Dudes and dudettes,
a brand new and thrilling portion of the story is now available :PizzaAdv:
We don't want to spoil it, so launch the game, download the update and PLAY IT :MikeAdv:
Hope you’ll like it!
We are already working on the next update, so stay tuned :NigelAdv:
#NerdsNeverDie
SUPER Coming Soon - Story Update #2
Stay tuned ’cause the Story Update #2 is coming very very very very soon!
We need only a few thing to be ready and then... BAM! New content!
#NerdsNeverDie
Coming Soon - STORY UPDATE #2
Dudes and Dudettes,
the Story Update #2 is coming VERY soon! Like, NEXT WEEK:PizzaAdv:
We were hoping to release it sooner, but the Holidays left us fat and lazy and Benjamin, our game master, catched a flu... Two times! :FrancisAdv:
But never the less, the update is almost ready! Give us time to give the finishing touches! :NigelAdv:
#NerdsNeverDie
WINTER SALES!
Last chance to get Doom & Destiny, its sequel Do&De Advanced or the multiplayer extravaganza Miner Warfare on a super discount!
Get it now or regret it 4EVAR!!!
Another day, another update.
This one is a big software update with bug fix and stuff like that :NigelAdv:
As you might have guessed, the nerds of Heartbit Interactive are finally working really hard!
https://www.youtube.com/watch?v=4IZv_jqRnpc - Fixed an issue with the battle Turbo and summoning
- Unlocked third tier of Costumes :MikeAdv:
- Fixed Bard's Contersong passive skill. It now damages all enemies
- Fixed a recurring CTD during battle
- Fixed a graphical issue when stealing more than 1 type of resource from enemies
- Fixed a CTD that may occur when changing leaderboard in the Arena
- Menu Handbooks :NigelAdv:
- Nerfed the Cleric's Sacred Shield :FrancisAdv:
- Fixed a CTD that may appen when you change class
- Fixed the missing price from store items if you don't have the money
- Fixed the Mercenary graphic hired from the Imperial City
- Fixed a CTD if you "game over" with a Mercenary
- Fixed the language selection during the "recover file" option
- Improved performance in the Arena
- Improved performance in the Power Menu
- Fixed the "recovery password option"
- Fixed a CTD when using summons
- Fixed the resource bar from the Lich's cript during battles
- Fixed Warrior counter attack against dead monsters
- Anticheat for the Arena improved (you can't equip weapon not yet available to palyers) :JohnnyAdv:
- Improved Syncronization between Steam - Android
- Fixed an issue during the exploration of Benjamin's Cellar during Solomon's memory
- Fixed an issue with Arena Mage Tower Battle Postcard
:PizzaAdv:
Update 7th of December - STORY UPDATE #1
Dudes and dudettes,
we are finally happy to announce the first :MikeAdv: STORY UPDATE :NigelAdv: of Doom & Destiny Advanced!!!
Check the launch trailer and watch out for spoilers :PizzaAdv: :
https://youtu.be/q2GhFUxsmSc :fsm: And also, these are the latest fixes:
- Fixed an issue with "Hats" names for Wizard, Bard and Cook
- Fixed a map transfer in the Ethereal Swamps
- Fixed a door issue with the metal gate in Oasi Town
- Fixed an Issue with Void Bones inside Benjamins Ethereal Cellar
- Fixed an Issue with "developer dialogue" where death and some character were invisible
- Minor graphica issue solved inside the Limbo dungeon
- Fixed an issue for players stuck inside the Magi Sewer ARENA
- Fixed an issue with Iota Void boxes refilling all at the same time
Stay tuned for more (for real this time :mypizza: )
#NerdsNeverDie
Update 4th of December
Sorry folks for the dealy, but NOW WE ARE BACK ON TRACK! :PizzaAdv:
- Added an Oasi town in the desert, south of Plateau's Lance temple
- Added Bard's gear tier 5, hidden in Plateau's Lance temple, the Astral Thread Labyrinth and near the Cubus Cubi mountain
- Added Warrior gear tier 5
- Added Battle Postcard V
- Gameplay fix: negative states last longer
- Nerfed Alchemist and Kleptomania to 10 resource gathered x hit
- Powered up Master Chef to 10 resourse gathered x hit
- Fixed a "Rogue Secret Arrow" in the Cript that won't turn off
- Sacred Shield nerfed. It gives only 1 tokens instead of 3 and has a 25% of activation instead of 45%
- Fixed music issue in Ivory Castle rescue
- Fixed Holy Ice Warrior's elements power (Ice and Holy, not Ice and Lightining) and attack animation
- Fixed Cook's "Mamma mia" power. It now heals instead of damaging and the english name has been fixed
- Fixed a bug for some players that were stuck in the MageSewers Arena
Update 15th of November
We are giving the finishing touches to the first of a long series of free content update, but in mean time, check the latest update :NigelAdv: :
- Added the Change log (as we plan a lot of further updates :PizzaAdv: )
- Added player ranks to multiplayer features, works like single-player levels but you gain xp by playing online battles. Rank is shown pretty much everywhere your name is shown :MikeAdv:
- Fixed a bug that could slow you down if you push the Safe and get hit by a Minigun :NigelAdv:
- Fixed a bug where you couldn't re-enter the password if you did reset it :FrancisAdv:
Sorry guys for the delays! We are very sorry! :FrancisAdv:
Despite your great support, we still are a small team and sometimes we miss deadlines or we get stuck into extra work! :JohnnyAdv:
We wish to be able to fully focus on game development, but lately, too often, we are busy doing some boring things, like paying taxes and stuff... :NigelAdv:
We are working on a big update, but that can't be uploaded until everything is in place. :MikeAdv:
We are just asking to have a little bit more faith in us! We promise we will deliver a gigawesome game! :PizzaAdv:
- Arena rebalance: you start with a fixed number of resource (250) and golz (600).
- Huge nerdy invisible-but-it's-there server update
* server migrated completely to asp.net to allow faster and less buggy updates
* added localized chat room
(it took us 3 weeks of work :P )
- fixed: you can't block your way out the farm with the boulder
- fixed: road blocking png in some interior
- added graphic content to future story updates :PizzaAdv: