Fixed a bug where upgrades that decreased max health didn't have an effect after picking up heart drops from bosses.
Update 4: Controller Accessibility and Bug Fixes
Can now select upgrades with the directional pad on controller. Fixed a bug where the Purchase Weapon button didn't show the cost of weapons.
Update 3: Damage Bug Fix
Fixed a bug where you could deal no damage when taking upgrades that decrease bullet damage.
Update 2: Weapon Unlock Bug Fix and More Resolution Settings
Fixed a bug where you could click the Purchase Weapon button and unlock nothing, also added 3440x1440 and 2560x1080 resolution settings.
Update 1: Color Settings for Player and Crosshair
Some players have asked for the ability to customize the color of the player and the crosshair, so you can now do so in the Settings menu as well as in-game.
I also want to thank you all for playing my game, especially those that have donated!
Disfigure releasing on July 28th, 2023 for FREE!
I'm a solo developer currently making games as a hobby and I want as many people as possible to enjoy my games, so Disfigure will be playable completely for free on July 28th!
Donations can also be made to support the development of my game projects by purchasing the "DISFIGURE - DONATION" DLC which will be available at launch, though you can still play all of the game's content without doing so!
At launch, content will include:
Over 100 upgrades
10 unique weapons each with 9 perks that can be chosen at level 10, 20, and 30
2 difficulty modes
9 enemy types
3 boss fights
Online leaderboards
Play "Disfigure: Prologue" Now!
For those who don't know, a new demo version is available called Disfigure: Prologue! Try it out and give some feedback!
Future Steps: Thanks to everyone who played the demo!
Thanks to everyone who played the demo! The full game will likely release around December to February, though I'll announce a release date at least a month in advance. For the game itself, I plan to add three times more enemies and bosses and overhaul the progression system to be more rogue-like with upgrades. I'm going to pause updating the demo for now while I implement the new content, but I will keep the demo up for those who wish to continue playing it!
Small Update 4
Added score popups when killing enemies, can be disabled in settings
Update 3
- Damaged enemies will now bleed ammo that automatically moves toward the player - Tutorial will be required for first time players