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Genre: Role-playing (RPG), Strategy, Tactical, Indie

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King of the Hill Season 51: "Season of Luxury Tax"



• Seasonal Mutation: "Season of Luxury Tax" •



"Season of Puny Humans" is over! The changes from that season (newbies being twice as powerful and costing twice as much) are no longer in effect.

Welcome to the "Season of Luxury Tax"!



Seasonal Mutation: In this season, components for crafting Tier 5 items have unexpectedly gone up in price: all now cost 30% more. This only affects modes with King of the Hill and the Director's Cut mode — the recession hasn’t reached Brawl… yet.

We always appreciate your feedback regarding seasonal mutations. Regularly — usually one week before the season ends — we hold calls with players on our Discord server to discuss game balance and upcoming changes. Join us!


• Mutation Tree Balance •



  • Mana Regeneration in modes with "King of the Hill" is now cheaper:

    1. Level 5 – 13 regeneration for 100 ➔ 70 Tokens
    2. Level 6 – 16 regeneration for 120 ➔ 90 Tokens

  • In the Brawl mode, the last level of Mana Regeneration in the mutation tree is also cheaper:

    1. Level 6 – 16 regeneration for 100 ➔ 80 Tokens

• Mutation Balance •



  • Speed Magic can now also drop for Tricksters
  • Cleansing: cooldown reduced 4 ➔ 3 seconds, mana cost 35 ➔ 45
  • Acid Bullets buffed: armor debuff 5% ➔ 7%
  • Feint buffed: damage 230 ➔ 350
  • Delayed Pain buffed: duration 2 sec ➔ 3 sec
  • Impostor buffed: damage bonus 50% ➔ 70%
  • Mage Gene buffed: magic damage bonus 100 ➔ 150

• Brawl Mode Balance •



  • Speed Magic can now also drop for Tricksters
  • Acid Bullets buffed: armor debuff 3% ➔ 5%
  • Feint buffed: damage 200 ➔ 350
  • Impostor buffed: damage bonus 50% ➔ 70%
  • Mage Gene buffed: magic damage bonus 100 ➔ 150

• Item Balance •



  • Eggheads' items slightly buffed:

    1. Tier 2, Cartful of Toxins: damage 80 ➔ 100
    2. Tier 4, Turret: damage 140 ➔ 160
    3. Tier 5, Dr. Octopus's Claws: damage 210 ➔ 240

  • Newbie price in the shop reduced: 4 ➔ 2
  • In modes without food, Newbie price now grows twice as slowly, and the price cap has been reduced again: 20 ➔ 10
  • Tier 5 items are now 30% more expensive (only in King of the Hill and Director's Cut modes):

    1. Dreihänder 32 ➔ 41
    2. Halo 31 ➔ 40
    3. Punisher 33 ➔ 42
    4. Excellent Coffin 36 ➔ 46
    5. Ordinary Bomb 31 ➔ 40
    6. Yellow Suit 30 ➔ 38
    7. Dr. Octopus's Claws 27 ➔ 35
    8. Stilts 33 ➔ 42
    9. RR 33 ➔ 43
    10. Shaman Club 27 ➔ 35



King of the Hill Season 50 Results



WINNERS:


[table]
[tr]
[th]🥇Dayemon[/th]
[/tr]
[tr]
[td]🥈DrunkMantis[/td]
[/tr]
[tr]
[td]🥉Puny Izard[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

Season 51 starts right now and ends on March 12th at 16:00 UTC.





Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)
TikTok
Facebook
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Reddit


King of the Hill Season 50: "Season of PUNY HUMANS"!



• Seasonal Mutation: "Season of Puny Humans" •



"Season of the Labyrinth" is over! The changes from that season (more rooms!) remain in the game (for now!)

Welcome to the "Season of Puny Humans," - the season of YOU, puny humans!



Seasonal Mutation: In this season, newbies became twice as strong, but they also now cost twice as much.

