Untolders, your time to get the Untold Tales Treasures has come!
For the next 24 hours, our 30 for 30 bundle is open to all of you! What does that mean? You can get all of the remaining games from the bundle even if you already have some of them in your libraries!
Before we all go full summer mode chilling out on the beach this is the time when we can enjoy the summertime-gaming-fiesta filled with releases, sales and new surprises straight from the Untold Tales world!
Since our last episode of Untold Tales Presents, we’ve released the following gaming goodies:
The moment you've all been waiting for is finally here! Flame Keeper is blazing out of early access and into full release with version 1.0! Get ready to ignite your gaming spirit as we introduce the Prophet, a wise villager who's seen more than a few winters and will guide you through the new Cloud biome, where you'll find icy islands that make winter wonderlands look like beach vacations.
Experience conveyor belt mayhem like never before, tackle the challenges of the factory floor, from operating and fixing malfunctioning machinery to navigating treacherous obstacles and prepare for the upcoming Let’s Party Update, which brings seven new minigames to the factory on June 28th.
The Wild West Map has just hit town, and it's a real humdinger! We're talking 5 diverse regions to explore, each with its unique flavor. From the dusty saloons to the treacherous oil fields, there's somethin' for everyone!
Channel your inner Gnome and get ready for EcoGnomix!
Build a covert business empire, by looting the underground world with a team of gnomes, combine upgrades strategically to help your gnomes survive an unlimited supply of mystical caves with unique flora and fauna. The future of our gnomes is in your hands!
On top of that, we’ve launched the Untold Tales Treasures - a special gaming bundle filled with our titles, each designed with one ultimate goal: to deliver a unique gaming experience that will leave a lasting impression.
There never was a better chance to show off your balls to your friends!
Thanks to our collaboration with GimmeSwag we created the Ultimate Bang-On Balls: Chronicles plushie coming at you straight from the Roman Army. Secure your Roman Army plushie today at GimmeSwag Store!
Greetings all you Tesla City Martians out there!
Put on your headphones just like you would a radio helmet, and get ready to immerse yourself in the world of The Cub with all episodes of Radio Nostalgia Broadcast.
Dive into survivor stories blended with a harmonious tapestry of apocalypse-wave melodies.
We're almost halfway through the year and we've traveled a lot, not only virtually. Be sure to follow our socials where we are going to share some cool spots we've already seen and give you some hints about the next stop for our Teddy on Tour.
Welcome, fellow gamers, to the sun-soaked shores of the Untold Tales Publisher Sale!
Prepare to embark on a gaming adventure like no other! Discover incredible discounts on a wide selection of our games for a limited time.
Explore diverse worlds, engage in captivating stories, and experience unforgettable gameplay like:
Become Ignis and restore the Eternal Flame in Flame Keeper with its newest update, which brought it out of Early Access.
Jump into the Wild West with Bang-On Balls: Chronicles, bringing something for everyone, from the dusty saloons to the treacherous oil fields.
Prepare for extra fun during your shift in Read, Steady, Ship! with the upcoming Let’s Party Update, which brings seven new minigames to the factory on June 28th
And rest assured, many more titles await you at unbeatable prices.
On top of that, we’re also launching a special gaming bundle - Untold Tales Treasures - filled with 30 of our titles, each designed with one ultimate goal: to deliver a unique gaming experience that will leave a lasting impression.
Today is the day when you can finally witness the thin line between a nightmare and reality!
We are proud to present the official spine-chilling gameplay trailer for our upcoming sequel to Don't Be Afraid.
Watch as nightmares come to life and secrets of the past unravel and don't forget to bring your flashlight with you 🔦
👁🗨See it for yourself here and let us know if you are prepared for the horror that is yet to come.👁🗨
Untold Tales Presents - Blossom into Gaming Bliss
Greetings, fellow adventurers!
Join us as we embrace the enchantment of this season, guided by the playful gaming sprite. Discover upcoming releases, essential must-haves, and timeless classics from Untold Tales, all tailored for your home entertainment. Let the joyous gaming journey bloom anew!
Since our last episode of Untold Tales Presents, we’ve released the following titles:
Navigate a neon-lit apocalypse in a fusion of Jungle Book meets The Armageddon, brought to you by the creators of Golf Club Nostalgia and Highwater. Parkour through the remains of humanity as a hunted child, while catchy end-of-day tunes and curious survivor stories play on the radio.
Dive into chaos-filled, local couch-coop extravaganza, all about renovating homes and the outdoors. It comes with all updates, content, and DLC in one package, supporting up to 4 players.
And soon we will have a new task for you - lift the box and ensure its safe journey out of the factory. How difficult could it be, right? But the real test awaits amidst the conveyor belt chaos of Ready, Steady, Ship! Team up with a friend and prepare to step up the pace for the imminent release!
The sun's shining, the birds are chirping, and the Steam Spring Sale 2024 is in full swing! It's the perfect time to cozy up indoors and lose yourself in some epic gaming adventures brought to you by Untold Tales.
