This week, we will continue adjusting the game mechanics, optimizing artwork and user experience, and fixing bugs. We made a lot of UI improvements to Mobile version - welcome to try it here in Apple Store!
New FireFox!
Main adjustments:
To prevent an excessive number of common key cards used by monks, adjustments have been made to “Target Weakness” making it uncommon.
The event where “Lone Wolf” has been added to the initial rewards options for Holy Monk, so you no longer need to worry about early-game issues with the lone wolf build for HolyMonk.
An "Select All" option has been added when choosing to consume items.
Bug Fixes and other optimizations
Optimized the map click logic on the mobile version, where a single click allows you to view location details, and double-clicking confirms entering the location.
On the mobile version, now holding down enables you to view upgraded card information.
Enhanced the mobile version's magic item feature for displaying details with a single click.
Optimized the mobile version's shop feature, allowing you to click and view details, including upgraded card versions.
Fixed an issue where Faithful Devil obtaining the Rose Gold Crown in Ghost King event.
Fixed an issue where even if Swine King failed in the battle against Goddess of Mercy, he couldn't progress even with good status.
Fixed an issue where defeating White Lady directly caused the character portrait to disappear.
Dev Log #072: 2023-08-11
This week, we an important update to share with all of you: the release of the new skin for Wukong, originally scheduled for August 29th, may be delayed due to unforeseen circumstances.A member of our extended team are unable to continue her involvement in the production of the remaining content, including the animation for the new Wukong skin. This situation has impacted the progress of the animation work.
We are actively seeking new team members to take over this role, but due to various uncertainties, we cannot guarantee that the production will be completed on time. Throughout this process, we sincerely hope for your understanding and support!
On the other hand, we're excited to announce that the character illustrations for our three new bunny girls are now complete. Let's take a look and see how well they correspond with the current little bunnies in the game!
Adjustments and Enhancements
Chain Events Enhancement: We have increased the encounter probabilities for events involving Master of Light and Shadow, The Bikku Kingdom, True and False Goddess of Mercy, and other chain events. These events are now more likely to trigger in both preceding and subsequent stages to complete the stories..
Fixed the issue where Holy Monk did not receive virtue points when rescuing the King of the Women's Kingdom.
Resolved the problem where NPCs under the effect of "Spirit Pact" could still use the ability when shocked.
Players will now receive prompts/notifications when their turn is forcibly ended.
Minions that cannot be defeated will no longer trigger the Coward effect.
Fixed the problem where the Mirror of Light and Shadow drew additional cards after battles without teammates.
“Steady” can now correctly trigger "Painful Shackles."
Companion cards will no longer cause vows to fail.
During the meditation and sermon skip in the camp, additional confirmation is no longer required.
Fixed bugs related to the hidden card selection.
We are committed to continuously improving the gaming experience. We appreciate your support and understanding. If you have any feedback or questions, please feel free to contact us!
Dev Log #071: 2023-08-04
We are excited to share some great news with everyone: the development of the DLC "A Love Before Time (working title)" is about to begin! This DLC will introduce a brand-new character and an engaging new storyline. We expect it to be released by the end of 2023. Please keep an eye on our official Bilibili account or Youtube Channel, where we will regularly update the development progress. Stay tuned!
We sincerely appreciate your support and feedback. We will continue to work hard to bring you more exciting content! This week, we continue adjusting and optimizing the game logic, fixing bugs, and working on a new skin for Wukong.
Optimizations and Adjustments
Added an option in the graphics settings to disable the cloud transitions during night scenes to prevent eye strain from excessive brightness.
Fireproof Cassock now grants immunity to burning effects. No more worries about being consumed by the wildfire!
Strengthened the effect of the Inner Peace.
Added records for the fourth chapter in the travel log.
Skip confirmation is no longer required when skipping card selection during battles.
Reduced the prices for demon refining in the black market and talent points.
Enhanced the effect of the Debris of Buddhism Temple and gives 3 Evil during event choices.
Optimized the logic for skin selection, which may revert the previously saved Wukong skin to default.
