Shipwrecked Update - Seas the Day - March 23rd + 171202 March 24th
Additions World
Player
Changes General
World
Creatures
Player Warly
Maxwell
Wickerbottom
Woodlegs
Items
Bug fixes General
World
Creatures
Items
Crashes
Patch 171202 - March 24th
Changes
Shipwrecked Update - Release the Quacken - Feb 25th
Shipwrecked Build 167804 - Feb 25th
Additions
General
World customization for Shipwrecked.
World
Added Shipwrecks to ocean.
Player
Added new playable character: Woodlegs!
Creatures
Quacken!
Items
Cactus armor
Water graves
Shark Teeth Crown
Horned Helmet
Dripple Pipes
Sea Sack
Changes
General
You can now pick Shipwrecked characters when starting a new RoG world.
World
Adjusted some contents of treasure chests
Coconuts will sometimes fall on your head when cutting a tall coconut tree.
Trees now die if planted in inhospitable environments.
Added interaction animations to the Seaworthy.
Creatures
Seagulls appear more often and steal food
Whales are now tougher to fight and can’t be stun-locked
Sharkittens drop fewer gills.
Floaty Boaty Knights drop fewer gears.
Perishable items now perish 2x faster if the container they are held in is poisoned.
Krampus no longer tries to steal items on the water.
Water Beefalo now drop horns.
Player
Wilbur can now throw poop.
Maxwell will now be greeted by Wally in Shipwrecked worlds.
Warly’s Chefpack now has 8 slots.
Warly has learned some new recipes that can only be made in his portable cookpot.
Warly dislikes eating the same food too often, and dislikes under-prepared food more.
Walani can now surf all types of waves.
Walani dries off quicker.
Walani’s surfboard is more durable.
Items
Slightly reduced hunger value for California Roll
Pirate Hat now increases map reveal distance when on boats and offers rain protection. Bonus bird spawns has been cut
Limestone armor speed reduction adjusted to 10% reduced speed
Portable crockpot no longer functions in flood waters
Boar-heads on a stick drop bamboo instead of twigs
Obsidian tools now deal more damage the hotter they get.
Speargun reworked. You now load spears into the speargun and shoot them instead of crafting one speargun per shot.
Magiluminescence can now be refueled using nightmare fuel.
Added additional chances to get a cane or magiluminescence from treasures.
Booty Bag now drops dubloons periodically.
Bug fixes
Fixed a bug where water could sometimes come through sandbags
The boat will no longer disappear when using Life Giving Amulet on a boat.
Fixed bug where poop would sometimes not float.
Wilbur can no longer read gravestones and signs.
Hotfix 167890:
Quacken will no longer drop loot every time you reload the world.
Warly's penalty for eating the same food multiple times in a row works.
Warly no longer considers Wet Goop "Delectable", even if it is the a fresh new experience for him.
Some of Warly's recipes had their values increased.
Fixed an issue where loading old RoG saves would crash the game.
Fixed an issue where it wasn't possible to generate new Vanilla or RoG worlds.
Hotfix 168028:
Fixed crash when reading a map for a treasure that was already discovered.
Removed some old boons that included old versions of spear guns.
The Ice Staff will freeze stuff again.
Fixed issue where poop would sometimes be invisible when thrown.
Fixed a crash in seagullspawner.lua.
Combat music no longer starts when a coconut falls on your head.
Added some optimizations that should help reduce memory usage during world gen when using mods that have a lot of config options.
Fixed a crash that happened when packim became unpoisoned.
Don't Starve Franchise is on sale up to 75%!
During the Steam Lunar New Year sale the Don't Starve Franchise is on sale up to 75%.
If you or your friends have been waiting to pick up Shipwrecked or Don't Starve Together; now would be the time! Check it out!
Offer ends February 12th.
Shipwrecked Wilbur Vs. The Volcano - Feb 4th
Additions General
World
Player
Creatures
Items
Changes General
World
Items
Bug Fixes
How do I integrate an old save with a Shipwrecked world?
As of this update, this is possible! But the feature needs testing, and bugs certainly DO exist within this system. For this reason I recommend not linking any worlds that you are overly attached to. It is possible that the save file will be corrupted and the world lost.
*Linking worlds works best with RoG worlds. Vanilla worlds will link, but there will be some side effects like having the 4 RoG seasons with no way to deal with these season. This is still being worked on.
Shipwrecked Eye of the Tiger Shark (Build 160851) - January 14th
Additions
General
New music
World
Washed up crates - crates appear washed up on beaches and can be hammered for surprise items.
New set pieces
New treasures available to find
Player
New Character Added - Warly
Creatures
Tiger Shark
Sharkittens
Doydoy Birds
Craftables
Dumbrella
Feather sail
Tropical fan
Super Telescope
Changes
World
Map unfogging is reduced on boats and when using telescopes during hurricane season.
You can no longer plant trees on the magma rock biome.
Creatures
Primeapes no longer pick up planted mandrakes.
