Dehumanized cover
Dehumanized screenshot
Genre: Role-playing (RPG), Adventure, Indie

Dehumanized

08.26 Release Notes

1. Optimized Bullet Props magzine capacity and damage
2. Added countdown display for summoned units
3. Optimized some UIs, simplified menus
4. Optimized Popups for props and levelups
5. Optimized collision relations for units and physical objects
6. Optimized some chambers

08.25 Release Notes

1. Optimized Some Prop Icon display
2. Optimized feedback for some enemies
3. Changed some properties for props
4. Optimized UIs
5. Fixed a camera shaking bug
6. Optimized some chambers

08.24 Release Notes

1. Bullet Props changed from timeout to magzine count
2. Adjusted NPC dialogs
3. Fixed a few spelling error
4. Optimized UIs
5. Added hint info into minimap interface
6. Fixed some physics bug
7. Performance optimization

08.23 Release Note

1: Optimized some monster AI
2: Rebuilt bullet tracks to provide more variance
3: Balancing game difficulties due to new bullet frequencies
4: Optimized sound effects
5: Fixed a prop overlap timing bug
6: Fixed some npc setting bugs

08.22 Release Note

1: Bullets won’t go through walls. Though this might affect some levels, we decided this is better for overall game experience.
2: Bullets now have greater variance, so air enemies would be easier to shoot at.
3: Modified scene resources and adjusted some chambers
4: Optimized loading performance by a lot.
5: Optimized some monsters, changed some animations and resources
6: UI modifications, fixed some display errors
7: Adjusted difficulties.

08.21 Release Notes

1: Added new moves for Ice Bat
2: Optimized some bullet trajectories
3: Optimized some chambers
4: Optimized some sound effects
5:Adjusted basic shooting frequency, disabled shoot while running

08.20 Release Notes

1: Adjusted Ice Resistance for Ice Bat
2: Optimized damage feedback for Scarecrows
3: Adjusted dropping rate for some props
4: Adjusted animations for Treasure Piggys when being lifted
5: Adjusted layout for some chambers
6: Adjusted behavior for Rush Spiders
7: Optimized auto-aiming angle corrections
8: Optimized collision logic for monsters and scene objects
9: Engine upgraded.

08.19 Release Notes

1: Optimized feedback for shooting
2: Optimized behavior for Summoned beasts
3: Fixed some config errors for Bee Queen
3: Optimized behavior of some enemies

08.18 Release Notes

1: Optimized sound effects for some enemies
2: Optimized the attacking interval of some enemies
3: Optimized motion patterns of some enemies
4: Optimized some chambers

08.17 Release Notes

1: Optimized behavior of some enemies
2: Optimized some sound effects
3: Optimized the negative effects of some props
4: Optimized some chambers
5: Adjusted the sound effect of ice bat's ice breath