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Genre: Role-playing (RPG), Strategy, Adventure, Indie

DemonsAreCrazy

Oct 2nd - Bifron the Planet Destroyer



Hello world! Bifrom the ultimate DPS alien has finally landed. By absorbing the energy from the universe, Bifron can chanel different elements and bend the space-time dimension to his wills.
It's also another long skill update patch, as we introduce Urion's tier-2 skills. They are super shrewd abilities that surely will help your teammates out in many situations. So be sure to check them out. :)

ps. Again, we are super busy this month preparing the commercials, promotion and etc. But next patch is our ver.666, so we will definitely sneak something special in just for you guys. Happy October to everyone, and don't forget to wear masks, or you could contract the virus like the potus. lol

Patch Note v6.65



- Add new demon: Bifron to Summon Altar.

- Add new creeps: Motley Eye and Scare Boy to purgayory plain.

- Add new event item: Beholder Eye (new event shop item will come in next week.)


- Add new Bifron's weapon and armor: Saturn's Ring and Space Mawashi.


- Add 4 new Bifron's animas (add flat 100-400 mp.)


- Add menalisa's satanic armor to compound shop.


- Add new Bifron's native skill: RingOfSaturn - Enables normal attack to fire a homing ring with 0.5xSTR.


- Add new Bifron's native skill: CosmicEnergy - Charge to return MP to himself and surrounding allies and remove all element state.


- Add new Bifron's native skill: StellarBeing - Passively give Bifron 300 MMP and 15% fire, water wind, ice, earth and thunder protection.


- Add new Bifron's active skill: Mimas - Change normal attack to [fire] with 10% dmg burn. Increase Urion's atk by LVL(20~30)%.


- Add new Bifron's active skill: Tethys - Change normal attack to [ice] with 20% ice. Increase Urion's mag by LVL(20~30)%.


- Add new Bifron's active skill: Rhea - Change normal attack to [thunder] with 5% paralyze. Increase Urion's spd by LVL(20~30)%.


- Add new Bifron's active skill: CosmicBlade - Unleash powerful ray burst dealing 10xTAL(30~45) mag dmg with current Bifron's element.


- Add new Bifron's active skill: NeutronStarDrop - Deals TAL(100~150) mag dmg (double for summons) and dispel all enemies in the area.


- Add new Bifron's active skill: PlanatoryPortal - Create a portal that warp demon allies to the previous portal, last LVL(30~60)s.


- Add new Urion's tier-2 skill: BloodRite - Deal (15~23)% of Unrion's MHP as [dark] effect dmg to Urion and one target enemy.


- Update various Urion's tier-1 skills.

- Add new Urion's native skill: LifeCovenant - Give Urion 45% dark protection and auto heal 5% of his MHP every 13s.


- Add new Urion's tier-2 skill: DarkRitual - Reduce target enemy phy. attack by LVL(20~30)% and increase Urion's phy. attack by LVL(40~60)% for 13s.


- Add new Urion's tier-2 skill: MultiHeal - Randomly heal four allies (non-self) for HLG(130~200) HP and return HLG(40~60) MP.


- Add new Urion's tier-2 skill: BadSlumber - Inflict nightmare with TAL(20~30)s [dark] dmg on a single enemy target for LVL(6~9)s.


- Add new Urion's tier-2 skill: DarkBenediction - Change other demon allies' n.attack to [dark] element and increase their phy. attack by LVL(30~45)% for 13s.


- Add new Urion's tier-2 skill: SoulSacrifice - Deal HLG(450~666) eff.dmg to target ally and restore the same amount of HP to all other demon allies.


- Lower Black Baron's All shot dmg multiplier to STR(0.3-0.4)

- Lower various Verin' skills cool down.

- Adjust the quarry defense % price and scale creeps's power up after 20, 30, 40 waves. (New rewards are coming after we adjust and re-open all open arenas.)

Sep 25th - Quarry Defense



Time to go all tower defense with your demons in our newest open arena, "Quarry Defense". Basically you have to team up and try to get as many waves of Orks as possible. You can also use the four totems inside the map to help clear the waves. Just watch out that they have a very long cool down, so you better save them for more difficult waves. Anywho, the open arena will be open everyday on 18.00, 20.00 and 22.00 server time on week days, and 10.00, 14.00, 16.00, 18.00 and 20.00 on Weekends.

Patch Note v.664



- Add new Open Arena map: Quarry Defense. (access with devil pass via Steve in Demon Slum.)

- Add four new Mobs, Ork, Double Ork. Triple Ork and Giant Ork with four mixed elements.

