Revolts: all revolting provinces will become neutral if "Random Incidents" is turned off (default for multiplayer). Revolting provinces will not be assigned to other nations anymore.
ESC-key can be used to exit fullscreen mode.
Username Generator for new logins (server): random numbers added to make them more unique. Please contact the moderators team to have your display name changed as needed!
Happiness Display: calculates the average happiness based on the population size (rather than a province average).
Translation Tool "Apropy": the translation section contains a link now to "Apropy" a translation tool developed by Andris, a player of the game :-D (in case you are not too happy about Attesoro!).
Bugfix/Fire Animation: should now render correctly.
Bugfix Houses: should not render above mountains anymore.
Bugfix Crashes: when image was not retained/already released but rendered.
Bugfix Crashes: for invalid movement locations (logging added to track error!).
Demise of Nations: Trading Cards :)
Trading Cards for Demise of Nations are now LIVE :)
Please note, in order to receive card drops, you will need to have made/make purchases. That's not my (developer's) restriction, it's simply how the trading cards system works. I cannot change it. Sorry for that.
Experimental Map: "Mediterranean Sea" (FREE)
Except for graphical changes, the latest update has no effect on existing maps and games. Please download the new map "Mediterranean Sea". This map is experimental and is very unbalanced! Please join the "Mediterranean DEV-Game" I have setup for testing & feedback. Thanks :-D
Here is what makes the map special:
Troops: can travel up to 2x the distance (faster play)
Troops: rather than 1 single troop-image, they now show the approximate strength represented by number of soldiers.
Troops: Pagan Priest added (can make it rain or snow).
Troops: Egyptian Chariot added.
Blocking tiles converted to non-blocking: lumberyard, Pyramids etc.
Roads added: allows faster travel!
Research & City-Building improved (some removed/streamlined). Only the most essential are left.
Commando-Unit added: you lose your king you lose the game! It's the one with the rotating sword!
Version updated to 0.9.*. Some of game-play has been re-designed & re-balanced. Let me know how this all works out?
Modding Editor: the editor has been preliminary implemented. You can now design new maps with the editor! Please consider the current version in BETA-stage. I'll improve and fix it up as we go.
Modding: is now FREE. Note however, if you ever decide to upload your map, you need to have "Modding" purchased beforehand.
Graphics: minified trees etc. as it made sense (some only in new "Mediterranean Sea" map).
Graphics: re-colored/re-worked for nicer look & feel :-D
Game Option (multiplayer): There is now an option to lock games for new players after a certain number of turns (defaults to 7 turns). That will prevent late-joiners to take over larger AI nations later in games.
Balancing: Happiness changes for taxes & commerce updated.
Balancing: Advancement (ADV) removed (for new maps only).
League-Play (round-robin tournament): each competitor competes against each other competitor. 2 points will be awarded for victories, 1 point for draws.
Tourneys/League: invite-button to tournaments & leagues!
Tourneys/League: admin button to start early if desired (owner of tournament/league can decide).
Emoticons/Smileys: are now displayed in wall posts & private messages as well.
Gifting: you can now gift products to other players. In your friends list press the cog-icon for the corresponding friend select "Gift...".
Camera: functionality to add screenshots added (for reporting, e.g. bad language/cheating) :-D
Reporting Function: now allows sending screenshots/images :-D
Purchases: there is now a popup that shows all the purchases/invoices for a user (in chat, select the [Cog]-button then go to the "Products" tab!).
Invites: [Invite All...] option added for friends list :)
Render FPS Limiter: if you are running on a battery powered device, please reduce the FPS to e.g. 30 to increase battery life.
Cheating: warning popup added for players that use multiple accounts while playing. Please note, if you want to play against family, the game supports hotseat via single player!
Cheat Investigations: improved tools for the moderators (via user-admin panel).
Setup Nations & Teams: games can now be customized by nations & teams available in the game. Select the [Customize...] button during setup :-D
Setup for # of Players: also added additional options such as 24, 28 etc.
Setup for # of Clan-Players: please use to limit the number of clan players in a game.
Avatar Right-Click: saves the avatar to the clipboard if desired.
Manual/FAQ: Section added "Rating Inflation (by only playing against the AI)".
Manual/FAQ: ELO volatility expained (number next to rating).
Admin: right-clicking on a user's username in the profile popup will allow copying it to the clipboard!
Client: internal changes (backwards & forward compatibility). This should prevent crashes in older clients.
