Dinkum cover
Dinkum screenshot
Genre: Role-playing (RPG), Simulator, Indie

Dinkum

Night Market Update is Here!

[p]G’day mate![/p][p][/p][p]The long-awaited Night Market update is finally here! This is your golden chance to collect a variety of cosmetic items! From now on, the Night Merchant will visit you late at night on the 19th of every month. We’ve also made improvements including new Steam Achievements and various quality-of-life upgrades, so make sure to check out the new and improved Dinkum![/p][p]Curious about what’s in the patch? Take a sneak peek at the Night Merchant Update Patch Notes![/p][p][img src="https://clan.akamai.steamstatic.com/images/35352186/b9cbd7dac68a41eee708df8407d6dc5c6e26c5e3.jpg"][TAG-20][/p][p][/p][p][/p][p]If you’d like to share your Dinkum adventures with other players, drop by the Steam Community or our official Discord. And if you’re enjoying the game, don’t forget to leave us a review on Steam![/p][p][/p][p]See you in the game~ Hooroo![/p]

Night market update patchnote preview

[p][img src="https://clan.akamai.steamstatic.com/images/35352186/f6666f3657baabc3a38b0ccf95fcf7ff29b4bbd2.jpg"][/p][p]G’day! mate![/p][p] [/p][p]We're bringing you a sneak peek at the upcoming update! Scheduled for June 26, this update brings a brand-new event, new content, Steam achievements, QoL improvements, and bug fixes — making your Dinkum life more enjoyable than ever.[/p][p]After the preview of our official launch patch notes, we received many questions from you. From now on, we’ll continue to share patch notes 2–3 days before updates go live, so you can focus on gameplay on the day of![/p][p]Alright, let’s dive into the update details![/p][p] [/p]

Update Schedule

  • [p]June 26, 02:00 (UTC) / June 25, 19:00 (PDT)[/p]
  • [p]No downtime required.[/p]
  • [p]If you're already in-game, you can keep playing, but we recommend restarting after installing the update to access the new content.[/p]
[p][/p][p] [/p]

New Features

[p][/p]

Night Market Event

[p][img src="https://clan.akamai.steamstatic.com/images/35352186/e8ad88fb6f051f99bab8ce4455bcdc75afc0a612.jpg"][/p][p]On the 19th of every month, a colorful tent will appear at the visitor spot. But it only opens its flaps after midnight, once your tiring day is over and the spooky late night sets in. Inside, you'll meet the Night Merchant, who claims to have come from the 'Depths'. (Once you've encountered them for the first time, their visit date will be marked on the calendar on the board.)[/p][p]Inside the tent, you can buy items displayed by the Night Merchant or craft decorative accessories at the Jewellery Table. The highlight of this event is the 'Mystery bag' — filled with various event items, available for purchase with Dinks. You can also buy the 'Blistering bottle', which summons a heatwave the next day, and the 'Glowing box', which plays different visuals depending on the time.[/p][p]Opening a mystery bag will grant you 3 random items from the list below.[/p]
  • [p]Bone Mask[/p]
  • [p]Bone Shirt[/p]
  • [p]Bone Pants[/p]
  • [p]Bone Shoes[/p]
  • [p]Paper Hat[/p]
  • [p]Glowing Mushroom Pot[/p]
  • [p]Giant Bat Wings[/p]
  • [p]Giant Feather Wings[/p]
  • [p]Glowing Glider (Super Rare!)[/p]
  • [p]Floor Candelabra[/p]
  • [p]Die[/p]
  • [p]Hand Bell[/p]
  • [p]Glowing Path[/p]
  • [p]Glowing PickAxe[/p]
  • [p]Wind Chime[/p]
  • [p]Glowing Dress[/p]
  • [p]Glowing Coat[/p]
  • [p]Glowing Sun Glasses[/p]
  • [p]Jackaroo Wand (When using the wand, a whirlwind will form on the ground. Try jumping higher!)[/p]
[p] [/p][p]There are glowing coats and dresses that shift colors, luminous tiles you can see even at midnight, and other unique items. Make your island stand out and enjoy![/p][p] [/p][p][/p]

