Do or Die cover
Do or Die screenshot
Genre: Simulator, Adventure, Indie

Do or Die

The game is being removed from Steam

Hey everyone,

Unfortunately our company has filed bankruptcy and sadly this game will no longer be available to be purchased.

Everyone who already got the game, will still be able to play it in single player mode.

Best regards,
YCorp

Patch 1.3 Live! Changelog!

Hello Everyone! Patch 1.3 is live! Here is what changed in game:

- You now take damage if you are more than 10 seconds inside of water.
- Fixed a weird blue and red flash if you were inside water and out of the energy field.
- You can now recenter yourself inside the car by pressing left or right in the right controller.
- Rift snap turn reworked, it should now be smoother and more responsive.
- Added Smooth Turning.
- Fixed blue bubbles for attachments appearing when you go to the steam dashboard.
- The silencer is now smaller.
- Fixed glock skin list in the tablet.
- Weapons now snap onto the inventory if you drop them inside a vehicle.
- Fixed ingame attachment bubbles not appearing.
- Fixed weird loud soundat the beginning of every screen.
- Players can now see their exact position on the map.
- Adjusted times on the energy field so it is longer.
- Grabbing the steering wheel of the car or the handles of the bike now only requires one press of the grab button.
- Fixed last step of the evacuate ladder for every headset.
- Fixed materials of weapon skins.
- Added a sound when you equip armor.
- Reworked and modified the footstep system so foosteps are now better and more consistent.
- Reworked inventory system.


Hope you like the update! Please do hit us with some feedback on what we need to improve. Thank you!

Patch 1.2 Live!

Hello Everyone!
Patch 1.2 is live! ^

Here is what changed in game:

- Fixed a bug where 2 people could enter a single person vehicle.
- Fixed reload sound on weapon spawn.
- Removed weapon dropping on the sniper if you shot it with one hand.
- Fixed players not being able to walk up stairs or other objects.
- Fixed proximity grab on the syringe and armor.
- Weapons, magazines and attachments no longer appear below the ground.
- Fixed laser on lobby scene.
- Adjusted vision on the 4x Scope.
- Fixed movement stopping after walking in certain areas.
- Added a teleport to the evacuation helicopter once the player reaches the top stair of the ladder.
- Added the red-dot sight to the lobby.
- Added a dot on the map so players can see which quadrant they are on.
- Fixed weapon skins, players should now see their weapon skin when they pickup a weapon in game.
- Adjusted times on the energy field.
- Adjusted ending positions of the energy field.
- Added a way for players to adjust weapon angles.
- Added tracers.
- Reworked arms system.
- The map is now on the first tab of the tablet in game.
- The tablet is now on a fixed position in vehicles.
- Improved collisions, players no longer pass through walls.
- Middle position of the inventory is now wider for better organization.
- Added smoothing to network, enemy player movement is now smooth.
- Fixed reloading when moving.
- Screen resolution changed.

Patch 1.1 Released!

Hello everyone! Patch 1.1 is live!
Changelog:

Oculus Rift, HTC Vive and Windows Mixed Reality:

- Adjusted gun angles.
- Adjusted hand positions.
- Fixed a bug where the glock had no damage.
- Fixed a bug where you would lose your hand when you first picked up a weapon.
- Removed red highlights from weapons and attachments.
- Fixed UI Pointer on the tablet.
- Character no longer jumps randomly when walking backwards.
- Added smoothing to weapon pickup.
- When a gun is grabbed, now your hands are more stable and shake less.
- Fixed parachute spinning uncontrollably.
- Fixed weapon cocking.
- When you kill a player or a bot their last weapon held now drops on the ground.
- Removed YAgents (AI Bots that spawned in the middle of the match).
- AI Players Added (AI that spawns with you and act as players).
- Removed YAgents.
- Enabled playing against AI, even when you are alone.
- Enabled timer reset when a player joins a lobby in order to give time for other players to load in.
- AI Players will now fill player slots in matches up to 8.
- Adjusted UI Pointer position.
- Adjusted tablet positions.
- Fixed controller movement.
- Adjusted Energy Field timers.
- Fixed Sniper sound range on AI.
- Adjusted Energy field moving positions.
- Increased overall performance.

If you're ingame, please restart the game and update!

Please report any bugs you find.
Thank you!!

Patch 1.0 Released!

Hey everyone!

Patch 1.0 just went live!

Here is the changelog:

- Fixed Snap Turn on the Oculus Rift.

- Fixed automatic gun shooting on the Oculus Rift.

- Drastic Memory Usage Reduction.

- Adjusted Buggy and Motorbike sounds.

- Temporarily removed Region Switch.

- Lowered matchmaking time from 4 minutes to 2 minutes.

- Adjusted Tablet angle.

- Increased visibility of the tablet pointer.

- Fixed spawning on top of the car when exiting it.

- Fixed no character movement at the start of the game.

- Fixed car throttle/reverse

If you're ingame, please restart the game and update!

Thank you!

Early Access Launched!

Hello everyone!


Do or Die is now available on Steam Early Access!



Thank you everyone! Hope you enjoy!

Please report any bugs via steam discussions or Discord!

Launch Date

Hello guys!

Do or Die will launch today!
We are currently just ensuring the game has a smooth launch. A launch trailer will be posted soon!

Thank you everyone!

Our Discord Server!

We have a Discord Server! Join the discussion!

Hope to see everyone there!

Discord Link!