Don't Die: Survival cover
Don't Die: Survival screenshot
Genre: Role-playing (RPG), Adventure, Indie

Don't Die: Survival

05.07.2022 Update Notes



Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3

Twitch category finally added!

Additions

  • Boss names will appear now
  • New musics added
  • 2 New Upgrade skill added to Sorcerer
  • 2 New Upgrade skill added to Dark Mage
  • 1 New Upgrade skill added to Hunter


Changes

  • Made improvements to the Ally AI
  • Scroll sensitivity reduced for reduce lags on scroll views like skill select ui, character select ui
  • Sorcerer hitbox updated
  • Boss ui scaled down
  • Chest ui texts scaled down
  • Text added to resurrect ui
  • Network send interval reduced 0.1 to 0.07 seconds on mobs for more accurate movements
  • Exp collect range increased 1.5 to 2
  • Magnet collect range increased 7 to 9
  • Magnet use time increased 60 to 90 seconds
  • Hp increases for enemies reduced 7 to 5 minute


Fixes

  • Lag reduce improvements on late game
  • Fixed an issue where dragging to the middle of the leaderboard
  • Bouncy achievement not earnable bug fixed
  • Poison dealing just one damage bug fixed
  • Desert Stage fixed a bug where player would appear under stones on the ground

20.06.2022 Update Notes



Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3

Additions

  • Now mobs gain +1 health for every 7 minutes
  • You can now pass quickly if you press any key while the chest screen is open.
  • Now mobs can drop chest with very low chance
  • Sound added to chest panel


Changes

  • Targeted Spear destroy time reduced 4 to 3 seconds
  • Slime Health increased 13 to 20
  • Flying Eye speed increased 1.11 to 1.15
  • Indicator offset increased


Fixes

  • Fixed a bug where talent selection screen would skip if chest screen was open
  • Fixed a bug where you can dash while chest screen is open
  • Fixed a bug where if you get multiple chests at the same time pretending you only got one
  • Fixed a bug where our immunity would be broken if close the pause screen
  • Fixed a bug where fullscreen and borderless fullscreen were misplaced
  • AOE Skills not hit group enemies bug fixed
  • Fixed a bug where stones pushes enemies

18.06.2022 Update Notes



Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3

Additions

  • Gem UI Added to in-game it will shown up when gem is collected
  • In Game Statistics added you can open it with pressing TAB key
  • Now chests drop from bosses and you gain a random ability from the chest.


Changes

  • Guardian Angel skill visual is downsized
  • Mob spawn rates increased
  • Boss 4 Health increased
  • Bouncy projectiles destroy time reduced


Fixes

  • Reached level achievements bug fixed
  • Mob spawn issues fixed on multiplayer
  • Fixed a bug that caused you to appear below the map in an area of ​​the map
  • Scared enemies now react instantly
  • Fixed bug of getting behind walls

16.06.2022 Update Notes



Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3

Additions

  • Korean language added
  • Now you can see what the characters are doing in general


Changes

  • Auto pause is disabled for default but you can open it from settings
  • Stage 1 spawn limit increased 12 to 14
  • Stage 1 spawn limit increased 15 to 17
  • Boss 1 Health increased
  • Boss 2 Health increased
  • Boss 2 Attack Range increased
  • Boss 3 Health increased
  • Boss 3 Attack Range increased


Fixes

  • Improved performance loss due to too many objects accumulating
  • Fixed Chinese language character issue
  • Fixed Japanase language character issue

05.06.2022 Update Notes



Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3

Additions

  • Volume sliders added to settings
  • Fullscreen Modes added


Changes

  • Tick Rate increased 30 to 60
  • Extra HP is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Extra Energy is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Dash Ghost is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Dash Speed is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Revive Reducer is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Hunter is now free
  • Dark Mage price is 25
  • Archer price is 50
  • Knight price is 100
  • Experience amount increased 10 to 15
  • Poison attack delay decreased 2 to 1.5 seconds


Fixes

  • Fixed a bug where our invisibility would break if we pause the game while invisible
  • On start the game sound blast bug fixed
  • When game is paused in online game enemies not stopping bug fixed

02.06.2022 Update Notes



Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3

Additions

  • Now, you can see skill recipes on character selection panel via clicking skills
  • Character select panel now show craftable skills too
  • Hints added to lobby
  • 22 New Achievements Added
  • New Boss Added
  • 1 Skill Added to Knight


Changes

  • Knight is now automatic like other characters
  • Dash Ghost and Dash Speed no longer selectable for knight because knight dont have energy
  • Now you can dash with the right mouse button too.
  • They no longer appear in the skill selection screen if you have the maximum amount of health or energy
  • Now Ally mobs will destroy after 60 seconds
  • You can now collect exp while invisible
  • Mob spawns increased on late game


Fixes

  • FPS Drop fixes
  • Lag reduced
  • Your level is no longer displayed as 1 when a new player joins the game
  • Your level is no longer displayed as 1 when you change the game language while in the game
  • Sometimes teammate need revive text not showing up issue fixed
  • Fixed an issue where your friend would always stay invisible on your screen
  • Knight sword collision issue fixed
  • When you try again passive skills not deactived bug fixed

