Dear players, to provide you with a more stable gaming experience, we will be implementing a bug fix patch on Feb. 18 (Tues).
This patch is the first in a series of planned improvements based on the valuable feedback we have received from our community. We are committed to continuously enhancing translation quality and will be making gradual improvements to ensure a better experience for all players.
As the first step, we will be applying the following updates: We hope this update, shaped by your feedback, enhances your gameplay experience. Your suggestions and reports are always greatly appreciated, and we will continue to listen and implement improvements accordingly.
■ Patch Date:
- Feb. 18, 05:00 UTC
■ Patch Details:
1. Resolved an issue where the mine entrance and airship location were not displayed on the map when players traveled to the mines or Island Reef. - When descending underground in the mines, the elevator location will now be correctly shown on the Mini-Map. (Applicable to Deep Mine, Undergrove, and Hot Hot Hot.)
2. Based on reports from the community, we have identified and improved the quality of multilingual translations in the game. - Russian: Improved translations for Fletch's greetings, the Rumble On option, and animal-related terms in the journal. - Spanish: Improved the grammatical accuracy of Fletch's dialogue regarding the Visitor Site Deed. - French & German: Fixed an issue where certain grammatical texts were incorrectly displayed. - French: Fixed item names for Alpha Bat, Boogie Board, and Bar. - German: Fixed terms for Tele Pad. - Portuguese: Fixed incorrect item names.
Thank you.
Regarding Mod-Related Issues After Language Support Update
Hello, everyone! It came to our attention that some players experienced incorrect game language settings or other malfunctioning features after the update for 14 languages support.
It has been identified that these issues are highly likely to be caused by applying mods. To resolve issues caused by applied mods, please delete any installed mod files and restart the game.
If you are facing difficulties in removing specific mod files, it is recommended to delete the 'BepInEx' folder, which is the common installation path for mods.
Common Mod Installation Path:
Local Folder for Game Installations → Steam\steamapps\common\Dinkum\BepInEx
After deleting the 'BepInEx' folder, please restart Dinkum and check if the issue is resolved. If the problem persists or you encounter any other issues, please do not hesitate to contact us anytime. Thank you.
※ Note: External mods are not officially compatible with Dinkum. Please kindly be aware that deleting the 'BepInEx' folder may remove all installed mod functionalities.
Regarding Incorrect Item Placement Issue for a Fish Pond
Hello, everyone! We will be implementing a fix for this issue where an incorrect item is placed when setting up a Fish Pond, as it may further affect saved files.
UTC: February 13, 11:40
PST: February 13, 03:40
Fixed an issue where the correct item is not placed when setting up a Fish Pond.
Fixed an issue where a Fish Pond was not retrieved when picking up an incorrectly placed item.
Thank you!
Regarding KRAFTON Publishing and How We Handle Personal Data
Dear Players,
First and foremost, we would like to express our sincere gratitude to all our players who have been playing Dinkum and who have shown the game their support. We have some important news regarding Dinkum to share with you.
As of February 12, 2025, KRAFTON has assumed publishing responsibilities for Dinkum, alongside the new update to support 14 languages in total.
Moving forward, James will focus on game development to provide you with even more exciting updates to Dinkum, while KRAFTON will leverage its global service operations expertise to ensure the highest quality service for all of you.
Please be assured that all your game data (items, account/character info, etc.) will remain unchanged and accessible as before. Additionally, we would like to address the concerns many of you have raised regarding the transfer of personal information, by providing the details below:
1. KRAFTON will continue to operate the existing service infrastructure established on Steam Cloud to ensure smooth service operations.
The handling of your personal data will remain in the same environment as before.
Depending on your location, your personal data will be transmitted via network to either the United States or South Korea.
However, access to your personal data will be strictly limited, and protective measures such as encryption will be applied.
2. KRAFTON does not share or trade your personal data to any specific country or company.
In particular, your personal data will not be shared with third parties for the purpose of cross-context behavioral advertising.
3. KRAFTON processes the following personal information to provide Dinkum and related services: (Note: These are not new items collected by KRAFTON but are the same as those collected when Mr. James Bendon operated the service, including data or statistics provided via Steam.)
Identifiers such as SteamID64, nickname, IP address, email address, language, nationality, etc.
Network or device information, OS version, etc.
Game data and system activity details displayed in crash reports (game settings, date and time, etc.)
Game purchase information
4. KRAFTON has also assumed the managing role for the Discord community and the YouTube channel.
However, KRAFTON will only refer to channel settings and will not access or retain your contact information.
For more detailed information, please refer to the Privacy Policy for Dinkum. - Link: https://dinkum.krafton.com/policy/privacy_policy
We sincerely hope for your continued love and support for Dinkum, and we will always strive to provide the highest standard of service.
Thank you.
Notice: Issues Following Language Support Update
Hello, everyone!
We've resolved an issue in multiplayer where guests were unable to perform certain actions, such as using an axe. We apologize for the inconvenience and will continue to monitor and optimize the gameplay experience for smoother performance.
To apply the update, you will need to restart Dinkum. Steam should update the game automatically, but if no update appears, you can manually check by right-clicking on Dinkum in your Steam library, selecting Installed Files, and clicking Verify Integrity of Game Files.
We appreciate your patience and feedback as we work to improve the game. Thank you for your support!
- Feb 12, 04:20 UTC - Feb 11, 20:20 PST
We are aware of the multiplayer issues and are actively investigating them. We will provide an update as soon as we have more details.
Thank you.
Get Dinkum at a Special Price!
G'day, everyone!
Celebrate 14 Languages with 20% Off!
- UTC: Feb 12, 2:00 AM – Feb 19, 2:00 AM ︎- PST: Feb 11, 6:00 PM – Feb 18, 6:00 PM
Thanks for your continued support and interest. We'll strive to deliver the best experience possible. Thank you!
14 Languages Support Update Notice
G'day, everyone! That's right—just as it says in the title!
We're excited to announce the long-awaited language expansion update! Based on your valuable feedback, we're rolling out our first update after collaborating with KRAFTON. On February, we'll be expanding our supported languages to make Dinkum even more accessible.
- Feb 12, 02:00 UTC - Feb 11, 18:00 PST
To reach out to even more players, both in-game content and Steam information will be offered in 14 languages.
Thanks for your continued support and interest. We'll strive to deliver the best experience possible.
Thank you!
Notice on Personal Information Transfer
KRAFTON, Inc. will be assuming responsibility for the provision of the Dinkum service. Accordingly, your personal information will be transferred to KRAFTON, Inc. (Contact: Yeoksam Center Field 231, Teheran-ro, Gangnam-gu, Seoul, Republic of Korea, privacy@krafton.com) for providing games and related services. If you prefer not to have your personal information transferred as part of this process, please contact us at privacy@krafton.com, and we will take all reasonable steps to minimize any inconvenience.
KRAFTON can only access official account information provided through the platform, and no additional personal data transfer will be transferred. With the change in publisher from James Bendon to KRAFTON on Steam, some Steam account information (nickname, Steam ID, etc.) will now be accessed by KRAFTON. However, this is strictly limited to the official information provided by the Steam platform.
Go-Go Town comes to Dinkum
G’day everyone!
Dinkum and Go-Go Town are having a crossover! Two great Aussie games smashed together!
Right now in Dinkum, you may run into a strange character wandering around your island out in the bush. This strange new character appears to be somewhat lost, but if you chat with them they’ll be happy to craft some Go-Go Town items for you to place around your island.
This new character will only start visiting your island if you have John’s shop built. And they'll only turn up if no one is currently in your Visitor's Site. If that’s all set, you should start searching for this mysterious visitor after 10am.
But that’s not all! In Go-Go Town, you’ll also find some strange (strangely familiar?) characters visiting your town. If you see any of them, please be sure to say hi for me! Maybe you can try and find them all while you're cruising around on your very speedy Vombat mount?
Oh, and you can now get both Dinkum and Go-Go Town in a steam bundle together. So if you know someone who would love both games, you can grab them both with a 5% discount!
New:
A new NPC can visit your island and can craft new items!
Added new decorations
Added a new “fruit” to cook, eat and plant
Added a new vehicle
Bug Fixes:
Made a change to fog of war to improve performance when in the Hot Hot Hot
Fixed a bug that allowed players to become buildings using the Impostor Ball
Fixed a bug that prevented the weather being clear on special event days
Island Reef Critters now appear in the ocean tank when displayed in the museum
Fixed a bug that caused players to transform incorrectly when using Impostor Ball on a ladder
Fixed a bug that occasionally caused clothing to not reappear correctly after a transformation
Fixed a bug that limited the range of music from Boom Boxes
John’s anniversary event will return to occurring on the first week of every new year
Corner ramps can now be used on the advanced table saw
Dev Inventory no longer requires holding C
Flaming Winter Update
Hey everyone! Dinkum's latest update “Flaming Winter” is live and ready to play!
If you want to go in totally blind, you can stop reading here and start playing. But for those who want a bit more detail, please keep reading.
When you start playing, you might notice that winter in Dinkum feels a lot cooler.
Snowfall can now occur in winter! Sometimes during winter, it will snow on your island instead of rain. If you get super lucky and it snows in the morning, your island will experience a snow day. On these days, snow will cover the landscape of your island, you’ll hear the snow crunching under your feet and you might even find some other unique occurrences around your island. So be sure to go exploring on a snow day.
Snow days will be somewhat rare, but they will occur more often if you have a way to to control the rain on your island…
Now, there’s a sneak peek at the “winter” part of the update. What about the “flaming” part I hear you ask?
Well, I’d like to introduce a new level of the mines, a level even deeper than the Undergrove…
Welcome to the Hot Hot Hot.
This 3rd level of the mines is the most dangerous level yet. So dangerous in fact, that the peaceful wish doesn’t seem to affect its denizens.
This mine level is intended to be visited by late game players. You’ll want good gear, good food and maybe some good friends to help you explore the lava filled depths. There are large dungeon-like structures to loot for new treasure, and rare Berkonium nodes to find and return to the new Gem Crusher near the mine's entrance.
Well, I think that covers both the Flaming and the Winter parts of this update. I'll leave it up to you to discover all the other new things you can find in this update. But, if you're the type of person who needs an even more detailed breakdown, the patch notes are down below.
I hope you enjoy all the new content,
James
Patch Notes:
New
Added a new level to the mines to loot and explore
Added several new treasures found in the new level
Snowfall can now appear in winter!
If it snows in the morning on some days in winter, your island will experience a snow day
There are new activities to discover during a snow day, so go exploring!
Added a new animal that can only be found during the winter months
Added two new enemies found in the new mine level - These aren’t animals, so the Peaceful Wish won't affect them.
Added a sit emote to sit anywhere.
Clover now sells Mannequins in her shop. Use them to store and show off your clothing
There is are two new items available to buy at the museum that help display your prized possessions
Added Recipes for tool racks. These can store your tools and show off the first 3 put in them.
Ted can craft a new weapon
Jimmy now sells a new very silly item to help trick your friends
Added a way to create cosmetic “Lava Beds” which work similarly to water beds
Added a new fish
Added 2 new bugs
Added 3 new Critters
Certain bugs now spawn on the side of trees
Added 3 wide gates
Added two new types of bridges
Added a way for player’s to increase their inventory
Corner ramps can be put in the table saw to create an inverse corner ramp
Added dozens of new costumes and cosmetics for your character
Added some new easter eggs
Added new furniture
Changes
Players can now be stunned causing their controls to be flipped
Increased the Har-Vac battery life by 3
Halved the amount of time Key-Cycler takes to process
The person statue can now be dressed, just like a mannequin
The peaceful wish no longer affects Grubs and Pincher Plants in the Undergrove
Catching a fish from a pond no longer counts towards your pedia total
Improved and changed the visuals of some cosmetic items
Made a change to critter bubbles appearance
Item signs now use “interact” button to set their image
Pocket Watches no longer work in the mines or on the Island Reef
Dev command menu now requires players to hold the C key
Bug Fixes
Fixed a bug that prevented writing on signs while inside a house
Fixed a bug that caused raffle wheel to not work while inside a house
Fixed a bug that caused auto stackers to place items in fish ponds, preventing them from being picked up
Fixed a bug that caused the chat text caret to behave incorrectly when sending longer messages
Fixed a bug that showed Miner’s Helmet remaining fuel incorrectly in head slot
Fixed a bug that would sometimes prevent vehicles from jumping
Fixed a bug that would cause some weather effects to show when underground
Fixed a bug that would sometime cause NPCs to walk into unescapable tiles on the map
Various other bug fixes
Fixed a bug that would not store the stacked amount of clothing on a player when they saved and returned to the game. Including the miner’s helmet remaining fuel.
Fixed a bug that caused carriables inside houses to appear at ground level outside when terraforming
Fixed a bug that prevented item signs from working correctly when inside a house
Sign’s content inside of a house now moves correctly when a house is moved
Signs with writing now sync correctly when visiting players enter a house for the first time
Fixed a bug that would cause players to lose the flooring or wallpaper on the house walls/floor if they changed it while having a full inventory
Fixed a bug that caused special flooring and wallpaper to appear in Melvin’s shop