Steam Achievements

[p][img src="https://clan.akamai.steamstatic.com/images/35352186/9be0df075c331a1e0a5c61f17cc92bc3a62799a5.jpg"][/p][p]Steam achievements are finally here — a long-awaited feature! There are 25 quirky and creative achievements you can earn while playing. Among them are 8 entries selected from the recent community achievement contest. Time to show off your Dinkum prowess![/p][p](Some achievements are not applied retroactively — you’ll need to meet the conditions again even if they were already fulfilled.)[/p][p] [/p][p][/p]

New Items

[p][img src="https://clan.akamai.steamstatic.com/images/35352186/3a9c3838bc44a4571bebd31623d67093eda9e253.jpg"][/p]
  • [p]Added 3 new furniture / decoration items.[/p]
    • [p]Now you can place the wooden swing even in normal mode. Recipes are available through villager requests, Franklin’s shop, or blueprints.[/p]
  • [p]Added 14 new clothing / cosmetic items.[/p]
    • [p]You can obtain it through the recycling bin, the clothing store, or as gifts from villagers.[/p]
  • [p]Added 11 new accessories which can be crafted at the Jewellery table in the Night Merchant’s shop.[/p]
[p] [/p]

Changes

[p][img src="https://clan.akamai.steamstatic.com/images/35352186/9cde2a3469981efc6561310d512478de5b3125fe.jpg"][TAG-190][/p][p][/p]
  • [p]Crafting stackable items now allows bulk crafting. Looks like we can go to bed a bit earlier. Hehe...[/p]
  • [p]In winter, if a Wary Mu nest was destroyed, it may now respawn on each Saturday after sleeping.[/p]
  • [p]Improved camera smoothness for character and vehicles[/p]
  • [p]Improved camera when aiming[/p]
  • [p]Improved aiming controls for controllers[/p]
  • [p]Improved performance[/p]
  • [p]Bone Bow now fires further and charges faster[/p]
  • [p]Added Steam keyboard support when playing on Steamdeck or Big Picture Mode with a controller [/p]
  • [p]Improved legibility for UI text[/p]
  • [p]Improved UI elements for smaller screens[/p]
[p] [/p]

Bug Fixes

  • [p]Fixed a bug that caused “Must be Empty” message to appear when picking up empty seats and beds[/p]
  • [p]Fixed a bug that prevented the player from taking multiple photos once time had hit late[/p]
  • [p]Fixed a bug that allowed pergolas to intersect with each other, causing item loss when picked up[/p]
  • [p]Fixed a bug that prevented festoons from connecting to fences correctly[/p]
  • [p]Fixed a bug that prevented crops from being watered when it rained while in the mines or off the island[/p]
  • [p]Fixed a bug that caused projectile weapons to fire backwards when exiting aiming[/p]
  • [p]Fixed a bug that blocked certain positions in houses and guests houses from placing items on them, especially after upgrading the building[/p]
  • [p]Fixed a bug that caused item placement on certain tiles to appear on a different tile[/p]
  • [p]Fixed a bug that occasionally prevented the player from entering a certain shop located on a boat[/p]
  • [p]Fixed a bug that caused NPCs to speak over each other dialogue bubbles[/p]
  • [p]Made a change to prevent player’s dresses and skirts getting stuck in their waist[/p]
  • [p]Fixed a bug that caused a weapon to drop with 1 durability remaining[/p]
  • [p]Fixed a bug that caused furniture to “bounce” the first time when entering a house or guest house[/p]
  • [p]Fixed a bug that caused the price in the catalogue to be shown incorrectly by 1 dink[/p]
  • [p]Projectiles fired by players no longer do damage to other players and farm animals[/p]
[p] [/p][p]If you have feedback or thoughts on this patch note or Dinkum in general, feel free to drop a comment on our Steam page or join the official Discord and share your voice![/p][p] [/p][p]See you in the game~ Hooroo![/p]

