Genre: Platform, Hack and slash/Beat 'em up, Adventure, Indie, Arcade
Dogurai
Dogurai just hit consoles!
Dogurai has just released on the Nintendo Switch and the Playstation 4! To celebrate, we're running a huge sale across all platforms!
Pet the dog
Pet the dog?!
With this bugfix/patch thing of today we are adding some small thing to the game. Now you can pet the dog in the game.
Bugfixes
Missing a message saying the Rider was unlocked during the game ending
Additions:
<*> Rider now has a icon on the HP bar
<*> You now can pet the dog
<*> Added an small interval between the jumps when you fall from a plataform. This interval only works for ice.
French localization and Vsync
French localization and v-sync
Hello! Today we are releasing the french localization! Thanks to our friend Lucas Almeida who translated to french.
Its been two days since a friend asked to be possible to toggle vsync in the game. Now its possible, just go on the screen menu and enable it.
:smileybones:
Changelog:
Bugfixes
Ghost option in menu
Missing 'ç' letter
Typos in the achievements
Additions
Added french localization
Added vsync option
Fan art
Also look at this awesome fan art made by a friend (elranno). He is the person who made lots of ilustrations to Rivals of Aether and Lovers of Aether.
Here's his twitter @elranno
Spanish localization
Spanish localization
Firstly we have to thank our dear friend, Lucas Millan for helping localizing our game to spanish and reviewing portuguese and english texts in the game.
Bugfixes
And of course, some fixes.
Was impossible to change the buttons from dpad to analog on joystick key selection
Missing collision in the ceiling of the forest level
Fixed some translations in portuguese and english
"Select a mission" text was now added to the translation list
The game was keeping a fixed random seed upon death
Bugfixes and soundtrack
Bugfixes
Hello! First we have to thank evebody who purchased the game. Hope you guys enjoyed so far.
W received some feedback about bugs... And we fixed most of them without breaking anything (I hope?).
Bugs:
Getting stuck inside the conveyor belts causing a soft lock
Final boss failing to start an attack
Doing the combo while dashing in the forest level causes the player to display inside the ground
Archiviement of the single floppy drive not beeing triggered
Eletric berry always triggered
Scaling window was not saving properly the settings
Additions:
In the screen menu it's now possible to set a fixed color pallet
Bugfixes
About the game soundtrack, we want to release in more places. So far you can get it here on bandcamp.
There are some really smal things we must do here and there... But we are getting there :smileybones: