Assessing Our Upcoming Plans and Last Day of Launch Sale
Keepers,
Tomorrow marks one week since Dome Keeper launched, and with that, it's the last day of the launch discount price! Take advantage of the sale, join the growing ranks of the Keeper’s Guild, and start perfecting your Dome Keeping skills.
Later this week we will begin letting you assess some of the upcoming plans for Dome Keeper including a few details about the first addition that's in the works. We listen to your feedback closely as part of the development process, it helps prioritize updates and adds to our own wishlist for the game. So please share everything with us here and join our Discord server to get into playtests for future development.
This brand new tutorial will help explain the sword dome mechanics on your first round with it.
Thank you for an amazing launch week. From the beginnings at Ludum Dare 48, as the tenth time entering for Bippinbits, to here has been an amazing, intense journey. The time ahead promises even more and we are excited to share them with you in the months ahead.
You won’t have to wait long for the next update, though. Tomorrow we expect to release our next update which includes a new huge map size in Relic Hunt to put your endurance to the test, an accessibility option to always highlight monsters for visibility, improved controller detection, a nicer looking medium-density rock, and a handful of other fixes and enhancements.
Again, thank you so much for your support! - Bippinbits and Raw Fury
Dome Keeper Patch 1
Hello Keepers!
A patch is out now that squashes some pesky bugs and adds in controller vibration and an anti-cheat system, to name a few!
Full patch notes below:
Version v41.2
Fixed crashes when loading a savegame, related to Mineral Tree and Shield
Added anti-cheat system for Prestige Mode
Some players with non-Latin characters in their names did not see their names on the leaderboards. Fixed implementing a new font
Match modifiers have been changed to checkboxes instead of buttons
Fixed keeping a gadget not working, when the previously saved gadget was chosen again
Fixed Pet and Map Size unlocks vanishing, if game was immediately quit after the run
Added controller vibration. Options now has a setting for vibration strength.
Small SFX tweaks in the Beast and Big Tick monsters
Raw fury logo now fullscreen in 21:9
Fixed UI not being responsive to joystick anymore, if an alternative key mapping was applied
Fixed snow overlay being offset in world 3
This is just the beginning for Dome Keeper, we intend to keep up with any fixes as well as provide more content for you to enjoy, but more news regarding that next week 👀
We have a list of known issues in the discussions thread here on Steam, so keep an eye on that too!