Just wanted to drop by and update you on the development status of Apocalypsus. It's been really cool to see the wishlist numbers continually increasing over the months. Thank you for showing an interest in our project!
Unfortunately, due to a lack of funding, development on Apocalypsus has been indefinitely halted. Without proper funding, we are unable to fully realize our vision and a game like Apocalypsus needs full support.
That said, we've already begun production on another project! This time, we're crafting a smaller single-player experience that won't require additional resources to complete. Stand by for an announcement featuring the new game.
Thanks again for following this journey and for letting us know that you were interested in Apocalypsus. We hope you'll follow us to the next game, but if not, it's been a pleasure.
Thank you. Justin Harris Immortal, Inc.
Announcing a Name Change
Hi all! Just a quick update for you.
We've decided to change the name of "DoomsDay" to "Apocalypsus." Why? Well, the initial reason we began discussions regarding the game's title is legal issues. Specifically, the trademark for "DoomsDay" is owned by someone else - an expected issue that we should've avoided earlier on. Either way, we're excited with our new title even if it does take a little getting used to. "Apocalypsus" is a term packed with meaning and we look forward to sharing more with you about the game in the coming weeks.
This is the updated store capsule header within Steam
The updated small capsule header
Personally, I really like using a different color on the "us" at the end of Apocalypsus - placing an emphasis on the internal conflicts which have led to the downfall of the U.S.. Here's an example of this:
Alright, that about does it for now. We're in the middle of changing all references of "DoomsDay" over to the new name and it may take several days for everything to change over. Hopefully it's a relatively smooth process. We're excited about the new name and truly appreciate you following us on this journey.
Justin Harris President, CEO Immortal, Inc.
Immortal, Inc. is excited to announce its first major title, DoomsDay!
DoomsDay is Coming
We at Immortal, Inc. are thrilled to announce the development of our first major title, DoomsDay! It's been in development 2+ years and is beginning to come together nicely. We can't wait to share this world we're creating with you.
What is It?
DoomsDay is a faction-based, PvPvE game set in post-apocalyptic Kentucky. Players must choose a Faction to support and compete with players and enemy AI for resources. The Factions compete for superiority. Scavenging and surviving are of utmost importance.
Release
DoomsDay will be free-to-play for everyone with some in-game items available for purchase. Don't worry - all purchasable items will be strictly cosmetic and will have absolutely no bearing on gameplay. We're currently working toward a PC release with hopes to eventually release on consoles as well. The release date is currently TBA.
How Can You Help?
Right now, the best way you can help is by getting involved with the community and spreading the word. Probably the best way is by wishlisting the game on Steam (link below). Once you've done that, we'd love for you to follow us on whatever social account you prefer and join our Discord! Unfamiliar with Discord? Discord is an app that allows direct communication within a community - talk to developers, ask questions, see exclusive DoomsDay updates, etc.