Those were broken, deleted. ACH_GOOD_BUDDY ACH_CURIOUS ACH_AVID_FINDER ACH_COLLECTOR
Free!
Hi all, We're putting Primus Vita for free, enjoy!
Our Bundle is Cheaper then the game!
Yup,
Just for ou guys :) the Collector's Edition is cheaper than the game alone.
We've put our Bundle at a very special price, so you can discover our entire universe, through the video game, the comic book issues and our wonderful soundtrack!
No reason to skip :D
15% off! Hurry up!
We're on sale for a couple of weeks, starting Jan. 11th!
15% off to an already very low price!
You haven't played this dreamy, sci-fi puzzle game with a rich, very rich story?
Now is the time to invest!
This game lasts around 3 hours, and will give you emotions and challenging puzzles for your buck!
SUPER SALE - Only a few days left!
Start the year with a high-quality game for almost nothing!
Buy it now, since the price will go up soon.
Why not encourage an Indie studio in 2019, while enjoying an intelligent, clever and fun game?!
Primus Vita will give you a few hours of entertainment just the way you like them: laughing, crying, feeling intelligent, all this with good music.
What else can you ask for the new year??
:D
Creative Lead from Epsilon Games shares her postmortem
Destination Primus Vita was launched just a few months ago (and the reviews are GREAT so far!) and Anne Gibeault shares her postmortme on Gamasutra.
Have a read and learn a little bit more about indie game production!
PASTE Magazine said THIS!
‘’Destination Primus Vita’s first episode makes a strong impression, with a captivating story and puzzles that take some thought but aren’t too harsh. It provides a steady balance of narrative mystery and challenging quests, and I can’t wait to see what the other episodes will reveal.’’
PASTE MAGAZINE
HALLOWEEN IS COMING!
For anyone that added us on their wishlist, stay tuned since we have big Halloween Sale coming up!
Wouhou!
TODAY'S the DAY + New VERSION, bug fixes!
Hi!
Yes, today is our Launch day!
We did some bug fixes over the past weeks, and we continue to do so on a daily basis.
Here are the recent fixes:
* Save Game Fixes
* Menu Fixes
* Some Puzzles were optimized
* Some Puzzles were fixed to be slicker and easier to control
* Major Optimization (Baking Static Mesh) to give us more fps
* Fix Many Localization Fonts issue (ArMenu + Clues ) in Chinese and Cyrillic
And many more small bugs. The big, big focus was to arrange the Save Game system and the puzzles (on the clues, but mostly on the manipulaiotn, the controls of them.)
We hope you'll enjoy the game as much as we worked hard on it! We didi it with very limited means, but with all of our heart and soul!
Cheers!
Epsilon Team: Martin, Anne, Sabrina, Nancy, Nicolas, Raphie, Mo, Jade, Valentin, David and Stephane.
TODAY'S the DAY + New VERSION!
Hi!
Yes, today is our Launch day!
We did some bug fixes over the past weeks, and we continue to do so on a daily basis.
Here are the recent fixes:
* Save Game Fixes
* Menu Fixes
* Some Puzzles were optimized
* Some Puzzles were fixed to be slicker and easier to control
* Major Optimization (Baking Static Mesh) to give us more fps
* Fix Many Localization Fonts issue (ArMenu + Clues ) in Chinese and Cyrillic
And many more small bugs. The big, big focus was to arrange the Save Game system and the puzzles (on the clues, but mostly on the manipulaiotn, the controls of them.)
We hope you'll enjoy the game as much as we worked hard on it! We didi it with very limited means, but with all of our heart and soul!
Cheers!
Epsilon Team: Martin, Anne, Sabrina, Nancy, Nicolas, Raphie, Mo, Jade, Valentin, David and Stephane.