Many thanks to fluffly the sock for the reports. Today I uploaded a patch to solve some of the errors this player has recently found.
THis has been a challenging week. Our beloved dog is in the fight against cancer and she just started chemotherapy. And our friend is also at the human hospital, recovering from a knee surgery that ended up with a major infection.
Even though, I hope you like the new intro animation with pixel Ubirajara, Irritator and other Araripean Extinct animals!
Sincerely, Bone Collectors.
Minor improvements
I just updated a patch containing minor improvements and polishments for the game.
This includes balacing in battles and new dungeon maps for the city.
I fixed a color problem with the status menu fonts also.
Tchau! Bone Collectors.
Several minor fixes and improvements
Hello!
I just worked on several minor fixes based on the reports from the player Fluffie the sock. Thanks!
Sincerely, Bone Collectors.
Bugfix for a mistake I did in the last update
Sorry!
I committed a serious mistake in the update 4 days ago. I just fixed the error.
Bye!
Sincerely, BC.
Dungeon maps
Hi!
I wanted to provide this feature since the early release of the beta. It took a while but it is finally here. We now have maps to use inside the buildings too, just like the dungeons in Metroid and Zelda games. This will make dungeon exploration more fun.
I also updated some aspects of the game to improve gameplay. What do you think about the current difficulty levels? Is it too hard or is it ok? You can always change the difficuty bar in the options menu, but what about the standard difficulty level?
We are still working on the art and script of Part 6. Please, be patient. You bug reports are essential for the development and polishment of the game.
Sincerely, Bone Collectors.
Multiple bug fixes tonight
I now upload a patch containing fixes for several bugs reported by fluffie the sock.
Thanks! I will add fluffie the sock to the game credits as a playtester in the next update.
Sincerely, BC.
Performance improvements
Hello!
This patch adds a major upgrade in performance. The game now looks smoother in dark dungeons with several 3d lights.
Best, BoneCollectors.
Bug fixes
hI!
This is just a fix for the bugs reported by fluffie the sock. A problem with the lights at the Hydroelectric Power Plant and something with the audio buffer.
Sincerely, BC.
Minor improvements
Hi!
Several minor improvements and fixes for the bugs reported by the community in the past weeks.
May you all have a nice weekend!
Sincerely, Bone Collectors.
Bug fixes and polishments
Good morning everyone!
I uploaded some bugfixes and improvements I wanted to implement after I saw a gameplay by Zarah Gomes. Thanks, Zarah!
System fixes:
Quest log structure rebuilt, including bugs regarding missions not showing up in your log.
Fixed issue with mission title fonts.
The item "Bandage" was fixed and it is now effective.
The battle background in the first raptor battle in Part I is now right where it should be.
Localization fixes in Portuguese:
Quest log options in Portuguese.
Mission titles are back in Portuguese.
Some dialogs throughout the game that were missing in Portuguese.
Icons in battle commands are back again.
Polishments:
New battle animations.
It now costs only $5 to use the Chronos Synthesis System each time.