Steam Achievement System and Upcoming Updates

[p]G’day! everyone![/p][p] [/p][p]Have you been enjoying the recent full release update?
Today, we’d like to briefly update you on something many of you have been curious about — the Steam Achievement system and our upcoming update. The achievement system is a feature many players have been waiting a long time for, and we’re happy to say that it will be officially introduced in the next update alongside other new content.[/p][p][/p][p]However, due to a testing environment issue, the list of achievements will appear early in your Steam library. While you’ll be able to see the list, you won’t be able to make progress or unlock them until the update is live. To avoid any confusion, we wanted to let you know in advance.
More detailed information will be shared soon in the official patch notes.[/p][p](Please note that since these achievements are currently visible for testing purposes, the final version may differ slightly upon release.)[/p][p]In addition to the achievement system, we’re also preparing a night market event featuring nighttime vendors, along with quality-of-life improvements and bug fixes — all things we hope you’ll enjoy![/p][p][/p][p]Thank you as always for your love and support for Dinkum.
We’ll see you again soon in the patch notes![/p][p]See you in the game~ Hooroo~![/p]

Dinkum's First Discount Promotion Since Official Launch

[p]G’day! everyone![/p][p][/p][p]Since Dinkum’s official release on Steam on April 23, 2025, we’re excited to announce our very first discount promotion!
If you haven’t had the chance to try Dinkum yet, this is the perfect opportunity to jump in.
And don’t forget to share the news with your friends who might want to join you on your adventure![/p][p][/p]

  • [p]Discount Period: June 12, 2025, 17:00 – June 26, 2025, 16:59 (UTC)[/p]
  • [p]Discount Rate: 20%[/p]
[p]※ Please make sure that the 20% discount is correctly displayed before making your purchase.[/p][p][/p][p]There’s no better time to start your Dinkum journey!
Build your very own town under the warm Outback sun.[/p][p][/p][p]See you in the game~ Hooroo~![/p]

Hot Fix Announcement - April 30

G’day! everyone!


We’ve released a hotfix to address several issues, including a bug that caused infinite loading when saving the game after playing from an older save file.

We’re continuing to work on resolving any additional bugs and known issues that have been reported, and we’ll share further updates through announcements as they become available.

Please see below for the full details of this hotfix.



Hotfix Schedule:

  • April 30, 2025 – 06:00 (UTC)
  • No downtime required.
  • If you are currently playing the game, you may continue without interruption. However, to experience the updated gameplay with the applied fixes, we recommend exiting the game and installing the latest update before launching it again.



Bug Fixes:

  • Fixed a bug that would stop the game saving when loading an older save file.
  • Fixed an issue that caused the terrarium to never exceed one cocoon when filled with low value bugs.
  • Fixed an issue that occurred in Irwin’s shop when buying a Chook would cause the animal feeder to sell instead.
  • Fixed a bug that caused the player to remain wet forever after walking through an animal shower.
  • Fixed a bug that changed the new villager Mason’s hair colour when they were wearing a hat.
  • Fixed a bug that caused items to float when placed on top of the Wide Bookshelf.
  • Fixed a bug that caused birds to appear “stuck” under water.
  • Fixed a bug that let players put honey in the cocoon nest in the Bug Terrarium.
  • Fixed a bug that caused the glider in the museum to show the incorrect price.



Changes:

  • Farm Animal sickness will now always last 2 days. If the animal has been sick for more than two days and the animal is not dirty on a new day, the sickness will be cured.
  • Bin Chooks(New birds) now drop a random relic on death




If you want to chat about the game, come hang out on our Discord full of Dinkum discussions~

See you in the game~ Hooroo~!

Official Launch Update Hot Fix

G’day! Hello, everyone!

