Déjà Vu cover
Déjà Vu screenshot
Genre: Adventure, Indie

Déjà Vu

Early Access Patch Notes - July 20th 2022

Thanks to the feedback from some players at the Ember Expo, we have been able to find and address some issues.

Bug Fixes

  • Fixed bug where if you and your clone stand on a button at the same time and the clone despawns, the button registers that as you getting off the button and reverts to an unpressed state, even if you are still standing on that button.
  • Fixed bug where the glitchy visual effect that appears right after spawning a clone will sometimes not disappear when it should.

Features

  • Made some visual changes to parts of Level 1 so that the clues for one of the puzzles is more visible
  • Migrated Deja Vu from 4.26 to 4.27 on Unreal Engine 4. This was done for both performance and compatibility reasons.

Early Access Patch Notes - June 8 2022

Bug Fixes


  • Fixed bug with drill hazard near the end of Level 1

Early Access Patch Notes - June 6 2022

Bug Fixes


  • Created tip console as a more visible way to access tips
  • Fixed issue with moving wall in Level 3 falling into the floor
  • Fixed issue with floating end platform in Level 1 going too high at certain framerates
  • Fixed issue with spawn in tutorial level respawning you further than expected in the level

Early Access Patch Notes - March 14 2022


  • Fixed Text UI issues
  • Fixed settings bug for slider showing current volume levels
  • Fixed time display in leaderboards. They should now show completion times in the following format: HH-MM-SS
  • Fixed issue where the background music in Level 4 was not looping

Early Access Patch Notes - February 26th 2022

Bug Fixes




  • Added a fix for some traps so that the player will respawn properly when coming into contact with it. Some players have reported that they don't respawn at all and the character turns invisible instead.
  • Added some explanatory text for Dilation fields in Level 2 that was missing in the previous build

Early Access Patch Notes - February 17th 2022

Bug Fixes




  • Fixed bug where leaderboard stats for certain levels were not showing
  • Fixed camera angle bug on Level 4 where a certain angle near the end of the level made it hard to see what platform to jump to next
  • Fixed camera angle bug on Level 3 that blocked the player from view
  • Added a missing boundary in Level 3 so player does not fall off the edge of the level
  • Fixed issue where a spike trap was not working in Level 2

Fix for end of Level 2

There was an error with the collisions for one of the warp pad at the end of level 2. This fix should now make it possible to complete that level without issue.