a client or business
Fixes:
Vehicles no longer get stuck in their garages
Vehicles no longer jump into another vehicle's garage when leaving
The rate at which vehicles get stuck when delivering to a client is greatly reduced + there is now a button to force them to return in the event that a vehicle does get stuck
N.B. You will need to start a new game for the bug fixes to take effect.
- Nick
Hotfix 003
Good evening my fellow card-carrying capitalists,
Features:
Added fire protection equipment - unlockable at the university
Added a button on the dispatch map to follow (watch) your vehicles
The spacebar now un-pauses time back to the time speed you had before you pressed it
Order save files by most recent
Fixes:
Vehicles getting stuck at clients because no clients come to collect the product
Garage door sometimes down when it should be up upon re-loading a save
Inability to complete time limited special client orders (Astronaughts)
Parts of a vehicle's route line rotated incorrectly on map
Vehicles not leaving their garages, however there are still some circumstances where this occurs (investigation continuing)
Balance:
Decreased Car unlock cost at the Scrapyard client
Doubled legitimate product sales values
Lowered employee hourly costs
Increased special client order time limits
Increased the chance of getting a (better paid) time limited Hotline order
N.B. If you already have a vehicle stuck at a client, you will need to start a new save :(
- Nick
Hotfix 001 & 002
Good day fellow entrepreneurs,
Fixes:
Mopeds not leaving delivery clients after their box has been collected
The presence of out of date save file formats causing other save files to not show in the Load Game dropdown
Features:
Added a deprecated file format warning on save files that use an out of date format
Stop out of date save files from being selected for loading
In this Early Bird package you’ll receive a beta version of Definitely Not Fried Chicken so you can jump right into the game today, as well as a key for the full Early Access version of the game launching on Steam later this year. As a community driven project, Early Bird players will assist in shaping the future of development on the title by providing feedback, suggestions and gameplay ideas.
The bundle contains 3 keys: 1 x Early Access key (launching into Early Access soon) 1 x Beta key (to jump in today!) 1 x DLC key (pre-order bonus content) DLC includes dino-skin, 2 x custom signs + exclusive acid corpse bin. Click here to buy the Early Bird Bundle!
We want to hear everything you have to say about DNFC - so come join us in our Discord, or hit us and the devs up on Twitter.
Follow developer Dope Games Ltd on Twitter https://twitter.com/DopeGamesLtd Follow Merge Games on Twitter https://twitter.com/MergeGamesLtd Join our Discord https://discord.gg/mergegames