Deitrus cover
Deitrus screenshot
Genre: Role-playing (RPG)

Deitrus

Play With the Devs: Steam Next Fest Demo Livestream

Join as we answer questions while playing through the Deitrus demo live!

An hour long live stream from the developers of the Fast Paced Grid Based RPG

NextFest Livestream - Q&A and Speedrunning!

A livestream of Deitrus that you can watch.

Sac Gamers Expo, Key Art, Play Testers Get Ready!

Another Year, Closer Than Ever!


Hey all Lucas here and... a heck of a lot of people just got to play Deitrus!



Sac Gamers Expo


That's right, we attended the Sacramento Gamer's Expo December 16th and 17th!

We got a whole bunch of great feedback, and handed out a whole lot of Hubert stickers! That said if you missed out on the fun don't worry, you may get a chance to play Deitrus very soon...

Keep an Eye on Your Email!




Did you sign up to playtest last year? Do you want to sign up now? Well keep an eye on your email because we may have something for you as we head into the new year!

If you never signed up you can still do so if you act fast here:
https://docs.google.com/forms/d/e/1FAIpQLSewgNqIdNgG6fwicrujKKYWnneGQYTwtAQy6zy5pc8BI1LoBw/viewform

Have You Seen the Art!?



Also: Deitrus now has Art!

This piece, by the wonderful Angela Yena Kim (https://www.instagram.com/yengelakim/), who knocked it out of the park. This art will serve as the main art for the game, and is up on steam and itch.io already!

​Speaking of artists:

Some Cool Games to Check Out!



We met a ton of cool game developers with some really fun games! Here are some of our favorites!

xr57p



​You've crash landed on planet xr57p. Combine discovered resources to explore: Green increases your adventure range; Orange creates attack pads for launching ray gun blasts; Purple creates teleport points.

Grippy Golf



Grippy Golf is a speedrunning 3D platformer where obstacles stick to the ball. Launch yourself across the course, collecting an ever-growing cluster of objects as you aim for a hole in one!

Kobold Tactics



Kobold Tactics is a tactical rogue-like following misadventures of a humble kobold seeking favor with an irritable red dragon.

That's all for now!



Bit of a shorter one this round, but we hope you enjoyed. Things are moving fast as we approach the release of Deitrus in Early 2024. Talk soon!

Team Azule Presents! All the News!




Spoilers for the Presentation!
Hi all, it's Lucas, CFO (and I guess some other things) for Team Azule! Today we held the Team Azule Presentation (patent pending). The full thing is available here but for those who prefer using their eyeballs on word rather than pictures I'm here to give you a rundown.

A release window is here!



That's right - Deitrus is launching in 2024! We're still hard at work adding unique npc, sneaky secrets, memorable music, and challenging combat. We hope you'll enjoy the game when it releases, hopefully early next year.

Play Deitrus for Yourself!



Can't wait for those Lazy Devs to finish the game? Live in the Sacramento area? Well come by the Sac Gamers Expo this December and play a full demo for Deitrus! Tickets available at sacgamersexpo.com.

​Also get a sticker:


Also... Listen To Deitrus for Yourself!



If you're impatient but don't want to travel to Sacramento (understandable), you can listen to two tracks from the Deitrus OST right now! You can listen to the Deitrus Soundtrack Sample by Max Kearney right now at maxkearney.bandcamp.com!

One More Thing!



That's right, Officer Detective returns in The Sequel to The Butler Did It!

Three years ago we released the seminal work The Butler Did It! to what you should assume was overwhelming critical acclaim as long as you don't look into it.

Now the Detective returns to solve a new case, with a few more mechanics!

It releases September 30th, find it here: https://team-azule.itch.io/the-sequel-to-the-butler-did-it




Thanks For Watching!
We're back to work, hope this whole thing brought you a little joy, and please look forward to these games when they release.

The Story of Roanoke Turns 1, Team Azule is Expanding, and More...

​Welcome Back!



Hi all, it's Lucas again! It's been about 6 months since the last blog update, and this one's a doozy! So without further ado..

Happy Birthday Roanoke!




Just about one year ago today we launched "The Story of Roanoke", a historical fiction walking simulator we made as an entry to our friends at Kreator Bus' "People's Jam".

We're really proud of Roanoke so if you never played now's a great chance!

Play the Game

​​Unlike most of our other projects TSoR included work from not only us here at Team Azule, but some lovely outside collaborators. Namely DK, who created the portrait that ends the game, Alex Mclouth who played William Dutton In the final cutscene, and Maxwell Dexter the phenomenal composer who brought the game's beautiful score to life.

Speaking of which...

Deitrus Gets Bigger!





​We're beyond thrilled to officially announce that Maxwell Dexter is working with Team Azule as the sound designer for (what we're calling) Deitrus Act 1! Maxwell is a veteran music man, not only having created the beautiful scores for our games Story of Roanoke and A Life's Filmography, but also the creator of the "eclectic electronica" albums Computer Human and Super User, plus a contract sound designer for Monster Games' World of Outlaws: Dirt Racing!

Find Him Here

Maxwell has been insanely gracious with his time towards Deitrus and we can't wait for you to hear his magical compositions! We were quite literally giddy in the studio listening to his music for the first time.

That's not all...





We've also opened up a portal for you to submit applications to be a part of Team Azule, Deitrus, or whatever else we end up making!

​While we're not currently hiring or contracting but if and when we do we'll be looking at any submissions first. To learn more take a look at our website and click the "Careers" tab!

CAREERS TAB

What About Deitrus?



Deitrus is going great, the last few months in particular we've been rocketing through milestones! It's thrilling to see ideas and pieces that we created over a year ago come together.

As you no doubt recall, I mentioned a few moments ago that we were creating "Deitrus Act 1". So what does this all mean?

We want your help!

Creating video games is a very difficult business, with a lot of complications! To mitigate this we've divided our game into multiple smaller sections, and, fun fact, every piece of marketing that we've shown so far has been exclusively from the first section!

Unfortunatley with so much work clearly left to do on Deitrus it'd be a shame to make you all wait so long to at least try the game. That's why we'll be holding a closed alpha for the first Act (Section) of Deitrus, though no sooner than the first half of 2023. This closed alpha will be exclusive to our discord, and the goal of it is both to gather feedback, and to get a sense of where to go next...

If you're interested in joining the Alpha test sign up here:
https://forms.gle/ZGvJPb7aezUSDPGK6
and join the discord if you haven't:
https://discord.gg/PtPkJs8zxz
That being said don't expect the full version of Deitrus for a very long time. We have a plan for the game but it's going to be quite the marathon. Stay tuned for more on it soon...

Finally...



I just wanted to take some time to acknowledge the incredible work of one opkjm#4789 on the Team Azule Discord:



Their fan art has not only been exceptional, but these works actually been referenced to help communicate the tone and feel of Deitrus in internal meetings. I can't describe how much we've enjoyed these pieces!

See You Later!



That's all for this edition of the blog! We've got a lot of work to do so it may also be a bit long until the next one, but we hope it'll be worth the wait. We have plenty of surprises up our sleeve still...