We always appreciate your feedback regarding seasonal mutations. Regularly — usually one week before the season ends — we hold calls with players on our Discord server to discuss game balance and upcoming changes. Join us!


• Mutation Tree Balance •



  • Added two extra levels of Mana Regeneration to the mutation tree in modes with "King of the Hill":

    1. Level 5 — 13 regeneration for 100 tokens
    2. Level 6 — 16 regeneration for 120 tokens

  • In the Brawl mode we’ve also added two levels of "Mana Regeneration" to the mutation tree, but with slightly different values:

    1. Level 5 — 13 regeneration for 50 tokens
    2. Level 6 — 16 regeneration for 100 tokens

• Mutations Balance •



  • Mass Taunt weakened (yes, again…): cooldown time multiplier 0.2 ➔ 0.1; number of Tanks required to increase Taunt duration: 10 ➔ 13
  • Effective Taunt nerfed: duration bonus 2 ➔ 1
  • Cleansing buffed: cooldown reduced 5 seconds ➔ 4 seconds
  • Strike a Light buffed: damage 1200 ➔ 1600
  • Mana Denial buffed: mana burned 40 ➔ 60
  • Guard buffed: bonus damage from Newbies 240 ➔ 300
  • Raise Dead changed: cooldown 5 ➔ 3, mana cost 45 ➔ 70
  • Napalm buffed: damage 600 ➔ 1200
  • Stunning Beauty buffed: proc chance 25% ➔ 30%
  • Right in the Heart now reduces provoked enemies’ max health by 3% ➔ 2%

• Class Abilities Balance •



  • Tanks' Taunt nerfed:

    1. Level 1: duration 4 ➔ 3
    2. Level 2: duration 5 ➔ 4, armor 120 ➔ 100
    3. Level 3: duration 8 ➔ 6, armor 200 ➔ 150

• Cursed Mutations Balance •



  • Curse of Magic: all Humans’ health reduced by 40% ➔ 45%

• Brawl Mode Balance •



  • Mass Taunt nerfed (yes, again…): cooldown multiplier 0.2 ➔ 0.1; number of Tanks required to increase Taunt duration: 10 ➔ 13
  • Cleansing buffed: cooldown reduced 5 seconds ➔ 4 seconds
  • Strike a Light buffed: damage 1200 ➔ 1400
  • Mana Denial buffed: mana burned 20 ➔ 40
  • Guard buffed: bonus damage from Newbies 260 ➔ 300
  • Raise Dead changed: cooldown 5 ➔ 3, mana cost 45 ➔ 60
  • Stunning Beauty buffed: proc chance 25% ➔ 30%

• Items Balance •



  • Fencers' items slightly buffed:

    1. Tier 1, Just-a-Sword: damage 55 ➔ 60
    2. Tier 2, Excalibur: damage 110 ➔ 120
    3. Tier 3, Chainsaw: damage 170 ➔ 190
    4. Tier 4, Laser Sword: damage 210 ➔ 230

  • Newbie price in the shop increased: 2 ➔ 4
  • In modes without food, Newbie price now grows twice as fast, and the price cap increased: 11 ➔ 22
  • In the Director's Cut mode, each Newbie’s price now increases by 3, and the cap increased: 25 ➔ 33

• Modes Balance •



  • In the Mutagens mode with and without food, the number of tokens earned has been reduced



King of the Hill Season 49 Results



WINNERS:


[table]
[tr]
[th]🥇Dayemon[/th]
[/tr]
[tr]
[td]🥈スヴァット(Suvat)[/td]
[/tr]
[tr]
[td]🥉The Wrinkled Dinkler[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

Season 50 starts right now and ends on February 12th at 16:00 UTC.





Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)
TikTok
Facebook
Instagram
Reddit


King of the Hill Season 49: "Season of the Labyrinth"

[p][img src="https://clan.akamai.steamstatic.com/images/36660602/358ef4e716cc16996d2e7f3d5364171e17fdf399.png"][/p]

• Seasonal Mutation: "Season of the Labyrinth" •

[p][/p]

[p]"Season of Despotic Generosity" is over! The number of rerolls at Mutation Altars returns to normal.[/p]

[p][/p]

Welcome to the "Season of the Labyrinth"!

[p]Seasonal Mutation: During this season, in all modes except Crazy, the number of rooms in the Despot’s dungeon is increased.[/p][p]We always appreciate your feedback regarding seasonal mutations. Regularly — usually one week before the season ends — we hold calls with players on our Discord server to discuss game balance and upcoming changes. Join us![/p][p][/p]

• Cursed Mutation Balance •

  • [p]Curse of Variety slightly buffed: 7% ➔ 8% health for each different item type used.[/p]
  • [p]Curse of Magic: Health of all humans is reduced 35% ➔ 40%.
    [/p]

• Mutation Balance •

  • [p]Mass Taunt nerfed:[/p]
    • [p]Cooldown multiplier 0.5 ➔ 0.2[/p]
    • [p]Cooldown timer 60 sec ➔ 70 sec[/p]
    • [p]Tanks required to increase taunt duration 7 ➔ 10[/p]
  • [p]Stunning Beauty buffed: trigger chance 20% ➔ 25%[/p]
  • [p]Cleansing buffed: cooldown 6 sec ➔ 5 sec, mana cost 40 ➔ 35[/p]
  • [p]Guard buffed: damage bonus from newbies 210 ➔ 240[/p]
  • [p]Soul Destruction buffed: reduces magic resistance by 40% ➔ 50%[/p]
  • [p]Right in the Heart: reduces the maximum health of taunted enemies by 5% ➔ 3%[/p]
[p][/p]

• Brawl Balance •

  • [p]Mass Taunt nerfed:[/p]
    • [p]Cooldown multiplier 0.5 ➔ 0.2[/p]
    • [p]Cooldown timer 60 sec ➔ 70 sec[/p]
    • [p]Tanks required to increase taunt duration 7 ➔ 10[/p]
  • [p]Stunning Beauty buffed: trigger chance 20% ➔ 25%[/p]
  • [p]Cleansing buffed: cooldown 6 sec ➔ 5 sec, mana cost 10 ➔ 15[/p]
  • [p]Guard buffed: damage bonus from newbies 210 ➔ 260[/p][p][/p]

• Mode Balance •

  • [p]In Hunger Games the number of tokens earned has been slightly reduced.[/p]

King of the Hill Season 48 Results

[p]
[/p]

WINNERS:

[table colwidth=""][tr][th][p]🥇Dayemon[/p][/th][/tr][tr][td][p]🥈Lectrice[/p][/td][/tr][tr][td][p]🥉The Wrinkled Dinkler[/p][/td][/tr][p]
[img src="https://clan.akamai.steamstatic.com/images/36660602/ef9c4a779bb6c21af842a0d4a67ca40b76c90259.png"][TAG-240]Congrats! Your victory medal has been added to your name on the leaderboard.

[/p]

Season 49 starts right now and ends on January 22 at 16:00 UTC.

[p]
[/p]
[p]Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)
TikTok
Facebook
Instagram
Reddit


[img src="https://clan.akamai.steamstatic.com/images/36660602/3279da5c9093b0a1a442dcdb857e5a1472398e34.png"][/p]

King of the Hill Season 48: "The Season of Despotic Generosity"

[p][img src="https://clan.akamai.steamstatic.com/images/36660602/f626732f6d44b0bf409e466410a4c1b1c80ac639.png"][/p]

• Seasonal Mutation: "Season of Despotic Generosity" •

[p][/p]

[p]"Season of Malice" is over! In this season Cursed Mutations became much stronger and even more cursed. These changes remain in the game for at least one more season.[/p]

[p][/p]

Welcome to the "The Season of Despotic Generosity"!