- Add new reward box: Quarry Box - Throw into Flame altar to get random rewards.


- Add new Trinket: Flip Pyramid - Add 5% Defense and 10% Evasion.


- Add new animas: Q.Defense - Add 4-16 STR, VIT and Tal.


- Add Killjoy's satanic armor to compound shop.

Sep 18th - Etcetera Patch



Here come the so-many-things patch lol. New 55 items, 14 new Demon AI(s), 6 new tier-2 skills for Black Baron. (+we also removed his all earth element to new up-coming demon.) It's just a looong list of things, that's why we called it the etcetera patches. Hope you like it. (you can also call it ;tldl patch rofl.)

ps. Our game is ready now, we are doing and planing the relaunch promotion atm, but it's truely a lot of ridiculous contact work. T_T

Patch Note v6.33



- Add 2 new Satanic armors for Mhaou and Nija to compound shop.


- Add 18 new novice weapon to compound shop (+5% Exp from combat but reduce all element protections.)


- Add 18 new novice armor to compound shop (+5% Exp from combat but reduce all element protections.)


- Add 18 new training weapon to compound shop (+10% Exp from combat but reduce all element protections.)


- Add new filter camera: Abyss Filter to event shop.


- Add new Black Baron's tier-2 skill: "BlindShot" - Deal [dark] dmg equal to LVL(66~100)% of DEX with LVL(30~45)% chance to blind target for 13s.


- Add new Black Baron's tier-2 skill: "AutoLock" - Lock on all on screen targets within LVL(20~30)m and reduce their run speed by (20~30)% for 6s.


- Add new Black Baron's tier-2 skill: "PoisonRoulette" - Deal 4x STR(0.5~0.6) + TAL(30~45) [poison] dmg and inflict TAL(10~15) venom to random enemies within 23m.


- Add new Black Baron's tier-2 skill: "CrowsOfMurder" - Call out a murder of crow to continuously drain 23x TAL(10~15) [dark] hp to Black Baron over 13s.


- Add new Black Baron's tier-2 skill: "MeltDown" - Deal TAL(200~300) [poison] dmg to all targets within 18m after 5s, remove venom and deal LVL(10~15)x of its dmg.


- Add new Black Baron's tier-2 skill: "WarDoctor" - Instantly remove all debuff status from all allies within LVL(13~23)m.


- Remove [earth] element from Black Baron's SilenceVMaim.

- Remove [earth] element from Black Baron's AllShots and change to current weapon's element.

- Update all arena's base exp to: Practice Arena->250 exp, Gluttory->1000 exp, Sloth->1200 exp, Wrath->1400exp, Envy->1600exp and Pride->700exp.

- Lower Practice arena's rank reward to 25.

- Add all remaining Demon AI to Practice Arena.

- Fixed demon ai's incorrectly codes.

- Add death floor to Practice Arena.

- Add Gargoyle tower explosion effect.

- Fixed Aeonion not transforming after death.

- Fixed Carnival corpse's incorrect quest parameter for legendary rune.

- Update gamepedia and game page with all new updates.

- Revert Demon Slum and purgatory back to normal theme and add new evil roots to purgatory.

Sep 11th - Practice Arena



All demons rejoice! The underworld's training ground has been open to all. Practice Arena is a new arena with 2 players (or 1 player with bot.) vs 2 demon bots. So now you can play arena against the A.I. even when nobody is around! For now, only 8 demons are available. The rest, as well as new novice sets and training weapons are coming next week.

ps. Beware that the patch this week is very big (900 mb) as we organised all game files for cleaner workflow. We also apologised that we couldn't get more Satanic armour in this week. Hopefully we can get more done next week. Hope you have fun with the new arena. ;)

Patch Note v662



- Add new Practice Arena to War Altar in War Chamber.


- Add 9 new win-count conquest for Practice Arena.

- Add two new uncommon schemas for novice weapons and novice armours as Practice Arena conquest reward. (To be open to crafting next week.)


- Add new rare schemas for training weapons as Practice Arena conquest reward. (To be open to crafting next week.)


- Add new trinket as Practice Arena conquest reward. (Add 25% EXP and Gold from mission.)


- Add lomo camera to all arenas' item shop.

- Update all satanic armor stats to differ for each demon.

- Lower Amy's Seal Of Faith to TAL(40-60) and fixed incorrect heal output.

- Increase Mhaou's Dragon Scale cool down back to 45s.

- Reorganize all game content folders.

- Server will automatically update player's incorrect Tsukuyomi anima code when log in this week.

