Development has been really great the past weeks and I'm making a really good progress.
Recently, I've started to work on the map, choosing the right type of foliage (good-looking and as optimized as possible) and the right type of textures/materials in order to run the game the best way possible.
I've also been looking into Virtual Textures and they should drastically improve the framerate of the game as well if used!
Overall, a lot of work on optimization and choosing the right things before proceeding to build the full world!
I wish you a great week!
Romain
Some short gameplay while I'm working on optimization!
I'm still working hard on Derelicts and I'm looking forward to show you some new mechanics soon!
A new friend...
Hello guys! I hope you enjoyed your weekend.
I've recently been working on a new creepy enemy that will give you a good scare at night, crawling in the bushes!
I'm trying to add innovative ideas concerning foes and work a lot on their AI, to make them behave in a more interesting way than most survival games. My main model for this is The Forest, in which the AI is really well done and make the enemies work in groups or sometimes afraid of the players.