In our latest update, we have added two illustrations of Harziel to the Digital Art Book.
Thank you for your continuous support and love!
Enjoy the game, Glasses Cat Games
v1.5.12 Bug Fixes
# Bug Fixes
- Fixed stuttering and incorrect playback issues of the opening videos on Steam Deck when playing games. - Fixed a rare issue where the game could encounter errors during startup.
v1.5.11 Bug Fixes
# Bug Fixes
- Fixed an issue where, after players switched weapons, there was a chance that the player character's action speed would incorrectly increase. - Corrected the problem where, picking up a weapon when running could result in abnormal character movement speed after changing weapons.
v1.5.10 Bug Fixes
# Bug Fixes
- Corrected the abnormal size display of aura effects for some elite monsters and fixed issues with other abnormal visual effects. - Fixed the problem where, in certain special cases like boss rooms, there is a chance that the teleportation interface might not display correctly.
Version 1.5.9 Bug Fix
# Bug Fix
- Fixed the issue where player attribute values were not displaying correctly on certain interfaces.
v1.5.8 Enhanced Gamepad Support
# Optimization
- Improved gamepad support and enhanced compatibility with various game controllers. This includes addressing previous issues with the functionality of PS4, PS5 controllers when connected via Bluetooth to a PC, as well as resolving issues with NS controllers not working correctly.
v1.5.7 - Optimization, Adjustments, and Fixes
# Optimization
- Implemented numerous under-the-hood optimizations to reduce various in-game stutters.
# Adjustments
- Modified the weapon pickup UI to improve the user experience, particularly when dealing with longer text in certain languages. - Increased the stun value for Kharoum Charesh in the DLC from 30 to 40. - Monsters like Alabaster, Terracotta Warriors, Marrow Worms, and Sandworm Nymphs are no longer affected by the Rampage Morph Potion. - Monster Blood Pills: When activated, cost HP directly without costing Spirit Armor (not considered as taking damage, which does not affect the acquisition of the Immaculate Integrity achievement or the condition for Lantern Keeper appearances).
# Bug Fixes
- Fixed a program script error that could occur after failing a battle in the Survival Challenge. - Addressed the issue where immediately playing the boss kill animation after obtaining Divine Revival could cause the game to freeze. - Corrected the inconsistency between the instruction for switching items in the control guide interface and the new control scheme. - Resolved the issue where Soul Jade didn't provide death protection against frost damage. - Fixed the problem where, if the little Five Oddities Worm summoned by player was still alive, the player character's revival could cause summoning an extra one of the little Five Oddities Worm. - Addressed the issue in Darkness Challenge 5 where, after losing a Pet relic, the Pet could be still erroneously spawned. - Corrected the problem in the hidden levels (Mount Skyedge and The Netherworld) where enemy bosses and Reincarnators did not properly acquire Darkness Challenge relics. - Fixed an issue where, during the battle with Miss Mu, if player character and enemy died simultaneously, Miss Mu could disappear. - Resolved several text-related issues.
Artbook Update
Dear players,
The long-awaited Artbook Update is finally here!
This update includes the following:
DLC Characters
This update introduces images of DLC version characters, showcasing their unique features and styles.
GIFs
We have prepared a series of exciting GIF animations for you, including cover-style animations of the main characters, as well as adorable Q-version animations.
More Other Content
We have also added Spring Festival images and other pictures of the main characters.
We sincerely appreciate your continuous support and enthusiasm for our game! Wishing you all a joyful gaming experience!
Best regards from the Glasses Cat Game Development Team~
v1.5.6 Some fixes and improvements
# Adjustments
- Ralciel and DLC Ralciel: Increased the effective time of Defensive Counter talent from 2 seconds to 10 seconds.
# Fixes
- DLC Ralciel: Fixed an issue in Darkness Challenge [5] where using the talent to summon Tendril Abomination and entering next level while it was present would cause an error. - Fixed some game script logic errors.
v1.5.5 Some fixes and improvements
# New Features
- A new item selection method: press a button to open the selection screen and quickly switch between active items, making it easier to manage a large inventory. - Added an option based on player feedback to mute Feline Spirit and Dog Spirit.
# Adjustments - Darkness Challenge
- Now new relics will be unlocked after completing Darkness Challenge [4] instead of Darkness Challenge [5]. - Adjust the title and description of Darkness Challenge [5]. - Darkness Challenge [3]: the number of random tokens decreased from 10 to 5. - Darkness Challenge [4]: the number of random tokens decreased from 10 to 7.
# Adjustments - DLC Characters
- DLC Jehoshaphat: Adjusted the hitbox of attack action; add block hitbox to charged attack 1 and can trigger Perfect Block. - DLC Kharoum Charesh: Charged attack coefficient increased from 1.3 to 1.5; Ancestor's Fist can be summoned repeatedly in the same room, but only two fists can be present at the same time; Ancestor's Fist attack interval shortened from 3 seconds to 2 seconds.
# Adjustments - Misc
- Increased the number of Disenchantment Bead to 7. - Adjusted the Oddities summoned by the Cranial Bugger to automatically restore their status after passing through a room. - Adjusted the player's casting action to release the skill immediately after dodging, and aim correctly at the target position. - Adjusted the effect of [Trial Token - Journeyman Assassin] to avoid the appearance of assassins being too frequent.
# Fixes
- Fixed the calculation of the number of Soul Crystals displayed on the game clear screen. - Fixed name errors in the Staff Roll Screen. - Fixed the issue with [Divine Fury - Golden] not immune to Frost. - Fixed the issue with some corresponding effects not being correctly removed after losing a relic upon clearing Darkness Challenge [5]. - Fixed some script errors.