We've uploaded content update #2, just in time for Christmas:) This update concludes the entire first map of single player gameplay (giving you in total around ~1h of it) and we're starting to work on map number two. Give us your feedback on the new VR menu and the last hub!
Changelist:
Major:
- Added final hub on the first map
- Added tutorial level
- Full VR in-game and main menu
Minor:
- New particle effects
- New lighting and environmental effect on the first map
Bugfixes:
- Player collisions tweak
- Various minor bugfixes
Content Update #1 is live now!
We have just uploaded our first content update, looking forward to you feedback, especially on Vive controls!
Change log:
Major:
- Vive Controllers support
- New HUB – “Power inverter”
- New steering schemes and controls tweaking
- New HUD element showing current velocity vector
Minor:
- Framerate optimization
- Steering schemes are no longer bound to game difficulty
- Tutorial tweaks
- Tweaks of the forces in the accelerators
- Power relay race balancing
- Power relay now has a checkpoint
- New materials and textures on player model
- Added the exterior of the last (sixth) HUB on the map
- Added new asteroid field on the map
- Switched to Unreal version 4.13
Bug fixes:
- Voice messages after being disrupted now properly activate
- NAND quantity now properly saves
- Fixed occurrences of debug subtitles on HUD
- Fixed the infinite "Use" tutorial
Early Access 0.2.4274 - hotfix
We fixed some minor bugs. Changelog:
Disabled SSR.
Turning off shield and boost tutorials when leaving hub.
Corrected visibility of Single Player End menu.
Resolved 'GAME/MAPS/NONE' save issue.
Setting music volume did not work in game.
Sometimes players started without skills (multiplayer).
Corrected keybinding images in menu.
Gamepad vibrations stops after death.
Glass fractures earlier on client side.
Suit oxygen is not used when clamps are not released.
Race buoys had wrong visuals.
Sometimes Generator Hub was locked with forcefields.
Corrected objective arrow accuracy.
Voice messages reported wrong skills states.
Removed progressbar (tutorial keys) for Shield and Interaction.