Fixed Windows Mixed Reality controls! (Thanks to @c99koder on our Discord!)
Cheers! :D
DeMagnete Update 1.05 released!
Hello and welcome back to DeMagnete VR!
We're back with new fixes and improvements to the gameplay! Check it out
Added a new visual feedback when entering or exiting the boat using Continuous Movement
Fixed an issue where the boat could move and leave you behind
Fixed an issue where if you moved while the boat was moving the game would try to make you leave the boat
Fixed some Vive Wand issues
Ember Particles should not appear on Chapters 9, 10 and 11 anymore
Let us know what you think and if you like the update, please leave a review! It REALLY helps us spread the word :D
** Achievement Spoiler Below ** (If you're trying to find the "Cara do Dani" achievement, you it's on Chapters 1 through 4 by interacting with a specific object in all those Chapters, the Achievement should unlock on Chapter 4)
Cheers!
DeMagnete Update 1.04 released!
Hey everyone!
Hope you're all doing amazing! We've been hard at work here @ bitcake squashing all the bugs you've been reporting to us (thanks a ton!).
Here's the list:
Completely remade the Input System for SteamVR!
Fixed all Valve Knuckles issues.
Added new bindings for Knuckles, Wand and Touch (via SteamVR only).
Left hand is used for movement, right hand is used for rotation.
Fixed some interactions and improved input vibration feedback.
Fixed issue where players using Continuous Movement couldn't get inside or outside of boats for some reason! (This fix is for both Oculus and SteamVR)
DeMagnete Update 1.03 released!
Just a quick update!
Fixed a major issue introduced on Patch 1.02 where players where being teleported to nowhere when entering an elevator.
Fixed Graphics when playing with an Oculus Device (any of them). Previously no post effects were being rendered (fog, bloom, volumetric light, etc...) Should be fixed!
DeMagnete Update 1.02 released!
Hello everyone!
First of all I want to thank all of you that bought the game and left a review, it really does help up a ton! We've had a wonderful release week, with lots of love from all over the corners of the internet and the team has been overjoyed by it :D
So, after release we started to keep track of every bug you guys found and sent to us, we've compiled everything in this post, so please take a look there and please do leave your comments and feedback!
So on to the fixes:
Fixed Achievement for Completing Chapter 11 not unlocking (You can just replay chapter 11 for this achievement to unlock)
Fixed Achievement for Finding all Secrets not unlocking (This achievement should unlock retroactively next time you open the game and has found all secrets)
Fixed Achievement "Speed Run" not unlocking
Fixed Snap Rotation not being correctly applied in the center of your head (this will lead to less sickness/dizziness, sorry!)
Fixed a bug where you could hard lock the game on the last puzzle of Chapter 10
Improved the last puzzle arrangement on Chapter 10 to make it more user-friendly
Fixed some visual glitches
Thanks again for being an amazing community! You can always talk directly to the dev team on our discord.gg/bitcake so come and join!
DeMagnete VR is Now Available!
It has been a long journey of development, but it was all worth it, our team grew so much and we got so many good opportunities out of it! We hope you enjoy the results of our hard work!
Also, we would like to thank everyone who supported the game, the content creators, and the media outlets who have been covering our production process, and now their wait will be properly rewarded!
DeMagnete VR on Raindance Festival 2020!
Hello everyone!
We're happy to announce that we've been selected to participate in the Raindance Immersive Festival 2020!
This is an amazing achievement for us, we're extremely happy to be part of such a cool event alongside industry giants such as Éric Chahi.
We're also in the finishing stages of development! Hopefully we'll have a release date to share with you all very soon!
Cheers,
bitcake.studio dev team
Welcome to DeMagnete, D!
During this Demo Q (Ashly Burch) will be your guide through your first steps after you wake up in some caverns.
By using your magnetic-powered gloves you'll be able to solve puzzles and advance through the story and, for the explorers out there, there could even be secrets to find.
If you want to leave any feedbacks about this demo feel free to join us on our official Discord and talk directly with the Creative Director or any other of the development team! We're always there for you :D
Thank you for trying out our Demo!
Thanks for checking out our Demo!
Welcome to DeMagnete, D!
In this Demo you'll experience the world of DeMagnete alongside Q, your mysterious voice guide.
Navigate the caverns, learn some mechanics, solve some puzzles. This is but a taste of what the final experience will be about and if you're thorough enough you may find a secret or two out there ;)
If you want to leave any feedbacks about this demo feel free to join us on our official Discord and talk directly with the Creative Director or any other of the development team! We're always there for you :D
Q&A on Discord with the Dev Team! (Rescheduled!)
To celebrate the release of our Demo we'll be answering your questions live on our official Discord!
Save the Date! June 19th, 12 - 2pm PST
(we had to reschedule it due to VALVe changing the original event date)
The entire BitCake Dev team is always reachable to everyone on our Discord!
Our server is open to anyone who wishes to join our community, but during this time we'll be releasing special Concept Art, Game Design Insights and fun facts about the game!
So don't be afraid to come and ask us the hard questions, we're ready for it! :D