[Community suggestion] There are now question prompts during the networking event that determine the number of publishers you meet.
Networking events are now only available every 4 weeks.
Book design dialog: New font/color options.
New help popups: query agents/publicists, story outline, website, book design.
Polishing: publish/store/write/website/work status dialogs, home backgrounds, bestseller event.
Improved the way the final score is calculated.
Existing saves are now backed up before being overwritten.
Early Access Update (v0.35.0)
Changes:
Fixed Market Report bar colours when genre/topic demand is maximum
Increased the area available to sales charts
Replying to fan mail no longer stops the current task
A warning message will pop up each time you reach the fans limit
Message describing bonuses for Sequels/Multi-genre works
New sticker for bestsellers
Polishing: Charts, Write Dialog, Intro, SFX
Early Access Update (v0.34.0)
Changes:
The first time your balance turns negative you'll get the option to accept a job offer that will save you from bankruptcy.
Increased inspiration bonuses for awards and bestsellers.
Polishing: Various dialogs and SFX.
New music tracks.
Fixed book sales chart colours.
Early Access Update (v0.33.0)
Changes:
Gameplay rebalancing.
[Community suggestion] Multiple save slots (one slot per game).
Polishing: Tutorial dialogs, SFX and music tracks, topic icons.
Early Access Update (v0.32.0)
Changes:
[Community suggestion] You can now continue playing the game after retiring in Y30 (even if you get the bad ending) for a further 30 years*.
[Community suggestion] Reduced the volume of some SFX that were too loud.
New intro music.
Minor game engine update.
* Even though we put a lot of effort into implementing this feature, there may still be bugs present, so please make sure to report them if you run into any.
Early Access Update (v0.31.0)
Changes:
You can now buy self-publishing perks directly from the self-publish dialog.
Publisher's audience reach now linearly affects fan gains and book sales.
Improved the randomizer algorithm for networking events. It will now give priority to publisher types you don't have any contacts.
Fixed flickering issues experienced by some players.
Minor game engine update.
Early Access Update (v0.30.0)
Changes:
You can now attend "networking events" to make contact with publishers, agents and publicists.
The Publish dialog has been redesigned.
The game now starts with 3 known topics.
New topic: Old West.
Until the Editing skill is unlocked (typically in Y2), the on-topic indicator is hidden and clarity is fixed at 50%.
Early Access Update (v0.29.0)
Changes:
[Community suggestion] Posting articles and short stories to your website generates passive income based on the number of visitors to your website.
The game is now faster by default (previously saved games are not affected). You can reduce game speed by clicking on the "Slow time" option when starting a new game.
Minor update to the game engine.
Early Access Update (v0.28.0)
Changes:
This update brings support for macOS platforms.
Improved scaling for displays with more than 1080p resolution.
Minor update to the game engine.
Fixed the splash screen in Linux.
Early Access Update (v0.27.0)
Changes:
New topic icons.
Major gameplay rebalancing: There's now less chance of bankruptcy in the early game and you should be able to afford the first house much earlier than before.
Improved the tutorial.
Publishers are now sorted by audience reach.
The inspiration progress bar is now more accurate.
Fixed a bug where more than 4 feedback comments would be generated when loading a save.
Publisher names on previously published books are now displayed correctly.