Hi everyone. Long time no see. And Chuck The Steelballz returns to put some corpses to fire! Join him in this VR adventure that will make you sweat, swear and swoooooosh!
Big update!
New location for Survival Mode. The Circus. It's a hell of a fan.
Chinese localization. Now it's full audio.
Melee combat. We did the more comprehensible tutorial for that.
Movie time! Now you can watch the story trailer for the game on the big screen in Chuck's van.
Sounds are normalized.
Bugs fixed.
The game doesn't stop at 10th or another wave anymore.
New locations are being achieved properly now.
Survival works properly.
Bug with an arrow blow after the tutorial is fixed.
Powerup tutorial improved.
The Tank doesn't 'glitch' anymore.
The Girl moves more smoothly.
Quick Zombie is animated (no pun intended).
The Wolf doesn't bite Chuck instantly if he misses a survivor.
Zombies don't go through the textures anymore.
Colliders in the Forest are fixed.
The arrow doesn't get stuck in another arrow anymore.
Japanese font works correctly now.
Minor bugs fixed.
Did you know you can use your bow as a melee weapon?
We added some tutorial for that option. It's like one of the power-ups now.
Tell us your thoughts.
All the updates since 29 July 2017
Hi. Thanks all you guys been playing the game since 29th July (CheddaNinja, Slice'n'Dice, BalianTheMighty, Jugon Virtual from Youtube), your feedback is very helpful! And those who have already bought the game. Your trust is priceless!
We made a several updates. Here is the list.
New location - the forest. Come and feed wolves. Meet the Tank (he's huge). And try to manage with zombie-mancers and vampire-sorcerers.
Survival mode. Prove yourself with endless waves of motherduckers.
Game menu. We simplified and rearranged the game menu, added the back button. We added a volume control and video quality setting. Also you can choose right or left hand as default to hold the bow now.
Sound design. We changed the frequency of character's and survivors' lines.
Usability and balance.
We added a tutorial for power-ups. Suppose it's not the last update on that matter though.
Now wolves eat baits. Yammy.
Dead bodies don't pile up and bother the massacre you're into.
We improved life, points, wave number indicators on the bow and improved the bow's visual.
You now heal yourself every wave.
Bugs fixed.
The campaing mode works properly. Feel free to run all the waves of the city and the forest.
Survival mode is working properly. Enemies are endless. And there are survivors too.
Dead wolves don't haul and their eyes go out now.
The bats don't fly through the buildings.
You can die when you're on the serum.
Perfomance improvements.
Minor bugs.
Dracula: Vampires vs. Zombies is out!
Welcome to Chuck's Steelballz trailer. Get comfortable. You're probably going out tonight.
Shoot zombies, vampires, that giant things you don't know what are. Keep survivors safe. Be cool. Dodge. Shoot. Let off steam. You're the lizard king! Use molotov cocktails. Use baits. Use fireworks. Use this tasty drink slowing the time itself. Move. Shoot again. Be the one who will kill them all. Feel like the one.
If this is your first night, you have to fight.
Power-up #3. Bait
I just found it.
Launch trailer here!
https://youtu.be/xVlhBXVoiFk
See how Survivors, Molotov, Bait, Fireworks and Serum features work and the enemies act. And feel the vibe.
'Douchebag-mancer'
When you got lit in VR
It's the first time you see our character in... ummm... action. And he totally lost it. What a shame.
P.S. No motion sickness in the game though. It's our 3d artist messing around with FX.
Survivor brings some molotov cocktail to the party