Dev_me cover
Dev_me screenshot
PC Mac Steam
Genre: Simulator, Strategy, Indie

Dev_me

Update 0.1.61


  • added scrolling to games on sale
  • increased payments on first freelance tasks
  • increased start-up capital

First Hot Fix - Update 0.1.6

Thanks to everyone who sends bug reports, new changes based on this reports:

  • fixed satiety substracyion per night - now it finally 40
  • fixed 1st gameplay book' price - now it $250
  • fixed fridge UI overlapping
  • removed random ability to do extra work on freelance
  • removed random ability to eat food twice
  • story level now shows correctly

dev_me has been just released!

Finally, it's happened and the game is available for purchasing ːsteamhappyː
We'll be glad for your reviews and feedback on Steam, good luck!

We're already working on new updates.

We're releasing today!

Everything is fine now and we're releasing dev_me on January 17 at 7 a.m. PST ːsteamhappyː

Update 0.1.4

Some balance changes:

  • reduced satiation per night subtraction
  • reduced rent
  • increased payment per freelance on early stages

Delayed release

We got a problem with Steam: for some reason we need one more Store Page review and we've just failed first, the problem was fixed, now we're waiting for approval.
Sorry for this delay, we'll release dev_me as soon as we can ːsteamhappyː

Release Date!

Guys, we have awesome new - we're releasing dev_me on January 15 at 7 a.m. PST!
Don't forget to add the game to your wishlists to not to miss the release ːsteamhappyː

Update 0.1.2


  • improved volume settings
  • fixed food eating

Update 0.1.1


  • added tutorial reset button (settings menu)
  • fixed dying while eating
  • fixed negative green UI bars
  • fixed adding multiple amounts to money
  • reading books does not overlap by UI elements

Update 0.1.0

We're very close to launch Early Access and here is our new update!


  • added tutorial
  • reworked satiety system: now you can die if satiety reaches -100
  • statuses (like "hunger") are now saves
  • minor fixes