Bang-On Balls: Chronicles is now available on PS5 and Xbox Series X|S! Unlock the full potential of the next-gen consoles, making your escapades smoother and more visually stunning than ever before! This update is completely free for anyone who already owns Bang-On Balls: Chronicles on PS4 or Xbox One
Dream Bigger Together update brings up to 4-player coop to Everdream Valley. Do everything you can solo but together from exploring, building, caring for animals, or just seeking out your next adventure.
Jump in, transform into a fearsome Bitosaurus, and roar your way through Byteland!
We encourage you to put on your headphones just like you would put on a radio helmet, and get ready to immerse yourself in the world of The Cub with Radio Nostalgia from Mars broadcasts:
Thank you for embarking on this brief adventure with us, and we look forward to having you accompany us on future journeys. As we anticipate and prepare for upcoming exciting news, stay connected with us on our social media platforms:
Unleash Springtime Adventures: Untold Tales in the Steam Spring Sale!
Spring is finally here, and with it the Steam Spring Sale arrives as well!
As the world awakens from its winter slumber, there's no better time to immerse yourself in the vibrant worlds brought to you by Untold Tales.
Picture this: the sun streaming through your window, a gentle breeze whispering promises of adventure, and a vast array of games just waiting to be explored. Whether you're in the mood for heart-pounding action, immersive storytelling, or mind-bending puzzles, we've got you covered.
From gripping narratives to pulse-pounding gameplay, our portfolio has something for everyone: UNTOLD TALES SPRING SALE!
Join us on a journey through enchanted forests, dystopian cities, and far-off galaxies. With captivating stories, mesmerizing visuals, and unforgettable soundtracks, you'll find yourself lost in worlds beyond imagination.
So why wait? Jump into our world and explore the wonders that await. But remember, the sale ends on Thursday, March 21st, 2024, so grab your favorites before they're gone!
Horror returns! The psychedelic fear known from the first part of Don't be Afraid has been contained for too long; it's time to once again face the struggle for survival in this deadly game.
And it's the story that holds the key to delving into the horrifying events awaiting the player in Don't be Afraid 2. Importantly, knowledge of the first part is not necessary to enjoy the second game, as it provides a standalone experience.
The bridge connecting both parts of the game is the main character's persona. David Szipka - a young boy in DBA1, and an adult man in DBA2. In the first part, he was kidnapped and confined in a labyrinth of fear and horror, and in the second... kidnapped and confined in a labyrinth of fear and horror. David, at a young age, fell victim to abduction. Almost literally torn from his mother's grasp, he became a pawn in the macabre game of the psychopathic Franklin and his brother Theodore. With the player's help, the boy managed to escape, and Franklin lost his life - this is where the first part of Don't be Afraid ends, but not David's horror. The nightmarish events from the past left their mark on his psyche, causing deep traumas. David tried to cope with his issues, but they kept resurfacing - with even greater force. Hospitalization didn't help, group therapy sessions brought him further down, and medications provided only temporary relief. David found some respite in private sessions with psychotherapist Laura Miller. An expert in trauma, she had been guiding her patient for years, but his condition remained poor. When she suggests he finally let go and take an extended break, David reluctantly agrees. However, upon arriving at his destination, it quickly becomes apparent that his childhood nightmare is returning.
But who is the tormentor this time, and why must David go through his hell for the second time?
Don't Be Afraid II
The Child Who Escaped
The session seemed to drag on mercilessly. The air in the room felt as if it had come to a complete standstill. A small group of people had gathered for the meeting, sitting in a circle. Laura, on the sidelines, listened to their stories. She started attending since she had plans to pursue a professorship. The meetings were led by her acquaintance, a deeply socially engaged altruist.
"Laura, dear, you're a well-known therapist; maybe you can help someone. Many people come to these meetings with a wide range of problems," encouraged her friend during one of their conversations long ago.
Laura herself wasn't particularly enthusiastic about the idea. She specialized in traumas, and her dissertation on "PTSD from the family home" was one of the most quoted works in the year of its publication. For her doctorate, she needed something strong – something that would not only give her another title but also bring the right kind of publicity. Meanwhile, her friend's group struck her as mundane.
"Do you feel like it's the end? Come and give yourself one last chance!" – read the flyers inviting participation. A noble initiative, but completely missing the point for Laura. Paradoxically, the heavier someone's burden, the harder it was for them to ask for help in lifting it. Despite this, the group grew, and now a dozen or so people regularly shared their problems.
A dozen uninteresting people, thought Laura as she listened to another story.
"I was 17 when it happened... I was coming back from a party; we had been drinking earlier. My friend was escorting me... He didn't understand that I was saying 'no'... His smell... It's still present today. I can't wash it away, and so many years have passed! This nightmare continues to this day. Friends said I provoked it myself. I had to move to another city... I lost my life."
Laura sometimes wondered what force determined who suffered in the world. She didn't believe in God. Destiny? Karma? Coincidence?
