🎉 Steam Workshop is now available in DEPO! Create your own levels and upload them for other players to enjoy. You can also download levels from other players. It's time to get creative!
📑 There are 6 different buttons to filter levels: most downloaded, most voted, newest, random levels, friends’ levels, and my downloads.
🔄 Once a level has been uploaded to Steam Workshop, it can be updated if the same player uploads a level with the same name. This will replace the previous version, and an indicator with the update date will appear in the level list.
🏃♂️ It is now possible to create levels with 0 jumps. Additionally, new objects in the editor allow you to increase or decrease the number of jumps for players.
🏷️ A tagging system has been added to filter and find levels more easily.
👍 A voting system has been added to rate levels positively or negatively.
⏩ The DEPO Maker section now leads directly to the Steam Workshop panel, where you can access the level editor.
🎵 A new song has been added to SAMson, Dark SAMson, the museum, and the editor.
NEW OBJECTS ADDED TO THE EDITOR
- Basic blocks can now have physics, allowing them to be pushed or thrown. They can also be breakable with missiles or have no collision.
- An invisible activator has been added that allows switching between Workshop levels, enabling the creation of worlds or hubs that redirect to other levels.
- 3 new objects: add jumps, remove jumps, and restore jumps for the player.
- Teleports have been added, allowing players to be transported to different areas within a level.
- Volumetric fog has been added to the level editor. (Its color can be changed, and it becomes denser if moonlight is used in the level.)
- A chasing balloon has been added to the level editor. You can now choose whether the killer balloon spawns in a fixed or random position and adjust its speed.
- A missile launcher has been added. If it detects you, it will launch a homing missile.
- An invisible activator has been added to the editor that triggers sounds.
- An invisible activator has been added to the editor that plays music tracks.
- New object added: a set of 200 boxes.
- New object added: small decorative stones.
- New object added: borders to enclose a level.
- New object added: cake.
- New object added: gray teleport.
- New object added: castle scenery.
- New object added: holographic ring.
- New objects added: chips, key, and keycards.
- Added icons and emoji images for placement.
- NPC voices can now be selected.
- Fixed: The Core Plaza object no longer has texture issues.
OTHER FIXES AND IMPROVEMENTS
- Buttons can no longer be repeatedly pressed when downloading, preventing Steam overload.
- Vote and random icons have been changed.
- Improved lighting in the editor and test scene.
- Improved tag icon resolution.
- Fixed issues with undo controls.
- Added an icon for the missile launcher.
- All level editor texts have been updated in all languages with new phrases.
- The level upload panel now closes automatically when updating a level.
- Selecting the "Easy" tag will now deselect "Hard," and the same applies to the "Long" and "Short" level tags.
- The race flag tag now activates automatically if the flag is placed in the level.
- Texts now appear in the editor as they are typed.
- Objects with physics now respawn at their original position if they touch lethal objects.
- A new "Jumps" object category has been added, replacing "Others" in the editor. This has been translated into all languages.
- Rotating objects no longer rotate in the editor, making them easier to move and adjust.
- The level editor is designed for use with a mouse, but Workshop level menus can also be navigated using a keyboard or controller.
- Added an error panel indicating that the local save path for a level is inaccessible.
- The random filter now shows all published levels, even if they haven’t been downloaded or played yet.
- Node system in the editor has been refined.
- The names of players who are not on your friends list now appear when downloading Workshop levels.
- A loading screen has been added when uploading a level, with a notification that it takes 1-2 minutes for it to appear publicly.
- When subscribing to a level for the first time, the play and uninstall buttons now appear.
- A loading screen has been added when testing a level.
- Buttons have been visually improved.
- A level cannot be uploaded unless a name, description, and tags have been added.
- An option has been added to enable/disable post-processing effects on the editor camera.
- Sounds have been added to buttons in the editor.
- Added error messages for Steam connection issues, missing levels, and loading screens.
- If there is no Steam connection, an error appears when trying to upload or download a level.
- A warning appears if you attempt to exit the level editor or access community level search while a level is in progress.
- If you subscribe/unsubscribe from a level on Steam, the changes will now update in the game when any filter button is pressed.
- The main menu now displays: "DEPO MAKER & STEAM WORKSHOP."
- The main menu now changes sounds for each option.
- Player script has been optimized, potentially improving FPS.
- Chat message resolution has been visually improved.
- 2D arcade levels are now playable in reverse mode.
- In the PixelDeck agenda, if you select a player without a skin, their icon now correctly appears without a skin when sending them a message.
BUG FIXES
- If you have a locally downloaded level that has been deleted from the Workshop, it will no longer cause a bug.
- Fixed a bug with platforms that change when jumping.
- Cloning multiple objects at once no longer causes them to lose their properties.
- Fixed an issue where the "Friends' Levels" button would take too long to load—previously, the more friends you had, the longer it took. Now it loads quickly.
- Fixed an error that displayed "unknown" when loading author names.
- Fixed an issue when returning to the editor after loading a Workshop level from another level.
- Fixed a problem with the size of editable texts.
- Fixed a critical error with the interactive text object that caused level sizes to become excessively large—this bug made level file sizes 100 times bigger.
- Fixed an issue when updating a level.
- Fixed a problem where graphics quality would be lost when returning to the main world.
- Corrected a bug with the flashlight in the Level Editor.
- Some objects no longer glitch when copied in the editor.
And probably many more things I forgot to note down! I hope you enjoy this content-packed update. I can't wait to play your levels—now it's my turn to be your player! 💜
Steam Workshop coming soon at DEPO!
Steam Workshop Coming to DEPO Very Soon!
I’m excited to share some incredible news with you all! Over the past few weeks, I’ve been working on integrating Steam Workshop with DEPO. This means that all levels created in the editor can be uploaded directly to Steam and downloaded from there as well. What’s more, all of this—uploading and downloading levels—can be done directly from within DEPO itself!
The Workshop section is already enabled, but I’m currently running tests: https://steamcommunity.com/app/1091320/workshop/
In a future update, it will be available to everyone. Start preparing your levels! If you’ve already created a level in the level editor or are in the process of making one, message me privately on Discord. Later, I’ll give you access to the DEPO beta with Workshop support so you can upload your levels ahead of the official release. This way, other players can enjoy your creations on launch day.
Join the DEPO Discord! https://discord.gg/5H7uPAK
Fix 3.4.5
🏃♂️ The player now jumps at the usual height. ⏱️ The timer information is now always displayed facing the player in the level entry areas. 🔊 The jump and coyote jump sound is now fixed in the level editor and in the egg hunt. ✔️ It is no longer possible to bug the egg hunt menu via the pause menu.
Update 3.4.4 - Bug Extermination
FIXES AND CHANGES IN UPDATE 3.4.4
🎂 The cake at the Death Pixels base now indicates the next level where there is still cake left to collect. (In the anniversary event in July)
🌟 Some details and animations added to the Core Plaza start menu.
📖 The books in Shike’s mansion can no longer be activated by rockets or ventilation grates.
💬 Online messages now last 5 seconds longer before disappearing.
🏁 Eye Core no longer glitches when finishing races.
💪 Online optimization: players who are alone in a level no longer consume server resources.
💫 The position and rotation of players are now updated 30 times per second instead of 40 to test if server performance improves.
🦶 When a player jumps while already in the air shortly after leaving the ground (the well-known Coyote Jump), the two jump sounds no longer play at the same time—only one jump sound is heard.
🔌 Glitch effects no longer activate in unintended areas when the option is enabled from the pause menu.
📸 The selfie camera now renders everything correctly.
🎥 Selfie mode now works properly with the portal at the Death Pixels base.
⏱️ The time-speeding trick now works.
🗯️ Fixes in the Chinese language.
⛵ A large number of bugs in the egg hunt and the ruined eye.co ship have been fixed.
📄 In the room where you obtain the V2 camera and the hacks file, each time the teleport is used to enter, the number of clothes and eyes is checked. If the last eye or piece of clothing was obtained in that level, the doors can now open.
👀 Fixed a visual issue with SAMuel’s eyes.