Sep 4th - Dragon of the Abyss



The black king dragon Tyrannos, who has been imprisoned by the late Satan has been summoned back by some cult lunatics. Time show who's the new boss in the Underworld and defeat it back to the Abyss! This will be new challenging campaign that require a good tough demon to tank the dragon boss. So make sure you get one or two in your team, and the stage should be pretty easy. Good luck. ;)

Patch note v6.61



- Add new campaign, Tyrannos - Dragon of the Abyss campaign window in war chamber.

- Add new Campaign Anima, Tyrant Dragon I-IV (Block 6-15 physical and 12-30 magical dmg.)


- Add new campaign material: Abyssal Gem.


- Add new dragon called Wvern to open world.

- Reduce Dgon base power and block damage (from 30 to 10.)

- Add Xunwu's satan armor to compound shop and update wiktor's satanic armor icon


- Update and reduce various Mhou's skill cool downs.

- Fixed Nija's satanic weapon model.

- Fixed Oyama's anima not reducing cool down.


Aug 28th - Invasion of the Dark Dragons



New open world event is here! Someone has summoned the dark dragon race back from the abyss. These dragon have been imprisoned there due to their terrifying power. Sad news is, we also planned to release new dragon boss campaign with this patch, but we have to delay it for next week. Many more dragons are also coming with the follow patches. So be prepared for them.

Patch Note v6.60



- Add new open world event: Dark Dragons and change Demon Slum and Purgatory to Dark Portal theme.

- Update event shop and add new event item: D.Scythe.


- Add new dragonling called Dgon to purgatory.

- Add new event anima: Dragon Strength I-IV (add 6-15 STR and block 10-25 phy.dmg)


- Add new event anima: Dragon Agility I-IV (add 6-15 DEX and block 10-40 mag.dmg)


- Add new mob: Treasure Jar to purgatory desert. (Spawn randomly with 100-500 silver killed reward.)

- Fixed RodeoBob skills not facing the right direction.

- Update Anneberg's base stats to STR: 100, VIT: 160, DEX: 35 and TAL: 35.

- Fixed hack where user can gain conquest reward without completing it.

- Fixed Wiktor's satanic armor color misplaced with different skin color.

- Update Anneberg's artwork.

- Update build machine's hardware which will reduce MA time by significant amount.

Aug 21th - Crystal Dwarf & Camera Items



A new demon has joined the fray! This week we released Anneberg, one of the Uber tank with tons of HP and the ability to absorb attacking elements to increase his own protection. We also increased all demons' max level to 40, added bunch of new camera items. POV glasses that change your PoV to FPS, TSP, and MMO when equiped. Experimental Lomo cam that temporary change your view port shader. Better shaders and cooler effects are coming after this.)

And lastly, we added the long awaited satanic armor schema to Expert shop. Currently only Wiktor's is done, but the rest are gradually coming. ;)

Patch Note v6.59



- Add new demon, Anneberg to Summon Altar. (900 gold, 80 Based STR, 200 Based Vit, 40 Based Dex and 40 Based Tal.)

- Add new Anneberg native skill: CrystalLance - Enable Anneberg to throw out lance dealing STR(0.8) phy.dmg with normal attack.

- Add new Anneberg native skill: AbsorberShield - Enable Anneberg to guard with charge attack, reduce damage by 50% and double prism guard stacking rate.


- Add new Anneberg native skill: DefensiveCharge - Enable repeated run attack, dealing STR(0.5~0.5) and reduce incoming damage by 30%.


- Add new Anneberg native skill: PrismGuard - Increase the damaging element protection by 5% for 6s every time Anneberg is hit with elements (stack, max 30%.)

- Add new Anneberg skill: ShieldBash - Deals STR(0.8~1.0) dmg with n.attack's element to surrounding enemies with TAL(100~150) hate.


- Add new Anneberg skill: DemonHunt - Throw spear toward closest enemy demon dealing STR(0.4~0.6) n.attack's element and cripple it for LVL(3~6)s.


- Add new Anneberg skill: EmeraldRay - Fire beam at one enemy dealing TAL(100~150) wind/earth mag.dmg and 50% to surrounding enemies.


- Add new Anneberg skill: Diffuser - Erase all elemental protections on self and place them on surrounding allies for (20~30)s.


- Add new Anneberg skill: EaterOfElements - Increase Elemental Guard's maximum stacking protection to LVL(50~75)% and duration to LVL(8~13)s.


- Add new Anneberg skill: EmeraldFall - Leap and smash target ground, dealing STR(3.0~4.0) wind/earth dmg and TAL(20~30) KO in wide area.


- Add new Anneberg's conquest and animas: Crystal Tribe I -IV (Add 200-800 flat hp.)


- Unlock all demons' maximum level to 40.

- Added new Schema XXX for satanic armor to Expert Shop.

- Add new Wiktor's satanic armor to compound shop. (The rest are gradually coming.)


- Added new PoV glasses to event and money shop (change view to FPS, TPS, HNS, and MMO.)


- Added new reusable field items, experimental lomo cameras to event shop. (Temporary change view port shader.)


- Updated Hermont's run attack, making it not stopping after used.

- Update Tutorial 1 and Turotial 2 lighting.

Aug 14th - Trap Runner



This patch we introduce "Trap runner" our newest and our most difficult map ever. Rather than fighting against other players or mobs, this map will challenge you against yourself. Inspired by American Ninja and Titan game, you need to keep control of your own head. Keep calm as you solved through our 9 difficult stages of traps. (-We swear we plan this map before F-llguy come out lol.) The further you go, the better reward you will receive. Again, the time for open arena is 10am, 14pm, 16pm, 18pm and 20pm on weekends and 18pm, 20pm and 22pm on weekdays.

Important note is that, we are now implementing the equipment rarity rules, which require player rank for each equipment' rarity. (Rare > 5, Epic > 10, Legendary > 15, Satanic > 20.) This is actually how it was intended to be, we just omitted it to make the game easier in the beginning. But now, players should have easier time getting higher ranks, as we will be adding more campaigns soon. There's also one more open arena coming, then the five of them will rotate on daily basis. So if you miss anything, please stay tune.

Peace out. and let us know if you reach the end of our new stage. ;)

Patch Note v6.58



- Add new open arena: Trap Runner (accessible through Steve in demon slum with devil pass.)


- Add new item: TR Box (throw into Flame alter to get random rewards.)


- Add new animas: Trap Runner I-V (Add 4-20 DEX, VIT and TAL.)


- All equipment and animas will now require player rank base on their rarity (rare - 5, epic - 10, legendary - 15, satanic - 20)

- Rewrite character movement script, now anything twice bigger (such as Bosses) will push other characters out instead of bouncing off.

- Fixed Matti and Killjoy Story level not starting.

- Fixed SiergeBot not attacking in 12TailsDungeon.

- Fixed new Demons unable to equip accessory and trinkets.

Aug 7th - The Four Mantras



The story goes that the late Satan has created some powerful war golem called Tetra Mantras. With their master gone, these golems are rampaging and destroying everything in sight. So it's time to gain some new fame by defeating them all

Well well well, it's been a long time for some challenging campaign. This one will truly test your elemental prowess as each boss can only be damaged by opposing element (fire->earth->wind->water->fire). So set your team right. Don't forget to put as much elemental resist as you can, as they do pact some powerful punches. (Or better yet, stack those elemental resist potions in your pocket.)

ps. As you might have guessed, we are super busy doing things outside of our game work. So thanks for your patience with the bug fixes.

Patch Note v6.57



- Add a new campaign, The Four Mantras. (5 players, accessible from war chamber.)

- Add a new boss, TetraMantras.

- Replace the old skull material into new material: Tetra Orb.


- Remove Death Knight campaign from war chamber (will be later open as story stage instead.)

- Add new Four Mantras campaign quests and anima (Add 10-25% fire, water, wind and earth protection but reduce other element by 5-20%.)


- Redone the lighting for 12tails dungeon.

- Allow the premium demons (Tsukuyomi, Black Baron, and Urion) to be able to equip accessory.

- Update RodeoBob's Remote Trigger, Demolition Charge, Riding Shotgun effects and mechanics.

- Many many other polishing works.

Jul 31th - The Ultimate Demon Carnage



The Ultimate Demon Carnage (UDC) is here! Time to face the ultimate challenge, with the new 1vs1 open arena. Well our players have been asking for this 1 vs 1 for awhile now. This will let you duke it out with official rules. (The winner stay until winning maximum 6 UC medals.) Hope you all like it.

We are getting ready for the game relaunch campaign. So we are swamped with work atm. But expect great things to come soon. (Well we always say soon.. but it's truely a lot of tough work ahead of us. lol) :)

Patch Note v656



- Add new open arena, Ultimate Demon Carnage or UDC. (Accessible via Steve in Demon Slum.)



- Add new arena reward, UC Medal. (Thrown into fire altar to get random prizes.)


- Add new anima, UDC I-V (Add 4-20 STR, DEX and VIT)


- Add new UDC Champion belt (add phy.damage and def by 6%.)


- Add new story map DemonThrone.

- Add new chapter1 for BlackBaron and Urion.