D'lirium cover
D'lirium screenshot
Genre: Adventure, Indie

D'lirium

v1.2.9 Patch


  • Fixed graveyard fixes.

v1.2.8 Patch


  • Minor changes and fixes on graveyard level.
  • Fixed some typos in English localization.

v1.2.7 Patch


  • Fixed game crash when explosion particles collide with gas pipes.
  • Improved "debug" console command.
  • Fixed memory leak in arcade character and custom map menus.
  • Fixed camera jittering while triggering some autosaves on low FPS in teleportation
  • Fixed a bug where the sound of Darkness burning out with a flashlight would not stop until the game restarted.

v1.2.6 Patch


  • Fixed starting one of the sequences in the cathedral under the condition where that sequence is unavailable.
  • Slightly changed one of the dialog lines in the English localization.

v1.2.5 Patch


  • Fixed the inability to pick up the Shaft spell in the steam machine after loading a save.
  • Fixed wrong directory where debug files should be written to.
  • Fixed incorrect work of the "verbose" console command.
  • Fixed bugs caused by game small freeze when starting a level.
  • Added game ending entry in track entities logging.

v1.2.4 Patch


  • Fixed game crash when trying to take a snapshot of a level with the flashlight on.
  • The volume of the second introduction theme is slightly increased.

v1.1.8 Patch


  • Fixed the first secret area on the "steam machine" level not working correctly after loading an autosave that was created at level start.

v1.1.7 Patch


  • Fixed Polish localization.

v1.1.6 Patch


  • Fixed the order of assigning "100 percent" and "goals" to global statistics variables.
  • Fixed a bug that made it impossible to use the copper key to open the "steam machine" level entrance.
  • Fixed incorrect calculation of distance between player and entities with "spr_null" mask.
  • Fixed confetti animation of Christmas gift.
  • Changelevel entity documentation has been rewritten.
  • Improved the internal functioning of the secret area at the beginning of the "steam machine" level.

v1.1.5 Patch


  • Fixed a bug where a teleportation ball could be thrown through a closed cathedral door on graveyard level.
  • Fixed teleportation ball getting stuck in barricades and some gaps.
  • Fixed incorrect chest depth during certain animations.
  • Fixed localizations.
  • Fixed a bug that caused the Changelevel entity to give level completion points if the level change failed.
  • Fixed incorrect work of mask for spr_null sprite.
  • Fixed a bug where projectiles created inside a wall could get stuck in it instead of being removed.
  • The heads and gibs of snowmen now disappear when fall in abyss.
  • Improved monster's and snowmen gibs.
  • Improved and optimized windows breaking.
  • Slightly reworked the level and game summary stats and save file preview display.
  • Visual component of some mechanisms has been improved.
  • Added ability to set backgrounds for preview save files made on custom levels.
  • The Changelevel entity will now look for child maps in the main map folder instead of the maps folder.
  • Slightly improved introduction.