Genre: Real Time Strategy (RTS), Simulator, Strategy, Indie
Depraved
Update ea.0.8a.41
We disabled the wild animal breeding for now, because we found some major issue. We will fix this as soon as possible.
h1]ea.0.8a.41 - August 3, 2018
Disabled wild animal breeding for now
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Update ea.0.8.40
With this update we added a new building. The forester is able to plant trees in his work area. The grow time depends on the soil. Trees grow slower on bare or desert ground. In addition, wild animals breed now, but you need at least two animals in a herd, so be careful to not extinct a herd.
ea.0.8.40 - August 3, 2018
Improvement: Decreased the need for fish
NEW: New building forrester can replant trees
NEW: Wild animals now breed (You need at least two animals in a herd to breed another)
Bugfix: Bakery production effectivity always 0%
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Update ea.0.7d.39
Small update for today:
ea.0.7d.39 - July 31, 2018
Improvement: Gutted animals now disappear
Bugfix: Gunsmith doesn't save the produced gun type
Bugfix: Undertaker walking on spot in front of grave
Bugfix: Coal mine now shows "coal left" instead of "ore left"
Bugfix: Localisation
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Update ea.0.7c.38
Todays update includes the following:
ea.0.7c.38 - July 30, 2018
Improvement: Undertaker building profile now shows the coffin production
Bugfix: Residents sometimes transports things like a laborer but the aren't a laborer
Bugfix: Production pause on pig farm didn't work
Bugfix: Laborers get stuck and not doing their transports
Bugfix: Prisoner release timer doesn't change with game speed
Bugfix: Production pause on sheep farm didn't work
Bugfix: Sometimes residents can't drop resources in local storage
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Update ea.0.7b.38
Todays update includes the following:
ea.0.7b.38 - July 29, 2018
Improvement: Dissatisfied residents only burn down buildings in hard mode
Bugfix: Laborers do not always take the nearest warehouse
Bugfix: Undertaker got stuck in watchtower
Bugfix: Watchtower attack/defend bugs
Bugfix: Load/Save fixes
Bugfix: Lawman/Gunslinger do not patrol in entire city
Bugfix: No game over when town hall gets destroyed
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Update ea.0.7a.38
Todays update is a bit short. Next update will be in a few days. Right now we concentrate more on bug fixes and optimizations then on new stuff.
ea.0.7a.38 - July 27, 2018
Improvement: You can now sell weapons
Improvement: Notifications do not disappear in pause mode anymore
Improvement: Right Click on the work area button resets the current area
Improvement: With reseted work area, the lawman roam the entire city
Bugfix: Controls stop responding
Bugfix: A bunch of load/save bugs
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Update ea.0.7.38
With todays update we added difficulties. They change the speed for increasing/decreasing needs and the amount of money for a tenant. We will add more settings to this in the future.
ea.0.7.38 - July 26, 2018
Improvement: Butcher now has a work area
Improvement: Undertaker and cemetery is already available with 12 pioneers
Improvement: Church is now required for settlers not for pioneers
Bugfix: Laborers ignore transports to the saloon
Bugfix: Transports routes causes save loop
Bugfix: Gunslinger doesn't move out
Bugfix: Missing translations
Bugfix: Production pause on mines didn't work
New: Difficulties (Changeable at start and while the game is running in the gameplay settings)
New: Aggressive animals option (Changeable at start and while the game is running in the gameplay settings)
New: Bandits option (Changeable at start and while the game is running in the gameplay settings)
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Update ea.0.6.37
With todays update we changed the default back from OpenGL to DirectX for Win8 and Win10. UI lag should not be a problem anymore with DirectX.
If the UI is still laggy for you take a look at this: https://steamcommunity.com/app/762650/discussions/0/1709564118771778334/
If your game crashes after this update you can change it back to OpenGL with the instructions on this site: https://steamcommunity.com/app/762650/discussions/0/1709564118769331126/
ea.0.6(37) - July 24, 2018
Improvement: Bakery produces twice the amount of bread from 1 water and 1 flour
Improvement: Injured residents now go to the doctor before they go to sleep
Improvement: Decreased the need for meat and water slightly
Bugfix: Buildings Pathfinding to prevent stuck (Shack, Saloon, Stonemason)
Bugfix: Farm animal follows butcher to the doctor/shack/campfire
Bugfix: Rotation not working in pause mode
New: 45° Keyboard-Rotation when holding the left Alt key. You also can force this behavior in the controls settings
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Update ea.0.5d.37
Todays update includes the following:
ea.0.5d(37) - July 23, 2018
Improvement: Mouse cursor position offset for tooltip
Improvement: Doctor is now working almost 24 hours
Improvement: Increased the rent for shacks by $2 per tenant
Improvement: Increased the rent for simple houses by $2 per tenant
Improvement: Increased the rent for country houses by $2 per tenant
Bugfix: Wagons drive over river
Bugfix: Town hall build-icon not disappearing after position change
Bugfix: First hunter leaves the town too early if there is nothing to do
Bugfix: Hourly interests doesn't reset on new game
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Update ea.0.5c.37
Todays update includes the following:
ea.0.5c(37) - July 21, 2018
Improvement: Added OpenGL mode for compatibility
Improvement: Frogs ambient sound decreased
Improvement: Added more debug information
Bugfix: Notification list don't reset on a new game
Bugfix: Residents run in another town for fire water
Bugfix: Localisation
Also we set OpenGL as default for Win8 and Win10 for now to prevent the ui lag on this systems. If you don't want that or you having issues all of the sudden you can force DirectX11 mode in the settings file:
1. Go into the Depraved folder (...\Steam\steamapps\common\Depraved)
2. Open the settings.ini
3. Look for g-api=xx and change it to g-api=dx11-explicit
4. Save and close the file and restart the game
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/