📞 If a level in the level editor does not have a Meyers call written, it will not play when the level starts and cannot be called from the pause menu.
☎️ The Meyers message is no longer lost in the editor when loading or playing a level.
↔️ The scrollable list of levels with players in the online panel now adjusts in size depending on its length.
🛠️ Fixed an issue where, when a player was sent to another room because the original was full (6 players), they would not appear in the list of rooms and players in the online menu.
🔧 Fixed an issue where, when a player was sent to another room because the original was full (6 players), they would not appear in PixelDeck.
🤬 By default, the online chat censorship setting is now disabled. To enable it, you must do so manually from the options menu. (This only affects new games; if you already have a saved game and want to disable chat censorship, turn it off from the pause menu.)
🧰 Online objects, such as chests, can no longer fall into glitches in the Core Plaza.
See you inside DEPO 💜 Guiliam
Update 3.4.3 - New Features & Fixes
Update 3.4.3 Contents
🎮 Have you tried Pixelaria? A nearly extinct Edacra video game has resurfaced! You can access it from the old shopping area and Edacra's studio.
💬 Added missing translations for Traditional and Simplified Chinese.
🔧 Fixed song credits names for SAMsara and SAMmy.
🎵 Replaced song in SAManta.
🎵 Replaced song in SAMuel with a magnificent version by "I will pee your pants".
🎼 Added songs to the level editor and museum.
👄 Added mouth and eye animations to SAMuel. Also, his mouth changes when he shoots.
🛠️ Visually tweaked SAMuel and Dark SAMuel's level. (No impact on time trials or speedruns.)
📄 Fixed an issue when opening old level editor maps. (However, object properties like colors, texts, numbers, etc., need to be reassigned.)
🤫 Added some secrets and easter eggs.
Enjoy the improvements and Pixelaria—it's seriously addictive! 💜 Guiliam
Update 3.4.2 - Important News
Update 3.4.2 Contents
💸 Community event in Shike's garden. Are you going to make a donation? With money and motivation, you can go anywhere... It's about time you reconciled... Go to couples therapy.
😭 Dialogues with SAMsara have been rewritten, now they are much more emotional. Chinese translations are still missing and will be included later.
😪 Guiliam now cries when with SAMsara. This is too sad...
👄 Changed SAMsara's dialogue sound, it no longer hurts your eardrums.
🗨️ Now SAMsara won't start talking until you get close, and they no longer speak in a loop.
🎵 Changed the song in SAMsara. Thanks to "I will pee your pants" for your emotional track.
🎵 Changed the song in SAMmy. Thanks to "Demian" for your glitched masterpiece.
🎼 Added both SAMsara and SAMmy songs to the museum and the level editor.
⏫ Improved the text positioning for the number of eyes collected in the area where hacks.txt are obtained.
↔️ Adjusted Guiliam's icon size for skipping cutscenes.
🎅 Cokko no longer wears the Christmas hat.
↩️ When switching tabs in the pause menu, the character's rotation no longer stops halfway.
👌 Russian letters in the credits no longer overlap with the image.
📸 Photo mode is no longer accessible from arcade levels.
🔧 DP logo no longer appears flipped at startup.
🛠️ If you unlock multiple achievements in a row and switch save files, they should no longer visually appear in the other save.
✔️ On the main menu, all achievements across save files are now checked. If any were not unlocked in Steam, they will be granted automatically.
Well... it looks like SAMsara has received quite a makeover, now it's impossible not to shed a tear.
Enjoy DEPO, and good luck with the community pot! 💜 Guiliam
Improvement patch - 3.4.1
UPDATE 3.4.1 IMPROVEMENTS
-Redesigned the information section in the pause menu; now, many more general game stats are displayed along with a completion percentage bar.
- When selecting an outfit, the character rotates 360º for better visibility.
- The 3D sound of the emoji should now be truly 3D and reflect distance properly.
- During the first few seconds in a level, the players' position and rotation are now sent online, preventing them from appearing in strange locations.
- Online players' movement and rotation are now displayed correctly and more smoothly.
- Messages, notifications, and other online players are now visible even when the game is paused.
- Other players' deaths are currently not displayed in levels created in the editor.
- Ranking has been hidden in Cokko’s shop.
- Updated the art gallery.
- A strange console has appeared in Shike’s garden...
- Fixed an issue with displaying the percentage in the save slots of the main menu.
- Corrected some translation errors in German and Turkish.
Enjoy DEPO, and don’t forget—it’s time to save! 💜
Update 3.4.0 – New Save Slots and More!
New Additions and Some Improvements
💾 Added 6 more save slots! Now there are a total of 9.
🛠️ After months of research and dozens of hours of testing... The level editor now works correctly when loading, playing, and editing a level! Previously, objects would lose their properties, like color, when played or edited. If nothing happens when loading a level, try saving it in another folder on your computer, such as the desktop. Older levels might fail to load, but new creations should work perfectly.
🌐 You can now play online in editor levels. Create your own levels, share them with other players, and test them together.
🏁 Added online races in the level editor. Compete with other players on your custom levels.
👯♀️ Fixed a bug in the level editor when duplicating objects. Now, duplicated objects retain the properties of the original.
✨ Visually revamped the panels in the game's main menu.
❄️ Winter contest has ended. Rare and very rare contest outfits can now be obtained from the regurgitator.
🖌️ Updated the art gallery.
🏛️ Museum updated. Added new content, made changes, and performed some optimizations.
🟦 Updated the game icon.
🎇 Added a cool visual effect to the experience bar.
🔉 Sounds from using an emoji online now have 3D spatial audio. If you're using headphones, you'll know where the sound is coming from. Also, the further away the player using the emoji is, the quieter it will sound.
👁️🗨️ Fixed fog color in Core Square.
🔊 Fixed sound issue with the teleport in the Golden Tree on the island.
🔧 Fixed a bug where online objects appeared in the wrong place at the Death Pixels base.
I'm excited to play your custom levels now that the editor works properly! - Guiliam
Christmas Event and Update 3.3.5 Notes
The Gift Rain Has Begun!
Play online with other players and open Christmas presents that will appear across all levels. Each one contains clothing items to dress your pixel, inspired by community designs.
There are a total of 18 different outfits you can obtain by opening gifts, and all of them are truly amazing.
Additionally, a leaderboard will track the players who collect the most gifts, with incredible prizes:
· TOP 1: 100,000 Cokkoins · TOP 2: 75,000 Cokkoins · TOP 3: 50,000 Cokkoins · TOP 4-25: 30,000 Cokkoins · TOP 26-50: 15,000 Cokkoins
The event will run from December 5th to January 31st. Make the most of it and collect as many gifts as you can!
Update Notes:
· Winter event activated with the appearance of gifts. · 18 new outfits introduced. · 3 new emojis added. · Art gallery updated. · Improved clothing icons. · The regurgitator can now drop the new outfits.
Enjoy DEPO and have a Merry Christmas. 💜 - Guiliam
Fixes and Improvements in Update 3.3.4
Fixes and Improvements in Update 3.3.4
- Halloween contest ended; no more graves appear. - Visual glitches in SAMuel and SAMson have been adjusted. - Added sound details to enhance gameplay in SAMuel. (Music speeds up when targets are hit.) - Added sound details to enhance gameplay in SAMson. (Music speeds up if SAMson is close; if you’re behind SAMson, the music reverses. Added sounds when SAMson crashes into the barrier and when the barrier lowers.) - Improved level design in SAMson and Dark SAMson [does not affect speedruns]. (Button repositioned, particles added to the button, it turns gray when pressed; scalable pillars moved, and in the dark version, starting platforms now appear diagonally.) - Visual improvements to SAMson's minimap. - SAMson's minimap no longer bugs as before. - Code optimized in SAMson. - Changed skybox in Dark SAMson. - Fixed several decorative SAMsons in the background that appeared black. - When pressing a button in 2D arcade mode with mirror mode on, the level now appears larger and more attractive. - The online menu can no longer be opened after completing a level, preventing various bugs.