Thanks to the feedback from some players at the Ember Expo, we have been able to find and address some issues.
Bug Fixes
Fixed bug where if you and your clone stand on a button at the same time and the clone despawns, the button registers that as you getting off the button and reverts to an unpressed state, even if you are still standing on that button.
Fixed bug where the glitchy visual effect that appears right after spawning a clone will sometimes not disappear when it should.
Features
Made some visual changes to parts of Level 1 so that the clues for one of the puzzles is more visible
Migrated Deja Vu from 4.26 to 4.27 on Unreal Engine 4. This was done for both performance and compatibility reasons.
Early Access Patch Notes - June 8 2022
Bug Fixes
Fixed bug with drill hazard near the end of Level 1
Early Access Patch Notes - June 6 2022
Bug Fixes
Created tip console as a more visible way to access tips
Fixed issue with moving wall in Level 3 falling into the floor
Fixed issue with floating end platform in Level 1 going too high at certain framerates
Fixed issue with spawn in tutorial level respawning you further than expected in the level
Early Access Patch Notes - March 14 2022
Fixed Text UI issues
Fixed settings bug for slider showing current volume levels
Fixed time display in leaderboards. They should now show completion times in the following format: HH-MM-SS
Fixed issue where the background music in Level 4 was not looping
Early Access Patch Notes - February 26th 2022
Bug Fixes
Added a fix for some traps so that the player will respawn properly when coming into contact with it. Some players have reported that they don't respawn at all and the character turns invisible instead.
Added some explanatory text for Dilation fields in Level 2 that was missing in the previous build
Early Access Patch Notes - February 17th 2022
Bug Fixes
Fixed bug where leaderboard stats for certain levels were not showing
Fixed camera angle bug on Level 4 where a certain angle near the end of the level made it hard to see what platform to jump to next
Fixed camera angle bug on Level 3 that blocked the player from view
Added a missing boundary in Level 3 so player does not fall off the edge of the level
Fixed issue where a spike trap was not working in Level 2
Fix for end of Level 2
There was an error with the collisions for one of the warp pad at the end of level 2. This fix should now make it possible to complete that level without issue.