Today marks the epic conclusion to Survive the Editor 2: Month of Madness! At 12pm PST we'll be hosting Round 4 of STE2, a Reverse Tag tournament using three levels entered into last week's editor competition. It's also your last chance to win one of our participation raffles. As a competitor or a viewer we hope to see you there!
There will be three rounds: the qualifiers, the semifinals, and the finals. The first round (the qualifiers) will be seeded such that players that have performed well in past tournaments will be given higher seeds. This will keep each group fair, and make sure that all players have a reasonable shot at reaching the finals.
The win timer for all matches except the finals will be 3 minutes. The finals will have a win timer of 5 minutes.
Qualifier: Canopy will be played for the qualifiers.
Based on the number of sign-ups, the qualifiers will be split into four or more groups, and each group will have as close to five players as possible.
If we have fewer than 23 players, there will be four groups, and the top two players from each group will move on. Additionally, the third place player from each of the four groups will play in a special group, and the top two players from that group will move on.
If we have 23 or more players, there will be five groups and the top two players from each group will move on.
Semifinal: Built Among the Clouds will be played for the semifinals.
The 10 players that advanced from the qualifier will be split into two groups, and for each group of five, the top two players will move on. Additionally, the third and fourth place players from each group will play in a special group, and the winner of that match will move on.
Final: Impact will be played for the finals.
The five players that advanced from the semifinals will play a single match with an extended win timer of five minutes, and prizes will be awarded based on placement in this match.
Additional Rules
Modifying your game client is disallowed for this tournament, including but not limited to Spectrum and its plugins. Specifically, anything that allows you to gain an advantage over players using unmodified game clients (for example, the heat plugin), will be considered cheating and must be disabled for the duration of the tournament.
Entrants must also be prepared to join the appropriate server at any moment from 12pm to 2pm PT. Server info will be sent to you via Discord. If you don't immediately join the server after being requested to join you will be disqualified and we will move on without you.
- Jordan (
Introducing the "Lost to Echoes" mini-campaign!
We have another big announcement to share leading up to v1.0! The Adventure campaign isn't the only campaign coming to Distance v1.0...
LOST TO ECHOES: RETURN TO NITRONIC CITY
https://www.youtube.com/watch?v=JEkBfMXA1Ek
Distance v1.0 will also feature the Lost to Echoes mini-campaign! Return to Nitronic City following the events of Nitronic Rush (our spiritual predecessor). Quite a bit has changed since destroying the CORE back in 2011. Check out the teaser above!
Lost to Echoes is unlocked after completing the Adventure campaign. It's a huge step up in challenge, so don't worry if Adventure mode isn't brutal enough for you. We've got you covered.
We're also excited to announce that M.J. "The Quiggles" Quigley has joined Refract to help create the soundtrack for this campaign! You might remember him from the original soundtrack for Nitronic Rush as well as projects like Mekazoo and Four Sided Fantasy.
I can barely believe we succeeded in keeping this a secret for so long. Can't wait to see what you think after playing it next week!
- Jordan (
One Week Until v1.0! Re-Releasing Our First Alpha Build
Hey everyone! We're going all out over here preparing for the launch of v1.0. In just one week you'll be able to access all of the secret new content and features we've been developing this year!
BACK TO BASICS (BUILD 1760)
For fun we've decided to re-release the very first alpha build we uploaded to Steam on August 31st, 2013 (build 1760). You can play it by simply switching over to the new ancient Steam branch.
In your Steam library, right click on Distance and click on "Properties"
Click on the BETAS tab
Change the drop down to "ancient"
In this build you can see our earliest editor tools, early car physics, old level designs, and more. Back then only a select few had access to the level editor via the Founding Modders branch (Kickstarter tier), but now I'm enabling it for everyone.
One important note is that you'll probably want to make a back up of your personal Distance files before switching. To backup your personal progress:
Windows: "C:/Users//Documents/My Games/Distance"
OS X: "~/Library/Application Support/Refract/Distance"
Linux: "~/.config/refract/Distance"
We hope you enjoy this small nostalgia trip. Stay tuned for a couple more exciting announcements this week leading up to the launch!
- Jordan (
STE2 Round 3 Winners, Final Tournament this Saturday!
On Saturday we held our final editor competition for Survive the Editor 2! This week level creators were challenged to create Reverse Tag levels using the theme of "dreams." As usual some incredible levels bubbled to the top, and our top five were awarded live on stream!
Congrats to this week's Grand Prize Winner Sperzieb00n for their level Canopy!
Fifth Place: Built Among the Clouds (by Qubic (SolarisJT))
https://steamcommunity.com/sharedfiles/filedetails/?id=1506291821
Like every week, each finalist will receive a poster and pin, with the top three also receiving a Distance t-shirt, and Grand Prize winner also earning our custom trophy!
Watch the full stream recording here:
https://www.youtube.com/watch?v=UHr-P-REEJg
ROUND 4: REVERSE TAG TOURNAMENT
This Saturday at 12pm PST we'll be hosting the epic conclusion to the month of madness, a Reverse Tag tournament using three levels submitted in the editor competition! These levels are:
Impact
Canopy
Built Among the Clouds
We were previously planning to keep these levels a secret until right before the tournament, but we eventually decided it's more fair to allow practice on these maps all week.
This is your last chance to win a physical award before v1.0 releases! To sign up simply join our Discord and let us know you'd like to enter via the #tournament_signup channel. See you this Saturday!
Happy Friday! Can you believe Distance v1.0 launches in less than 11 days? Seems like an excellent time to release a bunch of new wallpapers and profile overlays!
PROFILE OVERLAYS
Spice up your Steam, Discord, Twitter, Facebook, whatever profile image by adding a profile overlay! Simply download the pack below and add the layer on top of your existing profile image.
Tonight at 11:59pm PST is the deadline for submitting your Reverse Tag level for Survive the Editor 2. Tomorrow we'll be playing through the entries and scoring them based on visuals, gameplay, and how well they match the theme. Don't miss out!
STE2 Round 2 Tournament Recap, Editor Competition This Weekend
This past Saturday we had our first tournament for Survive the Editor 2! Using levels submitted for the level editor competition in Round 1, several of the best Distance players in the world raced for the grand prize.
Congrats to Seekr our Grand Prize Winner! Amazing skills on display by all of our competitors. It was incredibly close between all five of our finalists.
Grand Prize:
Seekr
Second Place:
KnightBane (Noah)
Third Place:
OMANEYE
Fourth Place:
Ferreus
Fifth Place:
pigpenguin
Like every week, each finalist will receive a poster and pin, with the top three also receiving a Distance t-shirt, and Grand Prize winner also earning our custom trophy!
Watch the full stream recording here:
https://www.youtube.com/watch?v=12WvypaZeVg
ROUND 3: LEVEL EDITOR COMPETITION
With two weeks left before the v1.0 launch there are two rounds remaining in Survive the Editor 2. This weekend we'll be playing submissions for our second level editor competition, and the following week we'll be hosting another tournament. If you're interested in submitting a level there's still time!
Create a Reverse Tag level using the theme "Dreams" and submit it by 11:59pm PT to enter! We hope to see you and your level during the stream on Saturday!
Today at 12pm PT we'll be using levels from the previous round of Survive the Editor in a Sprint tournament! Just like every week you have the chance to win physical rewards, either as a competitor or as a viewer on Twitch!
WATCH: https://twitch.tv/refractstudios
Tournament Format
Each listed map will be run a given number of times, and for each player only their fastest time on the map between all their runs will be used. The slower times will be dropped.
Each round will eliminate all but the (20/10/5) fastest players.
Qualifier: The top 20 qualifiying times will advance to the Quarterfinal round. Jay2a's map Sanctum will be played once by each player in one of the open tournament multiplayer servers.
Quarterfinal: The top 10 qualifiying times will advance to the Semifinal round. Pinapl's map Sugar Rush will be played three times by each player in one of the open tournament multiplayer servers. Only your fastest time between the three runs will be considered.
Semifinal: The top 5 qualifiying times will advance to the Final round. pinesolofchaos's map Untethered will be run three times, and then Siddey10's map Celebrations will be run six times. The fastest time for the first map and the fastest time for the second map among all runs will be summed and compared.
Final: The finals will be 4 individual rounds, and a different map will be run for each round. The player with the slowest time will be eliminated each round. Each map will be played twice, and only the fastest time between the two runs will be considered.
The order of maps to be run for the finals is as follows:
Sanctum
Untethered
Celebrations
Sugar Rush
Additional Rules
Modifying your game client is disallowed for this tournament, including but not limited to Spectrum and its plugins. Specifically, anything that allows you to gain an advantage over players using unmodified game clients (for example, the heat plugin), will be considered cheating and must be disabled for the duration of the tournament.
Entrants must also be prepared to join the appropriate server at any moment from 12pm to 2pm PT. Server info will be sent to you via Discord. If you don't immediately join the server after being requested to join you will be disqualified and we will move on without you.
After all these years I know that some insane skills will be on display. Can't wait to see how this one shakes out. See you on Twitch today!
- Jordan (
STE2 Round 1 Winners, Tournament This Saturday!
Congrats to our first round of winners for Survive the Editor 2! We gave community creators two weeks to create a Sprint level using the theme celebration, and after much deliberation we awarded five winners live on Twitch!
https://steamcommunity.com/sharedfiles/filedetails/?id=1488389902
Each winner will receive a poster and pin, with the top three also receiving a Distance t-shirt, and Grand Prize winner also earning our custom trophy! Also congrats to spaceburger0 and echance01, our two participation raffle winners who will receive a poster, pin, and copy of Distance.
This Saturday at 12pm PT we'll be using some of the levels submitted in Round 1 in a Sprint tournament! To keep things interesting we won't be announcing exactly which levels will be used until the day of the tournament.
Just like with the level editor competition we'll be awarding tons of physical rewards to the top slots, so there are plenty of chances to win something cool. To sign up simply join our Discord and let us know you'd like to enter via the #tournament_signup channel:
SIGN UP HERE: https://discord.gg/distance
ROUND 3: LEVEL EDITOR COMPETITION DETAILS!
Finally, today we're announcing the details for our next and final level editor competition leading up to the launch on Sept. 18th. You have two weeks to create a new level for Reverse Tag using the theme dreams!
As a quick reminder, tomorrow at 12pm PT we'll be awarding the first round winners of Survive the Editor 2! You still have until 11:59pm PT tonight to submit your level.
Can't wait to finally play these levels. Hope to see you there!
As you may have noticed we’re incredibly excited about the upcoming v1.0 launch! One of the best things to come from this experience has been seeing how players have made Distance their own. From user-created levels, to community-run tournaments, to charity streams, it’s been amazing for us to see such great support!
Since the community is such a driving force for us, we wanted to give you an opportunity to be part of the release. Our PR team is going to put out an announcement for us when the game launches, and we’d love to use some of your thoughts to tell the world about Distance. Please help us out by answering these questions: