Destiny or Fate cover
Destiny or Fate screenshot
Genre: Role-playing (RPG), Strategy, Tactical, Indie

Destiny or Fate

Patch Note #29.

Ver 1.0.2



Updates

1. Added Mastery skill reset.
- Mastery skill resets can only be done in the setting of the title menu.
- All mastery skill are reset except for hero unlock.

2. Change balance
- Hero and monster upgrade cost has been increased.

Bug Fixes
- Fixed issue where Hero 'Kigal', 'Henry' hero was not unlocked.
- 'Kigal', 'Henry' can unlock it in chapters 3-4.

Destiny or Fate is officially released!

By the joint efforts of the development team and publishers, the game finally reached the stage of development when we can proudly call it a full-fledged and accomplished product. Starting today, the release version of the game is available for purchase on Steam, and will soon be available on other major digital distribution platforms.

It is time to choose your hero, build a party and set out on an endless adventure. Are you ready to make your own destiny, or will you succumb to an evil fate?

Purchase Destiny or Fate on Steam:
https://store.steampowered.com/app/919220/Destiny_or_Fate/

Patch note #28 - Release build

1. Each hero's unique ending has been added to the final chapter.

2. Added the ability 'First Hand' to the card.
The card will be in your first hand at the beginning of the battle.

Attack Card

  • Blitz +
  • Swing +

Power Card

  • Book of Wisdom +
  • Strategist +
  • Enchanted Dagger +
  • Storm Trooper +
  • Defender +
  • Comrade-in-Arms +
  • Attack! +
  • Defend! +
  • Support! +

Aid Card

  • Greater Heal +
  • Orbs — Aid +
  • Orbs — Attack +
  • Close Connection +
  • Summon and Attack +
  • Summon and Use Aid +
  • Summon and Use Power +
  • Bonus Orb +
  • Flexing Muscles +


3. The enemies in chapters 4 and 5 have become stronger.

Patch note #27.

Ver 0.91.03

Bug Fixed
- Fixed issue where pressing the return button in the card buy view of the store does not work.

Patch note #26. RU, FR, DE, JP localization

Ver 0.91.01

Updates

1. Added localization
- Russian
- French
- German
- Japanese
※ The language can be changed in the options.

2. Changed keyboard keys
- All 'Y' keys on the keyboard have been changed to 'E' key.
- All 'B' keys on the keyboard have been changed to 'C' key.
※ The game controller keys are all the same as before.

3. Balance adjustments
- Enemy monsters in Chapters 1-2 have become slightly stronger.
- Ally monster upgrade cost has been increased.
- Ally monster health has been reduced.
- Battle reward gold has been increased.

4. Displaying difficulty when choosing a hero
- The starting cards and skills of each hero are not equally balanced.
※ This part is intended, and the difficulty is indicated to each hero to inform it.
※ Depending on the development team's intention and your playing style, the difficulty display may be different from the actual one.

Bug Fixes
- Fixed issue where Berserker + cards did not have increases damage deal 200%.
- Removed unused cards from the card collection.

Release Date Announcement

We are happy to announce that we have finally decided on the official release date of Destiny or Fate, and it is closer than you can imagine: since September 5, 2019, the full version of the game will be available for purchase on Steam!

We would like to express special gratitude to the sincere and responsive Steam community, which supported us on this difficult path to release and helped to make Destiny or Fate exactly the way we will be glad to present it to the world very soon.

As promised, we, together with the publisher, worked long and hard to localize the game in different languages ​​so that card games fans from all over the world could fully enjoy the gameplay without encountering language barriers. After the release Destiiny or Fate will contain the following localizations:

  • Russian
  • English
  • French
  • German
  • Japanese
  • Korean
  • Simplified Chinese


Friendly reminder: please note that after the release the price of the game will be increased.

Patch note #25.

ver 0.90.02

Update

1. Card's buff effect has been changed.
- Storm Trooper, Defender, Comrade-in-Arm, Attack!, Defend!, Support!
- They used to effect in next turn, but now it effects immediately.
- Enhanced cards also works with same way.

2. Bug Fixes
- Fixed a bug that were not able to proceed when you choose a here other than a basic hero.
- Fixed a bug that wrong calculation of mastery point reward when you finish a chapter.
- Fixed a bug that a chance of getting enhanced card was not working properly(even if you've spent some points on mastery).
- Adjusted Black widow's required enhance points.
- Fixed a bug that a card 'Resurrection+' was not working properly.
- Improved a client stability.

Patch note #24.

Ver 0.90.01

Updates

1. Final Chapter changed from 7 Chapter to 5 Chapter
- Chapter Monster ha been relocated.
- Monsters have changed HP and Skills.
- Chapter 1~5 the map's path has been changed.
- Add new battle background image and battle background effect.
2. New 11 kinds of Monster
- 1 kinds of boss monster
- Devourer

- 3 kinds of elite monster
- Captain Joe
- Transformer Golem
- Dr. Virus

- 7 kinds of normal monster
- Goat Warlock
- Gargoyle
- Yeti
- Marley the Penguin
- Mad Snowman
- Gem Fox
- Jewel Sheep