[p]Seasonal Mutation: In the spirit of the holiday season, d’Spot is feeling generous: rerolls at mutation altars in all modes except for Brawl have been increased by... 1.[/p][p]We always appreciate your feedback regarding seasonal mutations. Regularly — usually one week before the season ends — we hold calls with players on our Discord server to discuss game balance and upcoming changes. Join us![/p][p][/p]

• Cursed Mutation Balance •

  • [p]Curse of Variety slightly weakened: 10% ➔ 7% health per each item type used
    [/p]

• Mutation Balance •

  • [p]Untouchable buffed: attack speed debuff -30% ➔ -40%[/p]
  • [p]Stunning beauty buffed: trigger chance 10% ➔ 20%[/p]
  • [p]Emergency Evac buffed: stun duration 2s ➔ 3s[/p]
  • [p]Fast Towers nerfed: construction speed boost 500% ➔ 300%[/p]
[p][/p]

• Brawl Balance •

  • [p]Shooters' Critical Strike buffed: trigger chance 2% ➔ 3%[/p]
  • [p]Untouchable buffed: attack speed debuff -30% ➔ -40%[/p]
  • [p]Stunning beauty buffed: trigger chance 10% ➔ 20%[/p]
  • [p]Emergency Evac buffed: stun duration 2s ➔ 3s[/p][p][/p]

• Class Balance •

  • [p]Cooldown of Medics’ class ability increased: 1s ➔ 2s[/p]
  • [p]Medics’ class ability buffed — increased healing: [/p]
  1. [p]Level 1: 60 ➔ 70[/p]
  2. [p]Level 2: 90 ➔ 100[/p]
  3. [p]Level 3: 120 ➔ 130[/p]
  4. [p]Level 4: 180 ➔ 200[/p]
  5. [p]Level 5: 360 ➔ 380 [/p][p][/p]

• Mode Balance •

  • [p]Token rewards slightly reduced in several modes:[/p]
    • [p]Mutagens (with and without food)[/p]
    • [p]Sprint (with and without food)[/p]
  • [p]In Director's Cut mutation altars now correctly offer Penetrating Shots instead of Rubber Bullets.[/p]
  • [p]Wide Selection buffed: bonus rerolls 1 ➔ 2[/p][p](applies to all modes except Brawl)[/p]

King of the Hill Season 47 Results

[p]
[/p]

WINNERS:

[table colwidth=""][tr][th][p]🥇Dayemon[/p][/th][/tr][tr][td][p]🥈スヴァット(Suvat)[/p][/td][/tr][tr][td][p]🥉Scr@tcH[/p][/td][/tr][p]
[img src="https://clan.akamai.steamstatic.com/images/36660602/3f1e73066c7a56badafac21cd8191ca8c10d3010.png"]Congrats! Your victory medal has been added to your name on the leaderboard.

[/p]

Season 48 starts right now and ends on December 29th at 16:00 UTC.

[p]
[/p]
[p]Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)
TikTok
Facebook
Instagram
Reddit


[img src="https://clan.akamai.steamstatic.com/images/36660602/3279da5c9093b0a1a442dcdb857e5a1472398e34.png"][/p]

King of the Hill Season 47: "Season of Malice"

[p][img src="https://clan.akamai.steamstatic.com/images/36660602/72129aac1b7db9327a93bf981524063bd041b40f.png"][/p]

• Seasonal Mutation: "Season of Malice" •

[p][/p]

[p]"Season of Fencers" is over! During that season, fencer's mutations and items were buffed. These changes remain in the game.[/p]

[p][/p]

Welcome to the "Season of Malice"!

[p]Seasonal Mutation: Autumn is here, nature falls asleep, and dark powers awaken. This season, a number of cursed mutations have been significantly strengthened — but their negative effects have also become even more... negative? [/p][p]We always appreciate your feedback regarding seasonal mutations. Regularly — usually one week before the season ends — we hold calls with players on our Discord server to discuss game balance and upcoming changes. Join us![/p][p][/p]

• Cursed Mutation Balance •

  • [p]Curse of Might: Increases all humans’ attack by 400 ➔ 800, but they now have a 5% ➔ 10% chance to attack themselves.[/p]
  • [p]Cursed Armor: Enemies take 150 ➔ 300 magic damage when attacking humans, but upon moving between rooms, all team members lose 10% ➔ 15% of their current health.[/p]
  • [p]Curse of Puniness: Humans have a 30% ➔ 50% chance to deal additional damage, but with every attack, they increase the target’s damage by 15 ➔ 30.[/p]
  • [p]Curse of Magic: Every ability use reduces the cooldowns of other active abilities by 1 ➔ 2 seconds, but all humans’ health is reduced by 20% ➔ 35%.[/p]
  • [p]Curse of Variety: Humans gain an additional 5% ➔ 10% max health for each different type of item used, but items cost 5 ➔ 10 more tokens.
    [/p]

• Mutation Balance •

  • [p]Bloodletting nerfed: Medics now deal 200% ➔ 100% of healing as damage.[/p]
  • [p]Thorn Armor nerfed: Damage reflection reduced from 40% ➔ 35%. [/p]
  • [p]Splash adjusted: Splash damage 5% ➔ 3%, radius 16 ➔ 20.[/p]
  • [p]Critical Strike (for shooters) nerfed: Proc chance 5% ➔ 3%.[/p]

• Class Balance •

  • [p]Medics’ class ability buffed — increased healing: [/p]
  1. [p]Level 1: 60 ➔ 70[/p]
  2. [p]Level 2: 90 ➔ 100[/p]
  3. [p]Level 3: 120 ➔ 130[/p]
  4. [p]Level 4: 180 ➔ 200[/p]
  5. [p]Level 5: 360 ➔ 380
    [/p]

• Item Balance •

  • [p]Harquebus: Damage 25 ➔ 35[/p]
  • [p]Crossbow: Damage 40 ➔ 50[/p]
  • [p]Sucker Gun: Damage 45 ➔ 55 [/p]
  • [p]Plasmagun: Damage 85 ➔ 95[/p]
  • [p]Punisher: Damage 105 ➔ 115
    [/p]

• Mode Balance •

  • [p]In several modes without food, the amount of tokens received has been slightly reduced[/p]

King of the Hill Season 46 Results

[p]
[/p]

WINNERS:

[table colwidth=""][tr][th][p]🥇スヴァット(Suvat)[/p][/th][/tr][tr][td][p]🥈Dayemon[/p][/td][/tr][tr][td][p]🥉Pyrogamine Tougorou[/p][/td][/tr][p]
[img src="https://clan.akamai.steamstatic.com/images/36660602/29daea53d24917baa855d3e4f3f9d05eb43d74b6.png"]Congrats! Your victory medal has been added to your name on the leaderboard.

[/p]

Season 47 starts right now and ends on December 4th at 16:00 UTC.

[p]
[/p]
[p]Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)
TikTok
Facebook
Instagram
Reddit


[img src="https://clan.akamai.steamstatic.com/images/36660602/3279da5c9093b0a1a442dcdb857e5a1472398e34.png"][TAG-290][/p]

King of the Hill Season 46: "Season of Fencers"



• Seasonal Mutation: "Season of Fencers" •



"Season of Health" is over! Last season, many mutations in the Brawl mode that increased the health of puny humans were buffed. These changes remain in the game.

Welcome to the "Season of Fencers"!


Seasonal Mutation: This season, we're buffing Fencers' mutations and items.

We always appreciate your feedback regarding seasonal mutations. Regularly — usually one week before the season ends — we hold calls with players on our Discord server to discuss game balance and upcoming changes. Join us!


