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Genre: Role-playing (RPG), Adventure, Indie

Dex

Hotfix Update v1.0.0.3

Hi everyone!

We are here with another update in our "first week on Steam series". This one addresses the most troublesome issues you reported, mainly the bugs connected with items/inventory/trade as well several other major issues.

- Fixed: Item dragging bug in inventory (items may have overlapped)
- Fixed: Credit are now updated instantly after buying an item through double-click
- Fixed: Disabled buying items without sufficient credit
- Fixed: Occasional loss of items and skills after respawn
- Fixed: Holm now properly gives a key to the Sewers Gate in Fixers Hope upon taking the Toxicity quest
- Fixed: Freezing in doors (when exiting an interior)
- Fixed: Minor visual glitches (certain animation frames for Dex are now more polished and look better)
- Fixed: Three pedestrians were missing crouch animation [crouch to evade when shooting on the streets]
- Fixed: Save loaded ammo of each weapon
- Fixed: Saves now remember last selected weapon
- Fixed: Items disapearing from quick item slots
- Fixed: It was possible to shoot with a weapon once it was assigned, although you sold it in the meantime
- Fixed: Highlight only one item at a time (Mouse has priority over keyboard/proximity triggers)
- Fixed: Deselect weapon when removed from quickbar
- Fixed: Armed C4 explodes even when leaving the location during countdown
- Fixed: Toxic sewers machine persistence works properly (after leaving and re-entering the location)
- Fixed: Sound Visualisation limited to Dex
- Fixed: Minor Visual Glitches on Loading Screen (clear status log when entering loading screen
- Fixed: Asking about Unknown Chemicals (Holm) is now possible even after quiting the initial dialogue
- Fixed: Scrollbars for implants (TAB menu + Black Clinic) can now be controlled properly using mouse wheel
- Fixed: Minor visual issues with guns (gun appeared a few pixels above the head, so it seemed there is a blank space)
- Fixed: Climbing up ladders (several minor issues and visual glitches)
- Added: Toxic sewers machine shows status on monitor
- Added: Autosaving icon appears when saving is in progress
- Added: Weapon GUI showing Ammo / Mags remaining (under HealthBar, you need to have a gun assigned)
- Added: Tooltips for Sound & FOV visualization buttons

Cheers!
Your Dex Developers

Hotfix Update v1.0.0.2

Hi all!

We have uploaded another update with fixes and issues discussed in the forums:
- Fixed: Toxicity Quest (Unable to complete Toxicity quest for Holm even after acquiring the experimental substances)
- Fixed: Nichie's Parcel Quest (Unable to give parcel to Nichie under certain circumstances)
- Fixed: Energy Drinks Price (Energy Drinks through dialogue in Chinese Restaurant should be for twenty credits according to the dialogue, but in reality they did cost fifty.)
- Fixed: Broken Ladder (Broken ladder in Charlene's flat)
- Fixed: Minor Glitches (Visual glitches with some of the balustrades)
- Fixed: Hole in Taijo Gangbase (Hole in Taijo Gangbase should not need to be jumped over)
- Fixed: Locker persistence (Able to go in and out and unlock and loot the lockers multiple times)
- Fixed: Reloading (Pressing R while already reloading consumed additional mags)
- Fixed: Camera Shake / Helpscreen (Disable camera shake in help screen)
- Fixed: Increased MaxHP Now Saves Properly (MaxHP raised through Endurance/Implants doesn't autosave)
- Fixed: Generator Manual (The manual for "Generator Puzzle" / Toxicity Quest / did not match the real sequence of steps that needed to be taken in order to launch the generator.)
- Added: HealthBar Tooltip (current / max HP)
- Added: "Press R to Reload" hint; when holding a gun without ammo [yet with spare mags in your inventory]
- Added: "Out of ammo" hint; when holding a gun without ammo [and there are no more appropriate ammo mags in your inventory]
- Added: Door (Additional door added to Chemical Factory [makes reaching Exp. Substances without solving the generator puzzle more difficult])

Thanks for all the bugreports and feedback!
Your Dex Devs