We would like to share the details of the hotfix released on April 23, which addresses issues related to the official launch update.

While many players showed great excitement and support following the official launch update, we sincerely apologize to those who experienced difficulties due to various bugs and errors in the game.

Based on community feedback and internal review conducted after the update, we have prioritized and addressed several key issues in this hotfix. We will continue to listen to your feedback and strive to provide a better gameplay experience.

Please see below for detailed information regarding the hotfix:


Hotfix Schedule:


  • April 24, 2025 – 10:30 (UTC)
  • No downtime required.
  • If you are currently playing the game, you may continue without interruption. However, to experience the updated gameplay with the applied fixes, we recommend exiting the game and installing the latest update before launching it again.


Bug Fixes:


  • Fixed a bug that made cocoons disappear when it was added to the inventory
  • Fixed a bug that did not give default permissions for Farm animals when a new player connects.
    • Host players will need to give these permissions to anyone that has played before this fix by clicking the cog next to the player’s name on the options tab of the journal.
  • Fixed an issue that caused adult Vombats to freeze in place, and cause them to appear in different locations in multiplayer
  • Fixed an issue that caused White Boomers to appear in Capture Requests on the Bulletin Board
  • Fixed a bug that allowed Deeds to be deleted in creative mode
  • Fixed a bug that occasionally caused birds to disappear mid flight when being chased
  • Fixed a bug that prevented the Pontoon item recipe from being in the recipe unlocks pool
  • Fixed a bug that caused farm animal to appear dirty even after cleaning them
  • Fixed a bug that prevented Villagers from following the player into the mine elevator after a Town Bell has been built on the island


Changes:


  • When fed honey, Bug Terrariums will produce at least one silk a day, regardless of the type of bugs inside. Butterflies, Moths and Spiders still have a higher chance of creating cocoons
  • Changed 2 alternate recipes for the Bug Terrarium to be consistent with the main one.
    • (The alternate recipes required 3 Bee Houses, but now only require 1)
  • The Animal Shower will now turn on if an animal walks through it, regardless if they are dirty or not.
  • The Animal Shower will turn on if a player walks through it.
  • Improved the reliability of Scarecrows scaring birds away
  • Rayne now sells Scarecrows, both in the visitor tent and her store
  • Villagers will get scared and not want to leave the elevator when it stops in the Hot Hot Hot


See you in the game~ Hooroo~!

Dinkum Demo Version Release Announcement

*2025.04.23 Update – Multiplayer section edited


G'day, everyone!

To celebrate the official launch of Dinkum on April 23rd, we're also releasing a demo version! We're excited to release this demo so that even more future adventurers can discover what makes Dinkum so special. The demo offers a taste of the full Dinkum experience. If you have friends who are still on the fence about Dinkum, now's a great time to introduce them and get them in the game!

Scroll down for more details about the demo!


Dinkum Demo FAQ


Q: Is the content different between the demo and the full game?
  • A: The core gameplay is the same, but the demo includes the following limitations:
  • You can only play up to one in-game month. After that, you won't be able to load that save file again.
  • Only one save slot is available for the demo.
    Creative Mode and developer commands are disabled in the demo.
Q: Can I play multiplayer in the demo?
  • A: Multiplayer is not available in the demo version.
Q: Can I keep playing the demo after one in-game month?
  • A: You'll need to delete your current save and start over. Purchasing the full game removes this restriction.
Q: If I buy the full game, can I continue from my demo save?
  • A: Yes! You can continue your progress by loading your demo save file in the full game. Just make sure to install the full game after purchase.
However, in the following cases, your saved data may not be retained.
  • If Steam Cloud is not enabled, or if your save file is stored only on your PC (local device) and you uninstall Dinkum from your Steam library, the save file will be deleted.
  • If there is no save file left on Steam Cloud or your PC (local device), you will not be able to continue your previous progress even after repurchasing Dinkum.
  • You can check whether Steam Cloud is enabled by following the path below:
    • Steam Library → Dinkum → Manage → Properties → General tab



If you want to chat about the game, come hang out on our Discord full of Dinkum discussions~


See you all in the game~! Hooroo!