• Brawl Mode Balance •



  • Mass Taunt has been nerfed:

    1. Cooldown timer increased: 40 seconds ➔ 60 seconds
    2. Duration now increases for every 5 ➔ 7 Tanks in the team

  • Cleansing — cooldown reduced from 10 seconds ➔ 6 seconds
  • Acid Bullets — armor reduction per attack decreased from 5% ➔ 3%
  • Thorn Armor — returns 40% ➔ 30% damage
  • Spiky Armor — returns 40% ➔ 30% damage
  • Critical Strike — deals x3 ➔ x2 damage

• Mutation Balance •



  • Mass Taunt has been nerfed:

    1. Cooldown timer increased: 40 seconds ➔ 60 seconds
    2. Duration now increases for every 5 ➔ 7 Tanks in the team

  • Cleansing — cooldown reduced from 10 seconds ➔ 6 seconds
  • Sword Dance — cooldown reduced from 14 seconds ➔ 10 seconds
  • Guard — bonus damage from newbies increased from 170 ➔ 210

• Class Balance •



  • The cooldown of Heal (Healers' class ability) reduced:

    1. 2 sec ➔ 1 sec

• Item Balance •



  • Excalibur, damage 100 ➔ 110
  • Chainsaw, damage 160 ➔ 170
  • Laser Sword, damage 190 ➔ 210
  • Dreihänder, damage 290 ➔ 320

• Mode Balance •



  • Token earnings in Mutagens with food slightly increased



King of the Hill Season 45 Results



WINNERS:


[table]
[tr]
[th]🥇Dayemon[/th]
[/tr]
[tr]
[td]🥈スヴァット(Suvat)[/td]
[/tr]
[tr]
[td]🥉Takouuuuuuuu[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

Season 46 starts right now and ends on November 6th at 16:00 UTC.





Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)
TikTok
Facebook
Instagram
Reddit


King of the Hill Season 43: "Season of Wealth"



• Seasonal Mutation: "Season of Wealth" •



"Season of Might" is over! Last season, we buffed the class abilities of puny humans. These changes remain in the game.

Welcome to the "Season of Wealth"!


Seasonal Mutation: This season, the number of tokens earned in all modes (except "Brawl") has been increased by 10%.

We always appreciate your feedback regarding seasonal mutations. Regularly — usually one week before the season ends — we hold calls with players on our Discord server to discuss game balance and upcoming changes. Join us!


• Mode Balance •



  • The number of tokens earned in the "Sprint" mode without food has been increased.

• Mutation Balance •



  • The cooldown of "Mass Taunt" now increases by 5 sec. ➔ 20 sec. with each use, and the number of tanks required to receive a duration bonus has increased from 4 ➔ 5
  • The "Tolerance" mutation in the mutation tree has been buffed:

    1. Level 1: Activation chance 15% ➔ 20%
    2. Level 2: Activation chance 25% ➔ 35%, cost 70 ➔ 60
    3. Level 3: Activation chance 35% ➔ 45%, cost 110 ➔ 90

  • "Right in the Heart" now reduces the max HP of provoked enemies by 10% ➔ 5%

• Class Abilities •



  • "Critical Hit" (Fencers' ability):
  • Level 3: damage multiplier: 2.2 ➔ 2.5
  • Level 4: damage multiplier: 3 ➔ 4
  • Cooldown of "Impulse" increased at all levels: 14 ➔ 25
  • Cooldown of "Buff Tower" increased at all levels:

    1. Level 1: 20 sec ➔ 30 sec
    2. Level 2: 20 sec ➔ 30 sec
    3. Level 3: 16 sec ➔ 25 sec


King of the Hill Season 42 Results



WINNERS:


[table]
[tr]
[th]🥇Dayemon[/th]
[/tr]
[tr]
[td]🥈スヴァット(Suvat)[/td]
[/tr]
[tr]
[td]🥉Sensei_Bebop[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

Season 43 starts right now and ends on August 7th at 16:00 UTC.





Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)
TikTok
Facebook
Instagram
Reddit


King of the Hill Season 42: "Season of Might"



• Seasonal Mutation: "Season of Might" •



"Season of the Brawl" is over! In the previous season, we increased the number of tokens earned in Brawl by 25% and buffed several mutations. These changes remain in the game.