30.05.2022 Update Notes (and hotfix for last patch)



Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3

Changes

  • Performance improvement specifically on late game
  • Exp gains increased 6 to 10
  • Boss healths increased
  • Black Hole pull force decreased
  • Enemy spawn amount increased
  • Projectiles removed from boss mobs
  • Invite button added in game pause menu to invite your friends while playing
  • Magnet Description changed
  • Double arrow skill updated to Double Bouncy Arrow
  • Last Selected stage automatically selected now
  • Knight move speed increased 2.5 to 3
  • Extra energy gain skill removed from Knight


Fixes

  • Environment collision bug fixed
  • Enemy spawn fix
  • Move input will reset when you respawn
  • Magnet skill rewrited because of crash issue
  • Health UI Animation bug fixed
  • Kill and Boss Kill achievements not updating bug fixed
  • When try again button pressed wrong stage loading bug fixed
  • Ingame timer not show hours bug fixed

29.05.2022 Update Notes



Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3


  • Skill Upgrade UI Added
  • Performance Improvements
  • Network Code Improvements
  • Crash Fixes
  • Kick User option added on lobby
  • 1 Skill Added to Dark Mage
  • 5 New Skill Combination added
  • Boss mobs will now drop health
  • Exp,Gem,Health drops animations added
  • Boss Projectile is now more visible
  • Dash Ghost extra invisible time increased 1 to 2 seconds
  • Boss now drop more exp and gem
  • Now the game automatically pauses when lose focus
  • Screen indicators removed for normal mobs
  • Now mobs can not push player
  • Version mismatch ui added
  • You are now invulnerable for 2 seconds after selecting an ability, although you may be trapped inside enemies after selecting a skill.
  • When you purchase 2x enemy count skill it will activates 3x enemy count too that bug fixed
  • Multiplayer time bug fixed
  • Sometimes camera flickering problem fixed
  • Meteor spell visual bug fixed
  • Magnet render order fixed
  • Black Hole render order and sometimes pull enemies towards to player bug fixed
  • Sometimes enemies shown up with white color issue fixed
  • Respawned boss not attacking issue fixed
  • Fixed a bug where some abilities would remain in the game when a player leaves the game
  • Fixed boss enemies not showing hit effect
  • Sometimes controller wont work issue fixed
  • Fixed a bug that prevented the attack speed skill from working
  • Trap Projectile destroy time decreased 2 to 1.25 seconds
  • Sword Protection skill rotation issue fixed

20.05.2022 Update Notes


Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3


  • Performance improvements
  • New Stage Added
  • UI Improvements
  • Some Skill icons updated
  • MacOS Support
  • 3 New Leaderboard added for stages
  • Leaderboards now show hours
  • Now plays different musics on different stages
  • Group spawners now spawn same type enemy
  • Now revived player will be inmune for 2 seconds
  • 4 New Skill Added to all characters and shop
  • 3 New Skill Added to Dark Mage
  • 1 New Skill Added to Knight
  • 1 New Skill Added to Ranger
  • 1 New Skill Added to Archer
  • 3 New Skill Added to Sorcerer
  • Fire Line Skill Visual Updated
  • Fire, Slow, Charm, Fear Visual Effects Added
  • Axe skill gravity scale decreased 1.0 to 0.4 it will fall slower now
  • Revive Reducer skill will now only appear in multiplayer game
  • Electric ball cast delay increased 1.4 to 1.7
  • Now last selected character is reselected when game start
  • Dash ghost fixed
  • Fixed a bug where some enemies spawn with reduced movement speed
  • Fixed a bug that sometimes caused your stats to reset when you died
  • Fixed bounce projectile movement

14.05.2022 Update Notes

Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3


  • Performance optimizations (FPS increased on late game)
  • Player characters price is reduced %50
  • 7 New Achievement
  • 1 New Enemy
  • Japanese language added
  • 1 Skill Added to All Characters and Shop
  • 2 Skill Added to Hunter
  • 1 Skill Added to Dark Mage
  • 1 Skill Added to Ranger
  • 1 Skill Added to Knight
  • Early game enemy spawn time increased 6.5 to 7 seconds on first stage
  • Early game group enemy spawn time increased 60 to 70 seconds on first stage
  • Early game enemy spawn time decreased 6.5 to 6 seconds on second stage
  • Early game group enemy spawn time decreased 60 to 50 seconds on second stage
  • Characters Hitboxes updated
  • Dark Mage base skill is updated root enemy to slow enemy
  • Player characters movement speeds are increased
    Sorcerer 1.4 to 1.7
    Dark Mage 1.5 to 1.7
    Hunter 1.75 to 1.85
    Ranger 1.6 to 1.65
  • Demon Boss Skill delay reduced 3-4 to 5-6
  • Demon Boss Skill count increased 1 to 2
  • Player revive duration increased 4 to 5
  • Fixed a bug where Demon Boss sometimes dealing damage multiple times
  • Fixed Delta Time Reduced 0.03 to 0.02 that makes game more smooth
  • Fixed a bug that sometimes caused you to not be able to start the game when you return to the menu and start the game again while in the game
  • Fixed a bug where sometimes the boss panel would go above the level up panel
  • Fixed sometimes purchased features not loading bug
  • Fixed a bug where the game could not be started due to a player leaving the lobby
  • Fixed a bug where sometimes taking damage from dead enemies