We are happy to announce that the Russian translation of Deluge has been completed. We are currently running the last tests, and should be able to publish the game in the coming week.
The Russian translation was created as a community project by the talented Viktor 'Licht'.
In other news: French and Chinese translation projects have commenced, please leave a reply if you'd like to get involved. We're also looking for additional Japanese translators.
Kind regards, lan
Work Has Begun On Translating Deluge
Recently, projects have started with the goal of translating Deluge: Threnody of Crashing Waves into Spanish and Russian. This is an exciting opportunity to make Deluge accessible to a larger audience.
Both projects are community-driven and are without clear deadlines. We'll communicate about definite release dates once they're near completion.
If you'd like to work on any of these projects, or if you'd like to start a translation of your own, feel free to contact us. All collaborators will be clearly credited in the updated version of the game.
After pulling a few all-nighters we are proud to announce that Deluge: Threnody of Crashing Waves has been relieved from its early access status. All three ending routes of the game are now complete, encompassing a total of six different endings.
For me personally, this is a game that I was unable to let go of throughout it's development cycle (sometimes to the point of obsession.) I hope you guys like it.
We'd like to thank everyone that has played Deluge during its early access run. Although we realize the going was rough at times, your feedback and criticisms have enabled and motivated us to keep improving this game. Now that version 1.0 of the game is out, your responses and comments are still very much appreciated going further.
Incomplete list of updates:
Added Mei's ending route.
Additional character sprite for Mei.
Changes to pacing of Ina's ending route.
Minor structural changes to Rika's ending route.
Changes to pacing of part 1 and 2.
Full script overview for spelling and style.
Quality improvements on Ina, Mei and Phyrrus' character sprites.
Added ending credits.
Audio adjustments.
Expanded soundtrack.
Thank you for playing our game,
lan Leaves
Deluge Full Game Release Coming This Week
After two additional months of intensive development and playtesting we are estatic to announce that Deluge: Threnody of Crashing Waves will be leaving early access before the end of the week. The latest update will include the third and final ending route of the game, as well as improvements to the previously released chapters.
Thank you for supporting our game, stay tuned for further updates,
Kind regards,
lan Leaves
Two Ending Routes Added to Deluge!
We are happy to announce the first major update of Deluge: Threnody of Crashing Waves. This update includes the ending routes for the characters Rika and Ina.
A woefully incomplete list of new features:
- Part 3 & Part 4 added. - Rika ending route added. - Ina ending route added. - Auto-Forwarding implemented. - Improved text legibility. [WIP] - Structural changes to pacing of Part 1 & 2. [WIP] - Improved background art. - Improved sprites. - Textual fixes. - Changes to opening - Added game icon
I'd like to thank everyone who has commented on the game so far. We have incorporated as much as your feedback as possible in the current build, and delegated an additional part to the backlog.
We hope you enjoy the game. The full version is still planned for Summer 2022.
Kind regards,
lan Leaves
Deluge is releasing in early access!
No better way to start of the year than with a brand new release. After more than six months of development (and many more of drafting, pondering, worrying, etc.) we are relieved to announce that our visual novel project Deluge: Threnody of Crashing Waves is out in early access.
We urge anyone who's interested in seeing an early version of this game to play it. We are eager to hear all your feedback and comments, so feel free to drop us a line via the Steam community hub.
Best wishes,
Lan Leaves
Deluge to be Releasing Early January
Over the last months we have been working hard to finalize Deluge: Threnody of Crashing Waves for release in early access. Currently we are in the progress of playtesting and completing the last optimizations.
Bearing this in mind we will be able to release Deluge: Threnody of Crashing Waves in early January, slightly later than our intended release date of 15 December.
Stay tuned for upcoming updates to the Steam page.
Kind regards,
lan Leaves
Deluge Steam Page Launched!
As summer draws to a close, the time for new resolutions and announcements approaches. We are happy to present the Steam page for 'Deluge: Threnody of Crashing Waves', an interactive visual novel that has been begging to be produced for a long time now.
Currently we are completing the first draft of the script for the early access version of the game. Simultaneously we are gathering and synthesizing assets and audio for the game. We hope to have a playable early access version out somewhere by the end of this year. Please stay tuned for further updates.