Official Launch Update is Here!

G’day! Hello, everyone!

The official launch update for Dinkum has been applied! With Creative Mode, multiplayer improvements, and two-seater mounts, are you ready to dive into an even more exciting and feature-packed world of Dinkum? Let’s go~!



If you’re curious about the update details, check out the Official Launch Update Patch Notes Preview.

See you in the game~ Hooroo~!

Creative Mode & Steam Achievements – Things to Know

G’day, everyone!

The official launch update is just around the corner! Not long ago, we introduced a preview of some of the upcoming changes included in the launch update. Among all the update contents, the one that garnered the most attention and inquiries from players has undoubtedly been Creative Mode.

Creative Mode is a system designed to help you decorate your island in a more creative and free-spirited way, saving time and effort, and sometimes simply satisfying your curiosity. However, because enabling Creative Mode would make it too easy to complete standard Steam achievements, we’ve implemented a system where any save file with Creative Mode enabled will not be eligible to earn Steam achievements.

To help prevent players from enabling Creative Mode without knowing about this limitation and then losing access to Steam achievements on their valuable save files, we’ve added a warning message that will pop up in-game when you select a mode (as shown in the screenshot below). Still, just in case someone misses the message, we’re also making this announcement to raise awareness—so please be extra cautious!




The Steam achievement system for Dinkum is currently in development. While we can’t give you an exact date yet, we’re working hard to make it available to everyone as soon as possible. For now, there are no achievements displayed, but once the system is implemented after the official launch update on the 23rd, any save file that has ever used Creative Mode will be excluded from achievement tracking—so please choose carefully.

To help prevent and resolve any potential issues, please refer to the following precautions and solutions:

  • Play a different save file that does not have Creative Mode enabled to unlock achievements.
  • Start a new game and play through it to unlock achievements.
  • Back up your existing save files and replace them in case any issues occur.
    • Default save file location - C:\Users\[User name]\AppData\LocalLow\James Bendon


Lastly, regarding the Steam Achievement system we mentioned is currently under development — we’ll share more details in a separate announcement as soon as they are finalized.
We’re also planning to host a Steam Achievement Contest soon on the official Discord, where you can submit your fun and creative ideas!
We can’t wait to shape the future of Dinkum together with you. Your interest and participation mean the world to us!


If you want to chat about the game, come hang out on our Discord full of Dinkum discussions~


See you in the game~ Hooroo~!

Dinkum OST Release and Bundle Announcement

G’day! Hello, everyone!

While playing the game, you may have found yourself humming along to the background music without even realizing it. Dinkum features a variety of music that matches every situation — sometimes calm, sometimes upbeat. To celebrate the official launch, we are releasing the Dinkum OST so you can enjoy the music even when you're not logged into the game.

The Dinkum OST was produced by Satsuma Audio, known for creating soundtracks for games like Selaco and Warbits. This soundtrack features 41 tracks, including 'Fair Dinkum!' — the music you hear when the game first launches — as well as themes for various villager NPCs. Now, you can enjoy Dinkum’s music anytime, anywhere.

You can find the Dinkum OST in the DLC section of the Steam store. To celebrate the official launch, we’re holding a special discount event, so we hope you’ll check it out!


Dinkum: Official Soundtrack Edition Discount



  • Period: April 23 02:00 (UTC) – May 7 02:00 (UTC) (14 days total)
  • Bundle Contents
    • Full version of Dinkum
    • Dinkum Original Sound Track (41 tracks included)
  • During the event, you can purchase the bundle at a 20% discounted price.
    • If you already own the base game, you’ll only pay for the OST with the discount applied, excluding the cost of the game.



If you want to chat about the game, come hang out on our Discord full of Dinkum discussions~

See you all in the game~! Hooroo!