It was a long hard day and I fixed dozens of bugs but everything is still ahead.
Main changes:
Fixed exiting flat boundaries
Fixed closing freelance windows
Fixed monitor animation
Fixed UI elements
Dozend of minor fixes
Closed Beta test just begin!
And soooo ːsteamhappyː
I sent the keys to random people who filled out the form on the site.
Important Beta Information:
1. Many game elements are available immediately, without the need for PC upgrades.
2. Many elements do not yet have their own sounds when clicking
3. The game can have a large number of bugs and imbalances, so I will be glad to hear your feedback ːsteamhappyː
Your information about bugs and wishes can be left through the in-game button or on the Steam Discussions.
Enjoy the game ːsteamhappyː
Registration for closed beta test
Great news for all players that would love to participate in Close Beta Test!
Now you can leave your email in the bottom of our site to have a chance to become a tester: https://www.dev-me.net/
Now we have products for every taste (even ramen)
You can follow our development here: https://twitter.com/IndoversStudio
Or here: https://www.reddit.com/r/dev_me/
The most important thing in game dev's life: FOOD
Sorry for bad quality - Steam does not allow to upload heavy files
Game topic creation
I'm glad to show you one of my favourite features in dev_me - topic creation system ːsteamhappyː
You'll have list of ideas and some of them can be mixed together into game topic. Levelling up you gamedesign skill will open new ideas for topics as well.
Closed Beta News
Today I randomly selected a few dozens players, who'll get free keys for Closed Beta later.
Approximately it will be started at the end of December.
After major bug fixes I'll open Beta for everyone ːsteamhappyː
Freelance system
Working on freelance system and pricing ːsteamhappyː
Closed Beta Test
Anyone wishing to get to the CBT of the game before its release to early access can fill out this form and wait for the distribution of keys December 1, 2018 ːsteamhappyː:heart_me: