Divided Reigns cover
Divided Reigns screenshot
Genre: -

Divided Reigns

Final freezing issue fixed!

There was one final nagging freeze in Divided Reigns that is now 100% fixed. I have been playing for 20-30 hours over the last couple months and not a single freeze. Enjoy! :-)

Steam Deck Compatibility

After a lot of playtesting, we are pleased to announce Divided Reigns works perfectly with the Steam Deck... as long as you use Proton 7.0-6. Here is how to enable it on Steam Deck:

On the game screen, select the gear icon on the right.


Next go to Properties.


Go down to Compatibility, turn on "Force the use of a specific Steam Play compatibility tool" and select Proton 7.0-6.


That's it!

I know this isn't ideal, but the issue seems to be with Proton compatibility and nw.js (basically the way the game is run), which is completely out of our hands. Hopefully they put out a new update for both so they behave together.

Happy Adventuring!

-Andrew

2 Years Old Price Change! Also minor update.

Divided Reigns is now 2 years old! To celebrate, it is now permanently $9.99! (If it still shows $14.99, it should change in the next 24 hours).

We just pushed a minor update addressing several bugs our players have found over the last few months. Thank you for everyone who posts bugs in the discussion board. We appreciate you so much!

Fairly major change: We disabled the "fps limiter" function because it seemed to be causing crashes for some players. This is the option to limit the fps to 60 to prevent the game from running too fast on faster hz monitors. However... I have a 144hz monitor and it still seems to run at 60 fps without this option. ¯\(º_o)/¯

Please let us know...
1. if your crashing has stopped, and
2. if you now have issues with the game running too fast. (You should be able to change your monitor's refresh rate to 60 if you need to... but that is a crappy fix)

The final change for this update is now the New Game + option to have the characters' classes swapped around should work correctly. It was 100% bugged before... which I found out live on stream. lol

As always, please review the game if you have the time. It helps us tremendously.

Thank you for 2 amazing years of playing, discussing, and enjoying Divided Reigns!
-Andrew

Minor update

We plugged that hole!



The memory leak is OFFICIALLY plugged! You *should* not crash any more after extended periods of play. In order to do this, I had to do some deep code work, so please let us know if you find any bugs as a result. I can't playtest the whole game at the drop of a hat. ;-)

Automatic Fullscreen



I don't have a Steam Deck to playtest on, but a friend of mine does! A special and genuine thank you to my best childhood friend CrispyPigParts for the help. DR works fine naturally with the Steam Deck except one thing: "Press F4 for fullscreen"........... you can't press F4 on the Steam Deck! To fix this, now DR just starts in fullscreen. Easy Peasy! I just saved you about .002 of a calorie by not having to reach up to hit the F4 key every time you play. You're welcome.

Because of the above, now...

Steam Deck Supported!



I mean... it's just word of mouth and more play testing needs to be done, but it seems like DR works natively with the Steam Deck just fine. Yey! Valve did something right for once!

As always, please take a moment to write a review of our game if you have the time. It helps us tremendously.

Happy Adventuring!

-Andrew Ryan Henke

Memory Leak Fixed!!!

Divided Reigns has had a bug since launch that we thought was unfixable. However, after receiving another negative review from the game crashing, we decided to do more research into the issue. We found a newly discovered possible fix and tested it and it seemed to work! Let us know if your game crashes after playing for a while, but.. *fingers crossed* we think it's fixed!

Minor bug fixes, new accessory, some tweaked skills

Hey everyone! We have been fixing more bugs over the last few weeks. This update addresses several including the Gassy Giant bug, the Void Horror now (finally) working correctly, and others that were reported by the community. Thank you!

Some tweaks to skills: the strongest spells in the game have been buffed in power slightly. This includes, Conflagration, Upheaval, Nuke, Nuke Area, Astral Fury, Phoenix, Nidhoggr, Desecration, and Vitriolic Cascade. This should help magic users keep up in damage output a little better late game.

Also Masret's skill formerly known as True Strike is now called "Bolster Offense." A complaint some players had is there are too few ways to increase magic power during battle. Masret's skill now increases Attack and Magic by 20%. Enjoy!

In another attempt to address the issue described above, a new accessory has been introduced fairly early in the game in Wilton Woods called the Enhance Talisman. This accessory grants the wearer four new and unique skills which let you buff an ally's attack or magic. The single buff abilities are only 10 RP, and the double buff skills are 60 RP. Now anyone can be a support character! :-)

That is all for now. Thank you for reporting any bugs you find and for your feedback so we can make the game even better! As always, please take a moment to review the game. It helps us tremendously.

Happy Adventuring!
-Andrew Ryan Henke

Multitudinous Minor Changes

I'm finishing up a Very Hard difficulty playthrough and this update is fixing all the tiny issues I found along the way.

A few gameplay changes were made, but all were minor. Some abilities like Masret's True Strike now lasts 5 rounds instead of 3. Orson's traps last 5 rounds, are a little stronger, and remove other traps on the character so you can't pile them up. Shakar's Sneak Attack is slighly stronger.

Most of the changes were small graphical issues, spelling or other text-based mistakes, or tiny bug fixes.

There's a new enemy in the Vooresh sewers that appears pretty rarely, though you can't get back to that location once you've completed it.

The Void Horror around Virion's Castle is now possible to battle (oops). Go see if you can beat it and get the unique item it gives you!

Enjoy!

One year anniversary of DR release!

One Year Anniversary!



It's hard to believe Divided Reigns is already one year old. To celebrate, we're permanently lowering the price to $14.99 USD. Thank you to everyone who's purchased our game, supported us, and written a review. We do this for you and we have been overwhelmed with your positive feedback.

We've started working on the first of nine new endgame quests--one for each main character. First up is Celeste! In her quest you will find out who won last year's fencing tournament, participate in this year's tournament, address the issues with Celeste's parents, and finally learn what those gem fragments are for!

Update Specifics



A fairly minor update is live today. A special thanks to use Mechalibur and my father for finding and reporting several bugs and typos.


  • Gall's world and battle sprites have been updated to more accurately represent Lunali's full-size art
  • The two Mace weapons you get from monster hunts have had their attack and magic powers increased slightly
  • The two Blade Staves have had their stats increased slightly
  • Several minor typos and misspellings have been fixed
  • Fixed a bug where you could get into Fort Abel way too early
  • Fixed a bug where you could get to Fort Nynnyaw early
  • Fixed the bug (again) with the Abeyan child in the Kairon capital saying the wrong thing
  • Poe's Chest Quest achievements SHOULD work correctly now (let me know if they don't)
  • The skill Rapid Attack now hits twice like it's supposed to
  • Fixed a bug where you could get infinite green gems from the skills trainer
  • Fixed a bug with Ailfred's Journal late game regarding liberated towns


As always, thank you for playing our game! If you have a moment to write a review of Divided Reigns, we would appreciate it! It helps us greatly.

Happy adventuring!

-Andrew Ryan Henke

Expanded Ralts skills, New 100RP animation, rebalanced Sneak Attack, and more!

New Ralts weapon enchantment skills



Ralts' weapon enchanting skills have never really worked how they were originally planned. They were supposed to increase base attack by 10% and make EVERY attack done with that character the element of choice. However, if the attack had a type to it, the type of attack overwrote the element attack.

Example: Ralts enchants Shakar's weapons with fire. Shakar does a weak attack... it's fire elemental! Yey. Shakar does a Sneak Attack. Since it has no attack type, it's fire elemental. Yey. However, if she does a side attack, reach attack, etc. all of those will NOT be fire elemental because the type of the attack takes precedence.

While this is still the case, to make up for it there are now 3 new skills that go with each elemental enchantment! They are as follows:



20RP - Attack - About as strong as a strong type attack but with a small chance to inflict the corresponding status effect for that element.
50RP - Wave - A little stronger than the previous skill but it hits all enemies and has a slightly higher chance of inflicting the status effect.
80RP - Onslaught - A massive single target attack of the element type with a high chance of inflicting the status effect.



Changed Accessories


There are 8 items that have gone through a few changes during development that have been changed again. These are: Cape, Brigandine, Greaves, Crampons, Circlet, Bracers, Tunic, and Pauldrons. Previously they each gave different combinations of defense against two attack types and gave a little armor. Even though I'd tweaked them a few times, they were largely forgettable.



Now four of these fulfill the original role. They are as follows:
Cape: -50% Ranged, M. Arts
Brigandine: -50% Thrust, Side
Greaves: -50% Low, Trip
Pauldrons: -50% Reach, High

The other four have been changed to try to give the player more versatility in their equipment even earlier. Stats that you used to not have much control over (magic evasion, agility, max HP, and an extra weak attack) you can now tweak with this gear.

Crampons: Raise Agility
Circlet: +10% Magic Evasion
Bracers: +1 Extra Weak Attack
Tunic: Increases maximum HP

Hopefully this change makes these specific 8 items (and all their more powerful versions) more useful and give you, the player, more control over how you build your characters.

New 100RP High skill - Heaven Strike


In our continued effort to give every 100RP attack type skill its own unique animation and functionality, we just completed the High skill Heaven Strike. You will smash down on the targeted enemy, then send out a shockwave hitting every enemy on the screen including the original target. Check it out the next time you need to bash a few heads!



Shakar's Sneak Attack rebalance


Shakar's sneak attack has a large portion of its damage based on her physical evasion. This makes it a difficult skill to balance. Previously it worked fine for regular difficulty, but it was too weak on the easier difficulties and WAY too strong on the harder difficulties. It should be balanced well now for all difficulties. If you get her evasion very high, expect this skill to really decimate your enemies, but don't expect it to do much otherwise.

Lastly are a few bug fixes including the Ring of Aggression prompting an extra round of RP growth at the start of the battle for all allies for some reason. ¯\_(ツ)_/¯ It's fixed now.

We've received many glowing reviews recently. We read every one and we want you to know it means the world to us. We're so glad so many people are enjoying what we created.

Happy Adventuring!
-Andrew Ryan Henke

Our Largest Sale Ever!

$5 Holiday Sale has arrived!



Hopefully you are reading this because you have had your eye on Divided Reign for some time or dare say stumbled onto our adventure! From both of us at Nostalgia Addict Games, we thank you for your interest in our game and hope you enjoy a trip down nostalgia lane together.

To our returning players, we cannot even begin to thank you enough for all of your kind reviews, excellent ideas and incredible feedback. YOU ARE WHY WE WORK SO HARD AT WHAT WE DO.






Please put a vote in for us



We are hoping Divided Reign's story has left a lasting impression with you. We really wanted to pay homage to our favorite old school 90's RPG genre when we created it, but moreso to keep the innocent nature those games had, but give it a story that can stir emotions and feelings in us now adults, that we used to get when we were just young kids playing these classic games on our older brother's TV.

We sincerely hope we returned some of those old feelings for you when you led Captain Ailfred on his epic struggle to save Schism once and for all! Hopefully with enough votes, we can bring awareness to even more old-school RPG fanatics that are still left out there.

We are aiming for votes in Best Story category, but please vote for whatever category you feel catches your eye the most.





In case you missed it, end game dungeons are now a go!



The Choicemaker's Temple is now open and playable. Experience the largest side quest of the game yet in a enthralling mini-story that opens up the world of Divided Reigns with aspects of the worlds lore come to life!

Recommended you are at least level 90 before attempting. Level cap has been raised to 120.



Thank you everyone,
From the NAG team