We've just released a new hotfix to address some of the urgent issues affecting some playthroughs. Shriekers no longer wrongly hide, and for those who couldn't enter the Braccus Rex vault, now you can!
<*>Fixed being unable to enter the vault of Braccus Rex in Fort Joy
<*>Fixed companion items disappearing on death if the companion was pickpocketed before recruitment
<*>Fixed combat being stuck on enemy turn in certain conditions
<*>Fixed invisible shriekers in certain locations
<*>GM : Fixed trade inventory disappearing after GM kills a trader
<*>Restored LB/RB functionality when using a controller
Hotfix v3.0.169.700
Hi Everyone,
With yesterday's extensive patch, it seems that a few issues have slipped through our hands and caused problems for some of you. With this hotfix we want to address the most urgent issues. Rest assured we will continue to monitor and look into your feedback.
Hotfixes:
Fixed Incarnate spells not showing up in the hotbar
Fixed losing shroud progress after loading a savegame in patch6 (unfortunately, savegames made in patch 6 cannot be fixed, so you may want to load savegames that were made before if you want your shroud back)
The extra sounds for casting spells are removed until their frequencies can be tweaked
- The Larian Team
Patch notes v3.0.168.526
Hi everyone,
We've just released a new patch, and it's a big one!
How big? Well, patch 3.0.168.526 is bursting at the seams with over 500 changes and improvements, including massive modifications to skill balancing, on-demand teleportation to waypoints on the map, a new screenshot-friendly mode, and fixes for several achievements.
So check out the patch notes, check out the game, and let us know what you think!
We received several reports about the saving process getting stuck under certain conditions. We realized the urgency of the issue, but were unable to reproduce the problem until one specific support mail reached us.
Thanks to the help of a valiant player, we were able to track down and fix the problem.
A larger patch that tackles several other problems will be coming soon, so please keep the feedback coming!
Divinity: Original Sin 2 Divine Ascension DLC updated!
Hi everyone!
We have added additional content to the Divine Ascension DLC for Divinity: Original Sin 2, including the famous Lohse song "Sing for me":
Art: (in PDF format)
High res version of the dos2 art book
High res version of the dos2 lore book
Music tracks: (in WAV and FLAC format):
Sing for Me (Lohse Version)
Crazy Troubled Senses
Mysterious Trails
Quirky Bones (Murky Version)
Sins and Gods - Revelation
The Queen's High Seas (Tavern Version)
Your Tale Awaits You Down the Road (edited)
The files will update automatically for everyone who already owns the Divine Ascension DLC. We hope you like the new content!
Hotfix v3.0.160.028
Hi everyone,
While our previous patch fixed a few critical issues, we wanted to get some important fixes out to you while we work on our next larger patch.
We are still actively looking into other issues, but solutions for these will take a bit more time. If you do still have problems that stop you from enjoying Rivellon, please continue sending them in to supportdos2@larian.com, so we can find and fix them as quickly as possible.
Thank you all for spending so much time with us in the world of Divinity:Original Sin 2 so far!
Happy Holidays!
Fixed stackable items reappearing after saving and loading
Fixed a crash on the host side related to players not having a character assigned in certain game modes
Fixed a crash in the multiplayer lobby when clients reconnect a second time
Fixed not being able to reselect certain starting skills in the character creation screen
Win a Razer Firefly Hard Edition Mouse Mat today in our Larian advent calendar!
Hi everyone,
our friends at Razer supported us with a brand-new Firefly Hard Edition Mouse Mat for today's calendar raffle! Like our facebook page or tweet us your favorite video game character to enter! (must be following us to win).
Also, take a look at our comic and read the highly unusual adventures of our brave party of heroes and their creative gamemaster, while participating at the daily challenge for nice little prices!
You can find the actual new challenge either on twitter or facebook, starting each day at midnight Pacific time.
You can also read the story of "A Divine Adventure" so far here:
http://divinity.game/en/node/75
Hotfix v3.0.159.021
Hi everyone,
In our enthusiasm to get as many issues fixed as we could in our latest patch, a bug slipped through the net! This hotfix should address the most urgent problems, but we will continue to look into your feedback on the patch.
Don't forget to report any issue here on the forums, or contact our support via supportdos2@larian.com and we will do our best to get critical problems out of the way as soon as possible.
Fixed an issue making items used via the hotbar cost an incorrect amount of AP
Fixed a problem regarding destroyed visuals reappearing when loading a savegame from the previous patch
Fixed context menu in GM character management panel
Fixed a crash related to split-screen in character creation
Fixed a visual problem related to split-screen when using the magic mirror
It’s beginning to look a lot like patch notes - v3.0.158.595
Greetings all!
Thanks to the support and feedback from you our players, the latest patch comes chock full of fixes and updates. So, hats off to you, community. (Unless it’s a bicorne hat, in which case we may keep it firmly on our heads. Those tend to get lost.)
One feature many of you requested was the ability to turn off the automatic addition of skills or items to the hotbar. Another feature that might make life a little easier for you: having Lucky Charm on one character now applies that talent to the whole party. And lockpicks and trap disarm kits are now shared automatically via Magic Pockets!
Along with the many bug-fixes we’ve made improvements all across the game, including to the UI and to Game Master Mode. We’ve also made changes that will increase compatibility with mods. You’ll find the full list below. (Some of the fixes apply to story so beware, here lieth spoilers.)
Thanks again for your help and support, you’ve helped make 2017 an extraordinary year for Larian. We wish you all a happy and healthy holiday season.
Beginning tomorrow, every day until Christmas, we'll be posting a new comic telling the tale of a glorious Gamemaster mode campaign, featuring some brave (or not-so-brave) adventurers and their GM. But it's more than just fun and games-master-mode: hidden somewhere in each comic will be an extra festive surprise - a three-digit code hidden somewhere in the picture that'll unlock exclusive digital Divinity swag!
All you have to do is find each day's three digit code, then click on the link below the daily image to unlock your prizes.
We've got new goodies for you every day until the 25th December, but each download is only available for 24 hours. Remember to check back again tomorrow, because once we hit midnight (Pacific Time) today's reward is gone forever!
But wait, there's more! Not only do you get daily comics and gifts - our friends at RAZER also threw in some cool presents! We'll be raffling these off on random days over the next few weeks, so watch out for those competitions on Facebook and Twitter.