Welcome to the "Season of Might"!


Seasonal Mutation: This season, level 5 of class abilities is significantly buffed.

We always appreciate your feedback regarding seasonal mutations. Regularly — usually one week before the season ends — we hold calls with players on our Discord server to discuss game balance and upcoming changes. Join us!



• Mode Balance •



  • The number of tokens earned in all Sprint modes has been slightly reduced.

• Mutation Balance •



  • "Meganewbie"'s summon cooldown reduced: 10 sec. ➔ 1 sec.
  • "Mass Taunt"'s cooldown increases by 3 sec. ➔ 5 sec. for each use.
  • "Hail Satan!" mutation nerfed: damage 750 ➔ 650
  • "Right in the Heart" reduces maximum health of taunted enemies by 20% ➔ 10%
  • "You Thought" now triggers every 5 sec. ➔ 4 sec.

• Class Abilities •


(NOTE: These changes do not apply to the Brawl mode)

  • "Buff Tower": cooldown reduced: 20 sec. ➔ 16 sec.
  • "Critical Hit": activation chance: 45% ➔ 55%
  • "Bomb": damage: 230 ➔ 300
  • "Attack Speed Aura": attack speed bonus: 60% ➔ 70%
  • "Heal": restores 190 ➔ 240 health
  • "Call of Cthulhu": cooldown: 6 sec ➔ 5 sec, level 3 tentacle damage: 466 ➔ 580
  • "Dodge": cooldown: 5 sec ➔ 4 sec
  • "Thunderbolt": damage: 320 ➔ 400
  • "Linked": damage distribution percentage: 80% ➔ 85%


King of the Hill Season 41 Results



WINNERS:


[table]
[tr]
[th]🥇Dayemon[/th]
[/tr]
[tr]
[td]🥈Дранік[/td]
[/tr]
[tr]
[td]🥉スヴァット(Suvat)[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

Season 42 starts right now and ends on July 10th at 16:00 UTC.






Check out our new game Slime 3K, Version 1.2 is out now: Slime 3K: Rise Against Despot.

Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)
TikTok
Facebook
Instagram
Reddit


King of the Hill Season 41: "Season of the Brawl"



• Seasonal Mutation: "Season of the Brawl" •



"The Season of Sprint" has ended! In the previous season, the number of tokens earned in the Sprint mode increased significantly. These changes remain in the game.

Welcome to "The Season of the Brawl"!


Seasonal Mutation: This season, we’ve increased the number of tokens earned in rooms in the "Brawl" mode by 25% and buffed a number of mutations (also only in "Brawl.")

We always welcome your feedback on seasonal mutations. Regularly—usually about a week before the end of a season—we host voice chats with players on our Discord server to discuss balance and upcoming features. Join us!


• Mode Balance •



  • In the Sprint mode without food, more tokens now drop. In Sprint with food—fewer tokens drop.
  • Token rewards in the Brawl mode have been increased starting from level 2.

• Brawl Mode Balance •

  • "Sleeping/Sweet Pill to Swallow" buffed: decreases/increases target’s attack speed by 50% ➔ 70%
  • "Human Projectile" buffed: cooldown reduced from 23s ➔ 17s, throw radius increased from 30 ➔ 40
  • "Splash" (for Shooters) buffed: splash damage increased from 5% ➔ 12%
  • "Napalm" buffed: fire damage from bomb throw increased from 600 ➔ 1200
  • "Bite" buffed: now deals 1% ➔ 2% HP damage on hit
  • "Despiritualization" buffed: drains 40 ➔ 80 mana from provoked enemies on hit
  • "Stone Wall" buffed: Tanks gain +60 ➔ +150 armor during taunt
  • "Strike a Light" buffed: damage increased from 900 ➔ 1200

• Mutation Balance •



  • "Mass Taunt" parameters changed: for every 3 ➔ 4 Tanks on the team, its duration increases by 2 ➔ 1 second
  • "Hail Satan!" mutation buffed: damage increased from 450 ➔ 750



King of the Hill Season 40 Results



WINNERS:


[table]
[tr]
[th]🥇Puny Izard[/th]
[/tr]
[tr]
[td]🥈スヴァット(Suvat)[/td]
[/tr]
[tr]
[td]🥉Dayemon[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

Season 41 starts right now and ends on June 12th at 16:00 UTC.