General
Hail no longer does damage to player/structures
Seafood Gumbo fish requirement decreased
Hail is no longer a valid cookpot ingredient
Changed the crafting recipe of the Boat Torch
Bug Fixes
Fixed a controller crash when unequipping items with a reticule
Fixed a controller crash when inspecting hidden entities
Fixed tidal pool spawning issues
Fixed shadow boat issues
Hail no longer breaks when dropped from player's inventory
Fixed bermuda triangle teleport bug
Birds no longer sometimes delete themselves while in the player's inventory
The Spider Queen no longer spawns spiders on the water
Fixed a bug that stopped the boomerang from returning properly
Fixed issue where food would come out of the cookpot spoiled
Fixed issue where the torch would sometimes not light again after rowing on the water
Hotfixes (162564):
Shipwrecked Hang Ten (Build 160851) - December 17th
Additions
General [LIST]<*>Added OSX support.[/LIST]
World [LIST]<*>Fog patches can now be found at sea during the first 2 segments of day.[/LIST]
Player [LIST]<*>New Character Added - Walani![/LIST]
Creatures [LIST]<*>Sea versions of shadow monsters appear when on a boat and low on sanity.[/LIST]
Craftables [LIST]<*>Silly Monkey Ball - Distract those stupid Prime Apes.
<*>Snakeskin Sail - Catch a breeze with this fancy new sail.[/LIST]
Changes
World [LIST]<*>Volcanic rock strike damage reduced significantly
<*>Volcanic eruption durations reduced, intensity increased
<*>Volcanic rock strikes damage the player while in a boat
<*>Increased time between volcanic rock warning shadow appearing and impact
<*>Slot machine tweaks to prizes
<*>Slot machine now has insanity aura
<*>Resurrection stone now features wildbore heads on stakes
<*>Reduced log drops from mangrove trees
<*>Krissures now deal damage to enemies
<*>The ocean is now calmer during dry season
<*>More art/boost directions have been added to waves and rogue waves
<*>Waves now collide with shore, mangrove trees[/LIST]
Creatures [LIST]<*>Swordfish damage increased
<*>Tweaked loot provided by Whales
<*>Whales now turn around at shallow water biome
<*>Sharx drop hounds teeth
<*>Prime Apes no longer try to pick up backpacks
<*>Added a refuse animation to Prime Apes
<*>Palm Treeguards wander when they do not have a combat target
<*>Improved behaviours of Fishermerms
<*>Wildbores are more aggressive
<*>Tallbirds stop tracking you if you get on a boat
<*>Birds stop spawning during volcano eruptions
<*>Floaty Boaty Knights spawn in world more often
<*>Renamed Ox to Water Beefalo[/LIST]
Player [LIST]<*>Wes now mime-paddles
<*>Added a shadowy effect to the drowning animation
<*>Hunger drain reduced while poisoned[/LIST]
General [LIST]<*>Boat lantern degrades slower
<*>Trawl net is gated by science machine
<*>Boat torch is gated behind science machine
<*>Hail is no longer edible, but can be refined into ice
<*>Items on fire extinguish when they hit water
<*>Boats start dealing wetness when heavily damaged
<*>Rafts deal more wetness when breaking waves
<*>Poisoned enemies no longer spread poison on attack
<*>Poisoned enemies now move slower, attack less often, and deal less damage
<*>Dogfish no longer play their floating anim when coming from slot machines
<*>Replaced live jellyfish with dead ones from slot machine
<*>Sand can now be refined into into empty bottles
<*>Adjusted art of the poisoned spear[/LIST]
Bug Fixes
[LIST]<*>Fixed numerous crashes and other issues.[/LIST]
Known Issues
[LIST]<*>Walani is missing examine strings for her Surfboard.[/LIST]
You can find a full sized version of the poster here: 1920 x 1080
Rhymes with Play Ep. 66- Don't Starve: Shipwrecked - New Creature Concepts!
Join the Alex and Kelly for a Don't Starve: Shipwrecked art stream this Thursday, December 3rd at 3:30 PM PST on the Twitch Rhymes with Play Dev Cast!
This week Kelly and Alex talk about Shipwrecked art design and draw concepts for a brand new monster coming in a future update. Join the stream and give us your suggestions!
Where Is It?
On our official Twitch channel here:
http://www.twitch.tv/kleientertainment
When Is It?
Thursday, December 3rd at 3:30 PM PST. Here's a handy tool to figure out what time that means for you:
http://www.timeanddate.com/worldclock/fixedtime.html?msg=Rhymes+With+Play&iso=20151203T0330&p1=256&ah=1
Don't Starve: Shipwrecked now available on Steam Early-Access
https://www.youtube.com/watch?v=MqjiUZBL6p4
We just launched Don't Starve Shipwrecked on Steam and buoy are our merms tired!
It's been a long time coming and here we are! While Don't Starve Together was still just a twinkle in Wilson's eye, our friends at Capy have been quietly plugging away at Shipwrecked with us for quite some time now. We’re all excited for you to come aboard; but first we wanted give you some quick details.
We've decided to release Shipwrecked in Early-Access because similar to the Reign of Giants expansion before it; Shipwrecked is a substantial amount of content. In fact, much larger. With new characters, biomes, items, creatures,recipes and water exploration; just about everything in Don't Starve Shipwrecked is new. However, we still have a little further to go; but first, we want to get your feedback about the game. Like Don't Starve, Reign of Giants and Don't Starve Together, it's important for us to really get a feel for what you think so we can adjust and adapt to your feedback. You should have a good, solid game in it’s current state; a great experience on it’s own.
Not everything is quite sea-worthy yet. As mentioned, the game is fully playable and nearly complete, but the new playable characters are still to come, as well as the "boss encounters” and some other cool things we have planned. Since we need to get a better sense of balance and feedback, we want to get everything in a good place before we get those in for official launch.
As many of you know, originally Don't Starve: Shipwrecked was originally being designed a standalone DLC completely separate from Don't Starve and players would not be able to move between Shipwrecked and the original game. Due to community response we have since changed course and we are now steering the ship toward integrating the experience so that you may move between worlds! This is still in the works and will not be immediately available and will likely be in a version closer to launch. We are certainly going to want to test this before the final launch version, so expect integration to come a few updates before final version sets sail. This is going to take a bit of time though, so we will need to tread water for a little while as we get that in order, but we'll let you know the progress on this before we pull up anchor.
We're not going to give an official date for the final launch of the game at this time. Frankly we tend to add in more new cool stuff that we didn't consider before your feedback, and since our priority is always having the best launch-ready game possible; we often choose to add more stuff rather than push things out just to hit a deadline. We are aiming for Spring 2016; but, that's mostly so we have something to aim for. In the end it's really just going to be when it's ready. We're going to try; but we care about delivering what we promised much more than hitting a date. We don’t consider a game ready when it’s “done”; we consider it “done” when it’s ready.
If you don't enjoy sailing into the uncharted territory of early-access, you might want to consider waiting until we launch the game fully before you dive in.
As we are aft to do, we will be hanging out here on the forums, lurking in streams and watching YouTube videos trawling for feedback and bug reports.
All ashore that's going ashore!
Klei Entertainment & Capy
FAQ
What platforms is early access available on? Early access is available on Windows through Steam.
I use Mac/ Linux. Can I participate in early access? Mac & Linux will not be supported for the initial December 1st launch.
I don’t use Steam. Can I still play during the early access period? No. However, the final release of the game will be available for the standalone client.
Can I play Reign of Giants and Shipwrecked at the same time? Yes, but not during early access. We're working on implementing this in a style similar to entering caves but it's not ready yet!
What is Don’t Starve: Shipwrecked? Shipwrecked is an expansion for Don’t Starve. Wilson finds himself stranded in a tropical archipelago and must struggle to survive in this new world! Shipwrecked is being developed by CAPY and Klei Entertainment.
Do I need Reign of Giants? No. Shipwrecked is compatible with and without Reign of Giants.
Will Shipwrecked work with DST? An awesome idea, but right now Shipwrecked is single player only.
Is Shipwrecked coming to consoles/ mobile? We’d love to, but right now we’re focused on making the PC version as good as it can be.
http://store.steampowered.com/app/393010
Rhymes with Play Ep. 64 - Don't Starve: Shipwrecked
Join the Klei team this Thursday, November 19th at 3:30 PM PST on the Twitch Rhymes with Play Dev Cast where we will be playing Don't Starve: Shipwrecked!
I know you all have been waiting for information on shipwrecked so I’ll get right to the point -
Don’t Starve: Shipwrecked will launch into Steam’s Early Access program on December 1st.
Phew. Ok, now that we’ve got that out of the way, here are some more words!
As with Don’t Starve and Reign of Giants, we’re going to be using early access up until the full release of Shipwrecked. Your feedback and suggestions were invaluable during the development of past Don’t Starve content and frankly, we’d be fools to not involve you again when it comes to the development of Shipwrecked.
The early access version of the game is fully playable, but there is still some work to be done. The initial version contains new seasons, creatures, biomes, and many other exciting ways to die. As always, during early access we will be releasing regular updates containing new content as well as tweaks and bug fixes based on your input. Remember, we’re listening, so join our forums and share your thoughts!
FAQ
What platforms is early access available on? Early access is available on Windows through Steam.
I use Mac/ Linux. Can I participate in early access? Mac & Linux will not be supported for the initial December 1st launch.
I don’t use Steam. Can I still play during the early access period? No. However, the final release of the game will be available for the standalone client.
Is world migration (traveling between worlds) working yet? No. We’re still working on this - it will be done before the final release.
What is Don’t Starve: Shipwrecked? Shipwrecked is an expansion for Don’t Starve. Wilson finds himself stranded in a tropical archipelago and must struggle to survive in this new world! Shipwrecked is being developed by CAPY and Klei Entertainment.
Do I need Reign of Giants? No. Shipwrecked is compatible with and without Reign of Giants.
Will Shipwrecked work with DST? An awesome idea, but right now Shipwrecked is single player only.
Is Shipwrecked coming to consoles/ mobile? We’d love to, but right now we’re focused on making the PC version as good as it can be.
Cool image! Can I get a version without the logos? Sure.