Adjusted the popup height during card selection to avoid blocking the confirm button.
In endless mode, prioritized granting Pearl of Aquaman, Bloody Snake Scale, and Chaos Axe to facilitate card retention and upgrades.
Bug Fixes
Fixed the energy consumption issue with the Spirit Shifting.
Adjusted the timing of Time Bomb to trigger after discarding cards.
Fixed the issue where the Lunar Eclipse effect persisted on the UI until the player's next turn.
Resolved the problem in the endless mode where players couldn't obtain the Golden Cage in the event Chrysanthemum temple.
Dev Log #070: 2023-07-28
This week, we will continue to optimize and adjust the game, fixing bugs. Additionally, we are working on optimizing the game's art, and we have already completed a new skin for Wukong! Next, we will keep everyone updated on the progress of the art updates!
Please continue to follow us on our official Bilibili channel or Youtube channel, and we will keep you informed of any progress!
Major Optimizations
Holy Monk’s Spirit Pact now also gains benefits from trials. This is an epic enhancement to the Holy Monk’s Pokemon build, given the damage increase from endless trial levels will also be inherited.
Now damage reflection and debuffs applied by Furnace of Heaven are limited to one round, reducing the difficulty of the final battle.
The Fireproof Cassock has been reworked. Now, it will be afflicted with the burning status, but it is immune to burning damage. Beware of the explosive damage from poison + fire.
Now the poison from Strangler or Scorpion Venom can’t be removed.
The Life Medallion has been reworked. Now, it will grant the whole team a 100 Evil Barrier.
Other Optimizations:
Companions' attack cards no longer trigger Swine King’s “No Killing”.
Optimized the description of the upgraded Spirit Pact.
Some card explanations have been improved.
When Enchantment is used, X cards will be ineligible for select.
Optimized the explanation of the Iron Axe.
Bug Fixes:
Fixed the issue where Bone Pile doesn't disappear in the Omen combat
Fixed the problem with Faithful Devil only receiving 2 elements in the endless mode.
Fixed the issue where the event option is not disabled when Faithful Devil and Swine King does not have eligible cards in the Duplicator event
Fixed the issue where the curse card "Regret" being able to penetrate the Evil Barrier when triggered.
Fixed the issue with the UI hiding when selecting cards for the Spirit Shifting, causing the “Select All” button to reappear.
Fixed the problem of exceptions occurring when opening detailed information on mobile.
Dev Log #069: 2023-07-21
Thank you all for providing various feedback! This week, we have fixed many bugs (and there are more fixes on the way!), have made several adjustments, and further increased the rewards in the endless mode to enhance the overall experience.
Please continue to follow us on our official Bilibili channel or Youtube channel, and we will keep you informed of any progress!
Endless Mode Optimization:
The maximum HP of enemies in the endless mode will slightly increase with each round.
We have added more rewards in the endless mode, including:
Up to a maximum of 1000 gold reward.
Up to 6 talent points.
Up to 3 extra backpack slots.
Added an 8 maximum HP reward.
Added a permanent strength reward.
Added a reward to remove 1 card, up to a maximum of 8.
Card Optimization
“Romantic” can now stack. As for the various gameplay possibilities, everyone is encouraged to use their creativity and imagination!
"Internal Wound" has been reworked, enhancing the Evil Monk's early offensive capabilities and balancing their strength in the early game.
"Counter Strike" has been reworked to provide the Evil Monk with more card cycling options, ensuring better overall flexibility.
"Good is Evil" has been changed to AOE skill. Now, you no longer need to worry about the combat withthe 3 Wolves or Skeleton Queens!
“Guardian Angel” no longer consumes energy. Spam it! Spam it with all your might!
Other Optimizations
Optimized "Persistent Pays Off"’s description, adding a non-stackable note. (It's not a nerf! It was always non-stackable, but it wasn't previously indicated.)
Changed "Curse Human Rib" from giving 3 curses to giving 3 evils. Now, when encountering the Skeleton Queen event, you need to consider carefully whether to attack or assist.
The avatar information will now display the number of cards drawn.
Added a fixed resolution option of 1920x1080 60Hz.
Improved the special effects of "Fiery Strike"
Optimized the explanation for "Bloody Fight" skill, making it clearer.
Enhanced the probabiility for encountering Master of Light and Shadow. After completing the prerequisite events, the Master of Light and Shadow event can now occur on tiles 2-11, 12, and 13.
Enhanced the effects of some reflection damage skills, which will now reflect at least the base damage of the opponent's attack.
Bug Fixes
Fixed the issue where the UI goes off-screen when receiving too many endless backpack rewards.
Fixed a targeting bug caused by the mouse going off-screen.
Fixed the bug with "Versatile" causing Faithful Devil’s cards not to be consumed.
Fixed the issue with Dragon Princess learnt upgraded Analogy and losing counts after loading a save
Fixed the abnormal behavior when quickly quitting the game.
Fixed the counting error when the endless backpack space exceeds the maximum value.
Fixed the issue where selling a relic in the shop duplicates the relic on pressing the space key.
Fixed the game crash caused by Faithful Devil inner demon summoning a fairy in the combat with Omen.
Fixed the display issue when there are too many elements brings by Sacrifice Others.
Fixed the problem with cards that consume all energy not being recognized correctly when played from the deck.
Fixed the freezing issue when Fat Pig is under the effects of Best Practice and Sound Sleep
Fixed the issue with Nirvana icon not disappearing after use.
Disabled selecting X cards when using "Space Circle" to avoid accidental selection.
Fixed various issues related to the player's card UI temporarily hiding on the battlefield.
Fixed the health regeneration prompt for Dragon Princess when leaving a location.
Corrected the explanation for Fire Fox‘s’ Self-Detonation.
Fixed a bug where the White Dragon's choice of the "kill everyone" option in the Black Water River event did not grant curse cards.
Fixed the problem where using multiple spirit power for "Practice to Perfection" only increases damage once.
Fixed the issue with Storm of Strikes adding only one attack when used multiple times.
Fixed the problem with copied X cards from Spirit Shifting not recognizing energy correctly.
Fixed the issue where Jade Emperor can still trigger Above the Nine Heavens when under a restriction effect.
Fixed the problem in transmutation with of General of Heaven Tower.
#068 Additional Updates: 2023-07-11
We greatly appreciate everyone for providing valuable feedback and suggestions, including Heart Demon, Endless Mode, user interface, and various other aspects! Based on your feedback, we have released some additional updates today, aiming to enhance everyone's gaming experience as much as possible!
Please continue to follow us on our official Bilibili channel or Youtube channel, and we will keep you informed of any progress!
Main optimizations:
Enhancements to the Endless Mode After optimization, you will receive three random permanent rewards per cycle, compared to the previous one reward. Now you can progress faster, resulting in a more enjoyable gaming experience.
New relic 'Reincarnation Stone'
We have introduced a new relic called the 'Reincarnation Stone,' which increases the probability of triggering events in unknown locations. The priority of the Reincarnation Stone's activation is lower than that of the Money-Calling Spell, but it has the highest priority apart from that, with an event occurrence probability exceeding 90% but not reaching 100%.
The purpose is to help you achieve certain accomplishments or trigger special chain events (such as encounters with Master of Light and Shadow, Princess Iron Fan, etc).
In-combat unit size adjustment settings: We have added the functionality to adjust the size of battle units in the settings. If you feel that the character models are too large, you can adjust the size of the characters to your liking from the settings screen.
Flight-related optimizations: Optimizations have been made to flight-related attacks, making it easier to leverage Shapeshiftings in aerial combat. This includes Harpy, Sky Diver, and others. Note that in the case of these units, the number of attacks may exceed or fall short of the intended number of attacks due to their own frontal flight status. If they don't have a frontal flight status, they will inflict the same number of attacks as the target's current intention.
The Fallen Monkey General is now immune to freezing.
Starting adjustment for Skeleton Rosary: With the current battlefield capacity being six, in order to prevent situations where encountering Little Thief Rabbit or Fire Spider at the beginning prevents two elements from moving the target to the back row, Skeleton Rosary has been adjusted from two elements to three elements at the beginning.
New Spirit Compendium: We have added the Five Element Spirits of Faithful Devil to the compendium, making it easier for everyone to understand the specific roles of each fairy. Currently, the compendium displays level 3 values(mechanism remains the same from level 1 to level 3, only the values change).
Other optimizations and bug fixes
Various text bugs have been fixed.
Fixed a rendering bug of removed cards during battles has been fixed.
Even without intent, the Trial 20 High Buddha will now trigger intent by endless universe trait.
The issue of map prompts obstructing mouse clicks has been resolved.
The Bone Pile now does not protect Princess Jade.
Companions will no longer speak when disabled.
Game optimization
Endless Mode now provides 3 random permanent rewards per round. Optimization has been done to the values of flight-related attacks, making it easier to form a variety of styles with characters like Harpy and Sky Chaser. Various text bugs have been fixed. The Monkey General is now immune to freezing. Faithful Devil starts with 3 elements. A rendering bug of removed cards during battles has been fixed. Even without intent, the Trial 20 High Buddha will now trigger intent by endless universe trait. The issue of map prompts obstructing mouse clicks has been resolved. The Bone Pile now does not protect Princess Jade. Companions will no longer speak when disabled. Add Spirits to Compendium. A setting to adjust the size of units on the battlefield has been introduced. The new relic Reincarnation stone has been added to help trigger events.
Dev Log #067: 2023-07-07
This is the first week since our full release! We have received a lot of support and love, as well as some constructive feedback! Thank you all for your support! If you enjoy our game, please recommend it to others! Every positive review and recommendation is a great encouragement for our small indie studio!
Please continue to follow us on our official Bilibili channel or Youtube channel, and we will keep you informed of any progress!
This week, we focus on further enhancing the game experience, fixing bugs, and ensuring a stable version.
Optimizaion of The Omen
Based on your feedback, we have made some adjustments to the mechanism of the Heart Demon. In addition to being sealed through the previous elemental sealing mechanism, the Omen can now also be defeated through direct attacks. Killing the Omen once counts as one level of sealing. It is important to note that each card used will bear the corresponding effect of the Heart Demon's layers. Additionally, the Heart Demon now recovers HP at the end of the player's turn, restoring 50% in Trials 1-19 and 100% in Trial 20.
With the introduction of the new sealing machanism, it is no longer necessary to rely solely on the elements. This aims to minimize the experience of missing turns due to a lack of required elements to seal.
Now, if elites and bosses receive high overflow single-target damage, it will display how many times you have killed the target in total. The higher the damage stack, the more satisfying it is!
Other Optimization
We have optimized the skill logic of Master of Thunder Tower (also known as Fa Hai). Now, when using the skill the damage will change along with the transformation of the shield, whereas previously it required the end of the turn for the damage to change based on the shield.
Persistent Pays Off is now Innate after upgraded.
Optimized the description of some cards, e.g. Ready to Die, Die Together.
Bug Fixes
Added a delay to the battle dialogue to prevent bugs from occurring
Fixed a dialogue abnormality bug caused by God of Victory
Fix a bug that Transmutation would trigger Black Hurricane's rage
Fix animation issue of Persistent
Fix damage of Thunder Tower does not change with Block change
Fix the issue that transmutation of Catfish Guardian has no effect
Omen optimization
Adjust battle mechanism of Omen fight.
Journey to the West is now officially launched!
Dear all,
Today, Journey to the West is officially launching its full version! From Early Access in March 2022, we have been growing steadily, step by step, until this very moment! We want to express our gratitude for your support throughout the journey. Finally, we have completed this epic adventure!
Starting today, we have exciting discounts available! If you love the game, it's the perfect opportunity to grab a copy as a summer gift for your friends! Every positive review and recommendation means the world to us and serves as the best form of encouragement!
Please stay tuned to our Bilibili and Youtube channels for future updates and plans. We will keep you informed of what's next!
Thank you once again for your support, and let's embark on this incredible journey together!