3. New 21 kinds of artifact
- 15 kinds of hero artifact
- Joanna's Lost Shield
- Kyle's Lost Commendation
- Olga's lost voodoo doll
- Adora's Lost Necklace
- Deia's Lost Ring
- Rouge's Lost Dagger
- Kliff's Lost Apparel
- Kasa's Lost Pouch
- Leona's Lost Bow
- Belfamie's Lost Wolf Necklace
- Ralcah's Lost Anklet
- Chiron's Lost Spellbook
- Liu's Lost Beanie
- Kigal's Lost Leaves
- Henry's Lost Tool Box
- 6 kinds of her attribute artifact
- Flag of Attack
- Anger drug
- Flag of Defense
- Patience medicine
- Flag of Support
- Recovery medicine

4. New 10 kinds of card
- 6 kinds of attack card
- Predator, Predator+
- An unknown fire, An unknown fire+
- Acid cloud, Acid cloud+

- 4 kinds of aid card
- A brutal commander, A brutal commander+
- Muscle strengthening, Muscle strengthening+
5. Added Inn System
- The party will be recovery HP when you relax at the inn.
- The rest of the inn has a shorty break and a long break.
- The inn can only be used once.
6. Changed mastery points gain method.
- The way to gain when moving the map has been changed to a from in which the chapter boss is cleared.
- When clearing the chapter boss by the shortest distance, gain the most mastery points.
- Mastery points are only usable in shop.
- Mastery points can be used when clearing the final chapter.

7. The starting artifact slot has been increased from 1 to 3.
8. Change card balance
- Attack card
- Deadly Game : added damage 40.
- Deadly Game + : added damage 50.
- Shield Throw, Shield Throw + : changed to Destroyed.
- Mutual Destruction : changed unit current HP damage rate from 100% to 300%.
- Mutual Destruction + : changed unit current HP damage rate from 100% to 500%.
- Assault + : changed damage value from 28 to 32.
- Block and Strike + : changed damage value from 29 to 33.

- Aid card
- Voluntary Sacrifice : added restores 30 HP to all allies.
- Voluntary Sacrifice + : added restores 30 HP to all allies.
- Ultimate Sacrifice : added restores 20 HP to all allies.
- Ultimate Sacrifice + : added restores 30 HP to all allies.
- Greater Heal + : removed card discard.
- Continuous Heal + : changed restore value from 15 to 26.

- Power card
- Book of Wisdom : card cost has been changed from 1 to 2.
- Book of Wisdom + : card cost has been changed from 0 to 1.

9. The English translation has been changed better than before.
Bug fixes
- Fixed an issue where random event 'Crystal Cave' to gain hero unit. now gain random monster unit.
- Fixed an issue where 'Damage to All', 'Damage to All +' card used to the card did not change to the card text 'All'.
- Fixed an issue where 'Immortality', 'Immortality +' card used after, the unit died when using 'kill instance' skill.
- Fixed an issue where 'Poisoned Blade', 'Poisoned Blade +' card used after, enemy all attack that one unit instead of all attacked units gain toxic.
- Fixed an issue where 'Doppelganger', 'Doppelganger +' card text had been modified to include missing text 'destroyed card expect'
- Fixed an issue where 'Medical Care', 'Medical Care +', 'Close Connection', 'Close Connection +' card is used skill did not work.
- Fixed an issue where 'Ultimate Sacrifice' ,'Ultimate Sacrifice +' card is used the unit died and the hero HP did not recover.
- Fixed an issue where 'Voluntary Sacrifice', 'Voluntary Sacrifice +' card is used the unit died and the hero defence did not added.

※ Our development team decided that it would be better to reduce the final chapter to chapter 5 rather than proceeding to chapter 7 and to make the configuration more aware by users' various suggestions and feedback.
In addition, the mastery point gain method has been modified to take into account the balance between acquiring monsters and other goods, and clearing the chapter with the shortest distance.
I look forward to your feedback. Thank you.

Patch note #23.

Ver 0.80.03

Bug Fixed
- Fixed issue where artifacts were not initialized when winning a battle while wearing similar actifacts.
- Fixed issue where the skill name was displayed incorrectly whe the party member skill enchant.
-> 'Old Mushroom' : 'Attack +' -> 'Spore Attack +'
-> 'Frilled Lizard' : 'Tail Cut' -> 'Tail Cut +', 'Spray Venom' -> 'Spray Venom +'
-> 'Dr. Virus' : 'Remove Virus' -> 'Remove Virus +' , 'Attack' -> 'Attack +', 'Attack All' -> 'Attack All +', 'Virus' -> 'Virus +'

Patch Note #22.

Ver 0.80.01

Updates
- Chapter 6 Updates.
-> New Map
-> New 7 kinds of normal monster
-> New 4 kinds of elite monster
-> Chapter 2 boss monster 'Zatorich' has been changed to Chapter 6
- Update is new Artifact item
-> Added new 28 kinds of artifact item
-> Added new 6 kinds of set artifact effect
-> Set artifacts will be added to the set effect, when equip as set artifact item
- Tutorial Updates.
-> Tutorial will be the first time you start the game.
-> If you lose the game after the tutorial, you can try again on the title.
- Ingame UI, UX Effect Updates.
-> Title Scene
-> Chapter Select Scene
- Mastery points earned after chapter4 have been reduced.
- In the options, you can change the game speed to'Normal', 'Fast' or 'Very Fast'
- The menu order of the shop has changed.
- The map and battle background image of Chanpter 4 have been changed.
- The map and battle background of Chapter 6 has been changed to the image of existing Chapter 4.