Genre: Platform, Hack and slash/Beat 'em up, Adventure, Indie
Dire Vengeance
16-Bit Mode
16-BIT MODE
Turn 16-bit mode on in the "Help and Options" menu.
TUTORIAL USABILITY UPGRADES
TUTORIAL USABILITY UPGRADES
Removed bug that allowed the Tutorial to be soft locked
Added descriptions of all upgrades to the Tutorial
UI and Balance Updates
The text system has been updated to be sharper
The Power Up bar now uses glyphs instead of words to indicate what each one does
Adjusted Arcana boss
Adjusted Skullipede boss
Adjusted item drops
Scene optimizations to improve overall game performance
BALANCE ENEMIES AND ADJUST TIMER FORMAT
Minor patch
Update formatting on game timer
Adjust Strength boss
Adjust Ice Knight boss
Adjust Hierophant boss
Adjusted method for calculating total number of achievements acquired to be more accurate and reliable
TIMER UPDATE
Updated the formatting of the displayed time at the end of the game.
GAME TIMER, BUG AND BALANCE FIXES
Want to know how long it took you to beat Dire Vengeance? Now you can! A new game timer has been added. In order to use it, just start the game from Stage 1 and play through to the end. Your final time will be shown in the "Thank You" screen. How fast are you really?
Various bug fixes and balance changes were implemented:
Ice Knight rebalance
Arcana rebalance
Strength rebalance
Save bug fix
UPDATE TO THE HERMIT AND POPO BAWA
The Hermit was rebuilt to eliminate rare bug. Popo Bawa was updated to remove lingering objects which could damage the player after Popo Bawa death. Minor updates and bug fixes.
BUER UPDATE
Buer updated to have more complex movement.
VARCOLAC DESIGN UPDATE, BUG FIXES
Varcolac was updated with additional attacks and refinements to the current attacks.
Various bosses were updated to respond to weapons in a consistent way.