Dice of Olympus cover
Dice of Olympus screenshot
Steam
Genre: Strategy, Indie

Dice of Olympus

[Weekly Update - 1] Focus on temple improvements

Hi, we made a lot of bug fix thanks to your feedbacks, that is helping us to improve the quality of the game!

Features



  • Added 2 arrows in the Temple carousel to make navigation easier (keyboard arrows still work). @CommunityFeedback

  • Temple should take less ressources at launch (still need some improvement to support low end pc). @CommunityFeedback
  • Rework quit temple button, to reload previous scene.
  • Rework keywords displaying to improve lisibility.

  • Masking spell grid when overing a spell to improve lisibility.
  • Remove pseudo displaying when editing deck to increase lisibility.
  • Rework spell grid border to increase lisibility.



Bug fixes



  • Remove spell that shouldn't be available for the player. @CommunityFeedback
  • All spells now have a name, a description and a specific icon. @CommunityFeedback
  • You will no longer find favor spells and crystal spells in the Temple. @CommunityFeedback
  • You should no longer be able to duplicate spells switching decks .@CommunityFeedback
  • The font of your coin numbers should no longer go out of the round when you reach 100 and more coins. @CommunityFeedback
  • Fix a bug where returning to main menu was duplicating current selection. @CommunityFeedback
  • Fix a bug where you could no longer edit your deck after loading the temple a second time.
  • The second effect of Apollo's feast now applies correctly.
  • Poseidon's wave now works correctly.
  • The "Courage" spell now adds 1 point of armor.
  • You can now fly over your opponent favor without worry.
  • Ares has the right 3D model in the endgame cut scene.



Localization



  • Temple - Added French translation for "Create a new deck".
  • Combat - Better localization in the confirmation box at the end of a turn.
  • Spells - Added keyword colorizations and rework localization of some spells.

If you have not already join the Discord, you can join it here.


[Minor Update] Improving menu navigation and adding patch note inside the game

Feature



  • Improving main menu navigation, first element selected and selection on mouse over, up and down key should work nicely now.
  • Add synchronization on the in game patch notes, so you can access patch notes without leaving the game.
  • Improving game packaging configuration, so steam can make smarter content comparaison when patching the game.

[Minor Update] - Rework quality settings & Improve building times

Bug



  • Fix a bug where the player can't remove a spell from a dice.
  • Fix divers shaders bug.
  • Fix a bug where starting a game with a server already running was causing client to freeze.


Features



  • New water in Island map.
  • Add more details in loading bar.
  • Game should start quickly now.
  • Add indicator for auto saving.
  • Auto saving previous quest location.
  • Auto saving match stats into local save file (opponent, win or lose, timer).
  • Rework quality settings completly, player has now 3 quality settings available (Ultra, Balenced, Performance).
  • Compiling the game into shippable game now take way less time (from ~= 1h-45mn to ~= 15mn-7mn), this doesn't affect you directly but will be a huge + for us.


What's next



  • We want to focus on the stability and ergonomics of the game.
  • We will also start to work on the tutoriel.


Feedbacks are more than wellcome ːsteamhappyː, especially if you find some anoying bugs. Or if you feel that an user interface is to messy or isn't clear.
You can use the in game button to send us feedbacks, this will automatically send a discord message into the right channel.

[Minor Update] Adding Splash Screen and some details in loading bar

Bug fixes



  • Screen was black when loading game packages at startup, their is now a splashscreen during the loading. Also audio loading has been added to the loading bar.

[Minor Update] Add feedback for Discord

Bug fixes et features



  • Add feedback button for discord, so you can easily send us feedbacks and bug reports.
  • Add keyword popup in temple.
  • Fix a bug where the main menu interface was hidding after modifying quality in settings.

Balancing



  • Player has now 2 roll instead of 99.
  • Remove favor spells from the temple.
  • The Cyclop heath is now 20 instead of 40.