Server: auto-deletion updated to 6x the turn duration.
Servers: logging updated.
Servers: reboot stability improved. Cleaning broken records to provide stable restart functionality.
Language RU: updated - Thanks :-D
Bugfix Images: making sure only valid images can be selected (various modding functions) so they are now crashes from strange image formats.
Bugfix Invite Panel: when no friends were found, rendering was off.
Bugfix League and Tournaments /w Team-Play: randomization option is internally turned off (messes up groups/teams otherwise).
Bugfix Reports: if images were too large, they could not be added to the DB resulting in an error (fixed to reduce images in colors to allow for better compression).
Bugfix Server: team-league had a bug preventing games from being setup (assignment of teams was broken).
Bugfix Crashes: showing the nation options dialog (taxes etc.)
Bugfix Crashes: when music couldn't properly be retained (now defaults to silent rather than a crash).
Bugfix Crashes: "Auto-init shouldn't fail.". Will ignore error and continue (as game is already started & should work fine!?)
Bugfix Crashes: sending game invites (when there are no friends in the list).
Update 0.8.601 - Bugfixes, Especially for Starter Bundle
Latest Update:
Multiplayer Fees (Creating new Games): Reduced to 2 coins for public games. Private games cost 10 coins to setup. All realms now have the option for both public & private games!
User Profile Popup: shows team-members for clans & team memberships for users.
User Profile Popup: has a [Games] button which shows all the games a player has joined :-D
User Profile Popup: shows the average rating for clans.
Chat "/list": lists all the users that are ONLINE in the chat.
Chat "/list admins": lists all the moderators that are ONLINE in the chat.
Chat "/ping ": to show if a user is ONLINE/offline.
Mailbox: search function for clans added.
AI Updater: option "Fast AI Updates" in settings allowing faster (but less exact) AI updates for single player games.
Cheating/Betting: you cannot disjoin a betting-game anymore after it started.
Cheating: Password protected games cannot be sponsored, with betting or rated (unless they are created by an administrator).
Cheating the System: Minimum Turns for Capture the Flag is 7 turns (was 1 turn).
Cheating the System: "Guest-*" users cannot participate in betting games.
Server/Cheating Bugfix: submitting an in-game support request with a negative amount of gold (using a cheat engine) would make it possible for one player to gain large amounts of gold.
Server Backend: performance update.
Bugfix Revolts: no revolts if at least 1 unit is in a settlement (code was removed by mistake before).
Bugfix: Sound FX not playing anymore when volume was set to 0.
Bugfix Starter Bundle: bogus bridge spot removed.
Bugfix Starter Bundle: Sparta fixed (had no ship/was removed).
Bugfix Starter Bundle: removed the wet soil (doesn't have corresponding crops/etc. that can be built).
Bugfix Buildings: "Swordsmen" --> "Advanced Ground Troops" (not all nations had swordsmen).
Bugfix: spelling (clan center stuff)!
Bugfix Crashes: opening other user profiles without being logged in.
Bugfix Crashes: when input listener was 'null'.
Bugfix Freezes/Chat: when text wasn't properly formatted.
Update 0.8.600 - Private Messaging & Clan Center
Latest Update:
Private Messaging added :-D
Friends list added :-D
Game Invites implemented for in-game friends :-D
Clan Center added :-D
User Profiles: additional options added. :)
Chat "/list": lists all the users that are ONLINE in the chat.
Chat "/list admins": lists all the moderators that are ONLINE in the chat.
Notification system added (in-game only). Will notify for map approvals/rejections, if you got banned/flagged etc.
Functionality: searching users (so they can be contacted/added to personal friends list).
Functionality: mail button to contact moderators.
Balancing: A protectorate's protector points now only count 10% (previously 29%) towards victory.
Balancing: -40% happiness penalty if you accept another nations protectorate request (or send a request to another nation).
Reporting Functionality added for cheating/bad language/spamming. Messages will show up in the moderators inbox.
Spectator Mode: to view games from a 3rd-party perspective. This is designed for (a) streamers and (b) moderators of the game. Please contact me if you want to stream games where you are not playing.
Update for Team-Games (multiplayer ONLY): player count cannot be reduced (to prevent unfair advantages).
In-Game Messages: they can be translated as well now (ditto chat & wall). Use the right-mouse button :-D
Notifications (background daemon): also reports the unread message count.
Moderator Tools: tools to directly update (ban, disable etc.) user accounts.