"I can't stand my husband. I mean, I love him, but since our son's accident... He blames himself for what happened. Our son is in a wheelchair, and my husband has completely devoted himself to taking care of him. But not just care. Overprotection! We stopped having our own lives; everything revolves around our son! I hate myself for what happened, that we allowed the accident... But I still want to live, and I feel like my life is dead!"
Laura knew plenty of such stories. Tragedy causes a crack in the pristine diamond of shared life. The diamond began to crumble; common paths diverged, and people struggled to piece together their own lives.
"My parents' pressure destroyed my life. I'm 42, and I still can't say 'no' to them. My father was always very strict, didn't shy away from alcohol. He sometimes beat both me and my mom. She, in turn, always took his side, completely submitting to him... and I was supposed to submit to both of them. To this day, I have no family, no home, they didn't even allow me to have a dog."
Laura realized that as a therapist, she couldn't empathize with her patients' pain, but increasingly she found their stories boring. Their lives, their problems, small grains of sand that happened to find themselves in the unrelenting gears of reality. Crushed, ground, forgotten. Now, they seek help... but can you help someone when you feel completely indifferent towards them?
Maybe I should take a break from my profession, Laura wondered, trying to hide a yawn. I seem to have distanced myself too far from people's problems to effectively help them solve them. These are their real dramas, vivid emotions, and I feel nothing at all. I guess I finally have to talk to my supervisor about it. Damn, I really want to smoke...
"I don't know if my case will fit here... I've been struggling with this for years. My demons are coming back, and I can't function normally... I didn't want to come here at all, but I don't know if there's anything left for me... Yes, as it was written on the flier, this is probably my last chance... When I was a child, I was kidnapped."
Now, this could be interesting.
"It wasn't an ordinary kidnapping... I mean... I was held captive, and... oh, no point in hiding it, you must have heard about it... damn, you surely heard about it. I'm David... 'The Child Who Escaped,' as the media named me. I'm the one who escaped from the labyrinth of traps..."
Laura straightened in her chair, not believing her luck. Fate had sent her the victim of the biggest criminal case in the last fifteen years. Abductions, gruesome games with kidnapped children, dozens of victims, and only one boy who survived - sitting right in front of her, seeking help!
"To this day, I wonder how I survived... I saw bodies... I don't know, it all blurs in my memory... Were they real human remains or cut-up mannequins...? Someone tried to help me, left me information on how to escape, but... he also probably died. I know... I know it will sound ridiculous, but it seems to me that some demons were chasing me... gruesome monsters that wanted to 'play.' I don't know... I don't know how to coherently describe it."
Sarah knew this was a topic for an excellent dissertation. No, not just a dissertation – a global bestseller! PTSD of the Child who Escaped, or Trauma from Hell: The Nightmare of Kidnapped David.
"And this Franklin... the kidnapper. He designed this game, a sick game in which children were dolls... his pawns. He watched us, made us do different things, escape from traps... He repeated 'Don't be afraid,' only to bring more fear upon us. I saw him die, although... I can't explain that either. He seemed to be torn apart by... by specters, or ghosts... My brain doesn't accept it, and that's another problem..."
Trauma, created memories, and paranoia. Sarah leaned in, unable to hide her excitement. My career is one thing, but this man needs help, and it seems it will be damn difficult... If he even wants to talk to me.
"Even after escaping... my world didn't return to normal... To this day, I have nightmares and panic attacks. Today... today is the first day I can remember when I left the house for a longer time. I often have hallucinations, mannequins following me, people in masks... There's no way I'll turn off the light at night. I managed to survive, but do I really live...?"
"Welcome, David... I listened carefully to what you said."
"Oh, hey. Well... I don't know if it made any sense to show up here at all..."
"I assure you it did. My name is Laura Miller. I'm a psychotherapist. I specialize in traumas, and it seems fate has brought us together."
"I don't count on anything anymore... My world seems... seems like a dream, like a nightmare I can't wake up from."
"I understand. But I know you can be helped. I know I can help you. And don't think about the costs at all; you deserve to finally – as you might put it – wake up from this nightmare."
"Well... I..."
"Don't worry about anything. Here's my business card; call anytime. We can schedule the first session even tonight. David, trust me. It's time to start the second chapter of your story."
Wishlist the game and find out how his new chapter of life will end!
It's been a long time since we last played together...
I hope you haven't forgotten about me despite all those years. That's fine, let me refresh your memory...
We would like to officially announce that the sequel to Don't be Afraid is currently in development and is planned to be released this year!
It's been 15 years for David and 4 years for us to finally face the nightmares and overcome the trauma that we experienced in the first game.
Wishlist if you dare...
and join our Discord server for more development updates, giveaways and more. We hope to create a great community!
Connect with fellow horror enthusiasts on social media and share your experiences. Follow the game on Twitter and Facebook for the latest updates, developer insights, and community discussions.
Join our Discord!
Our Discord is the best place to chat with the developers and be updated about our current and future endeavors, so please join using this link: https://discord.gg/AVv7597xCc and let's start building an amazing community together!