Check out our new game Slime 3K, Version 1.2 is out now: Slime 3K: Rise Against Despot.

Join our community to share your feedback with the devs and chat with other puny humans like you:

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King of the Hill Season 40: "Season of the Sprint"



• Seasonal Mutation: "Season of the Sprint" •



"The Season of Inflation" has ended! In that past season, item prices (starting from Tier 2) slightly increased while the shop upgrade cost was reduced. These changes will remain in the game for now.

Welcome to "The Season of Sprint"!


Seasonal Mutation: This season, the number of tokens earned in Sprint Mode has increased significantly!

We always welcome your feedback on seasonal mutations. Regularly—usually about a week before the end of a season—we host voice chats with players on our Discord server to discuss balance and upcoming features. Join us!


• Key Seasonal Additions •



  • Token gains in the "Sprint" mode (both with and without food) have significantly increased this season.
  • "Mass Taunt" returns! We’ve reworked its mechanics: The duration now depends on how many Tanks you have on your team. The muitation's cooldown increases with each use in combat. At the end of each battle, the cooldown resets to default.
  • When hovering over the puny human XP bar, a tooltip now shows how much XP is gained and how much is needed to reach the next level. This should help better plan runs and calculate the optimal number of Knowledge Tokens more precisely.

• Mode Balance •



  • In the "Mutagens" mode, token rewards have been significantly reduced at all levels.
  • The cost of "More Altars" in the mutation tree has been reduced:

    1. Level 1: 50 ➔ 40 tokens
    2. Level 2: 100 ➔ 80 tokens


• Brawl Mode Balance •

  • "Strike a Light" buffed: 700 ➔ 900
  • "Mage Gene" now deals more damage: 75 ➔ 100
  • "Fast Towers" build faster at level 1: 100% ➔ 150%
  • "Mglw'nafh" buffed:

    1. Level 1: 50% HP ➔ 60%
    2. Level 2: 70% HP ➔ 80%

• Mutations Balance •



  • New "Mass Taunt" parameters:

    1. For every 3 Tanks in the team, "Mass Taunt" duration increases by 2 seconds
    2. Each use of "Mass Taunt" increases the cooldown by 3 seconds (cooldown resets at the end of each battle)

  • "Strike a Light" buffed: 1000 ➔ 1200
  • "Soul Destruction" now reduces magic resistance by 50% ➔ 60%, but the duration reduced from 5 ➔ 4 seconds
  • "Mage Gene" now deals more damage: 75 ➔ 100

• Item Balance •



  • "Cartful of Secrets" (T1 Eggheads): 55 ➔ 50 damage
  • "Cartful of Toxins" (T2 Eggheads): 75 ➔ 80 damage
  • "Grav-Gun" (T3 Eggheads): 135 ➔ 120 damage
  • "Dr. Octopus's Claws" (T5 Eggheads): 200 ➔ 210 damage



King of the Hill Season 39 Results



WINNERS:


[table]
[tr]
[th]🥇Dayemon[/th]
[/tr]
[tr]
[td]🥈スヴァット(Suvat)[/td]
[/tr]
[tr]
[td]🥉Дранiк[/td]
[/tr]
[/table]



Congrats! Your victory medal has been added to your name on the leaderboard.

Season 40 starts right now and ends on May 15th at 16:00 UTC.






Check out our new game Slime 3K, Version 1.2 is out now: Slime 3K: Rise Against Despot.

Join our community to share your feedback with the devs and chat with other puny humans like you:

Discord
Twitter (X)
TikTok
Facebook
Instagram
Reddit