Dragon Fin Soup cover
Dragon Fin Soup screenshot
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Genre: Role-playing (RPG), Turn-based strategy (TBS), Adventure, Indie

Dragon Fin Soup

Where the FU@K is eXtra Chunky!?

OR…
How about fixing those PSN bugs...
Is my backer schwag ready yet?
What is WRONG with you!?
Work Harder!!!



Hey Everyone,

Ash Monif from Grimm Bros here…. I just wanted to emerge from our dark dungeon office man-cave beneath the Snow White Tavern in Asura for a breath of fresh air, to stare in disbelief that we ACTUALLY predicted President Drumpf’s reign - and to reconnect with you all.

[img=https://ksr-ugc.imgix.net/assets/015/285/900/7f794d346f92f460aec421435018f094_original.JPG?w=639&fit=max&v=1485370572&auto=format&q=92&s=80d34351a2f3852fe0471341a1d7e6ee

Sincere apologies that we've been in stealth mode for such a long time, but things has been a bit crazy and challenging for us to say the least. Lets just say 2016 was tough year for about 90% of indie game studios out there. We’ve seen lot of talented friends and fellow indies this past year closing shop or just tapping out of the game industry... ꒰๑•̥﹏•̥๑꒱

Now having weathered the 2016 Indiegeddon fallout, we’ve dusted ourselves off, refactored the team, and are continuing to working towards big updates in 2017 including:

  • Patches for PSN ports
  • New ports to new platforms for DFS
  • The release of eXtra Chunky Edition
  • Wrapping up backer schwag
  • And … maybe even something completely NEW to share with you :D

What’s more - To keep everyone in the loop and to be 1000% transparent in all developments at Grimm Bros, starting February 3rd I’ll be holding a Grimm Bros AMA every 1st Friday of the month at 12noon PST on our Twitch channel - https://www.twitch.tv/grimmbros

Want some tasty tidbits on what we are working on at Grimm? Craving for juicy game industry gossip? Just want to drop in and say hi? Everyone and I mean EVERYONE is invited to participate! I will answer all questions if possible…. philosophical, political, emotional, life/personal, scientific, or just about on any subject you want to bring up. Here are a few quick guidelines on our Facebook page on how we plan to run our monthly Grimm Bros AMAs.

In the meantime, if you have ANY questions, please email us at contact@grimm-bros.com or ping us on Twitter and I’ll do my best to get back to you ASAP.

Thank you all your patience, understanding and supporting our dream of indie game dev.

Best,
- Ash

STORY TiME w/ GRIMM BROS! Join our weekly Creative Twitch Stream!

HELLO Everyone!



You’re invited to the kick-off of THE OFFICIAL GRIMM BROS TWITCH CREATIVE STREAM!

We will begin broadcasting several days a week all the madness that goes into indie game development!


GRiMM BROS is comprised of award-winning veteran developers and lots of other crazy talented creatives. Join us and experience the madness working in an indie game company!

Listen to JADE as she composes music for games, crafts tone, and makes melodies to set the mood. Grab your quill, fire up your imagination, and help RACHEL create the ever expanding lore and universe on Asura in the upcoming Novelette and Manga. Watch JESSICA work to make all the big bad plushies and other backer rewards for Dragon Fin Soup. Hang out with JIM: our interim CTO of Grimm Bros, as he programs and refactors the game code for the PSN ports and beyond. And pick your jaw up from the floor as you watch RANDIS, an internationally renowned and awarded concept artist, work on his next sexy piece!



Holy S#!t I want to watch that but when?



Join us @: Twitch.tv/GrimmBros
Current Schedule till July 11, 2016



Friday, July 17, 2016; 6:00 pm EST
STORY TiME w/ GRiMM BROS Ft: Rachel

Storytelling, Writing, and General Mayhem

We’re gonna be silly, drink beer, and write this novelette! And guess what, we’re taking your input! So, if you’ve been thinking the story lacked the funked-up character rattling around in your head, then you better bring them Friday! And your puns. We’re gonna need LOTS of puns!


Monday, June 20 & 27; 8pm GMT
Story Time with Grimm Bros Ft. Jade

Music Composition

DFS composer, writer of dank flavoured beats, and occasional emotional cheese. Working on remixes, talking about composing for games, and teaching you how to play the melody!


Wednesday & Saturday at 19:00 PST
Story Time with Grimm Bros Ft. Jessica

Crafts and Cosplay

Join the grumpy Canadian in bashing out code, building cosplays, drawing character art, and attempting not to sew her own thumb while making plushies and other backer rewards. Spoiler: she’s going to sew her own thumb at least once. Prepare for blood. Canadian blood.


Grimm Bros will endeavor to do COMMUNITY-BASED GAME DEVELOPMENT for all our current and future endeavors. This means you will be able to watch, contribute, and shape the creative process. Ask questions! Suggest cool ideas! Tell us what you think and of course we will always accept more PUNS :) We want you all to know that you have a voice and that you matter to us. So, come on in chat, hangout, and join the chaos. We hope to see you there!

Thank you all for your support of Grimm Bros and indie game development.
Best,
- Ash & Randis

Dragon Fin Soup - Buy our $#!T Super Sale!

In celebration of the recent announcement of new flavor: Extra Chunky Edition, we’re inviting all brave RPG adventurers, food pun enthusiasts, and fairy tale lovers to grab a piping hot bowl of Dragon Fin Soup!

Dragon Fin Soup: Extra Chunky edition will be released later 2016, but while it’s simmering, we invite everyone to play the latest and greatest 1.07 “Community ChowDown!” update from STEAM , brewed to saucy perfection with help from our wonderfully mad community! There are spoonfuls of yummy new content and a special Video Tutorial hosted by Red Robin! What do Julia Childs and Red Robin have in common? They drink...and cook as you can see in our DFS Tutorial Video here!

Dragon Fin Soup: 1.07 “Community ChowDown!” features can-delicious spoonfuls of:

- “Double-Click” and “Precision Step” mechanics to enhance the gameplay experience!
- Streamlined and revitalized UI and Game Controls!
- Slick, hot, and new awesome Crafting system!
- An updated “Read or Die” Official Game Manual that is full of information, tips, and tricks!
- New in-depth tutorial video hosted by Red Robin herself! She will guide you through hacking, slashing, and drinking your way through Asura!
- Most pesky bugs on PC/STEAM have now been crushed into a fine gooey paste - great for organic hair gel...and lube!
- Lots of shiny new polish, waxed on...and off, to make Mr. Kobal proud. :P

Thank you all for supporting Indie game dev and helping us keep the light on! We’ll be at the IndieMEGABOOTH at PAX East 2016 April 22 - 24th, where our very own Red Robin is hosting Survival Mode Tournaments, Raffles, & Trivia prizes, not to mention awesome schwag for sale!
(PS. Yes we accept alcohol as both bribes and barter payments :P)

DRAGON FIN SOUP: EXTRA CHUNKY EDITION!

Discussion Post

Hey Everyone!

So sorry for the lack of updates! But as our future president Drumpf would say… we have HUUUUUUGGGEEEE NEWS!



We are super excited to ANNOUNCE “DRAGON FIN SOUP: EXTRA CHUNKY EDITION!”
Dragon Fin Soup: Extra Chunky Edition is coming later this year with a major update planned for PC, STEAM, PS4, PS3 and PS Vita. The game will also launch on Xbox One, iOS, Android, FireTV, Mac and Linux in late 2016.



WTF is Extra Chunky?!
Dragon Fin Soup: Extra Chunky Edition includes the latest 1.07 “Community ChowDown!” update from STEAM which has tons of new features, fixes, and refinements. Grimm Bros will also be adding…
- Ability to feed pets to level them up
- Toggle button for the grid view
- New “Black Knight” pet inspired by Monty Python and the Holy Grail
- New dungeons
- New “Trash Talk” system
- New items, recipes, weapons
- And much much more as you can see from our DFS Tutorial Video here!

Introducing Jim Buck, CEO of Twitchy Thumbs Entertainment
Hello Everyone! I’m really excited to be working with Ash, Randis, and the rest of the Grimm Bros team!



I’m a Sony Alumni who has been working on PlayStation platforms since the original Playstation, going on 20+ years now. In 2005, I started Twitchy Thumbs Entertainment, Inc. I’ve known Ash and Randis for a long time, way, way back when they worked with Subatomic Studios and Autodesk TinkerBox for iOS. So I’ve got some great stories about them! And a fun fact about me is that I can speak Polish, too! Oczywiscie! :)

A word about the delayed updates to PSN
We want to apologize again to all our PSN players in the community. We had no intention of leaving you hanging for so long after the initial version of DFS launched. There has been a lot of confusion, frustration, and false information. It has been a difficult and complicated process to say the least, but we are making headway. We know you are beyond resilient and patient, and we are forever grateful to you all.

In addition to the upcoming re-port of DFS:ECE to PSN, we will send all of you who purchased a copy of DFS for PSN a free STEAM or DRM key to hold you over until the update goes live. We know many of you have been waiting to play Dragon Fin Soup and hope this helps quench your RPG appetite. Thanks again for your continued support, and stay tuned for more updates and news coming during PAX East this year, including how to redeem your free STEAM/DRM copy.



Meet Grimm Bros at PAX East!
Dragon Fin Soup will be featured by Indie Megabooth at PAX East 2016!
Come visit us at the ‪‎Indie MEGABOOTH‬ at ‪‎PAX East‬ this April 22nd - 24th, where we will be offering a sneak peek of delicious new Dragon Fin Soup: Extra Chunky Edition!‬ featuring fresh unreleased content!

In addition we'll have our very own Red Robin hosting Survival Mode Tournaments, Raffles, & Trivia prizes, not to mention awesome schwag for sale! (PS. Yes we accept alcohol as both bribes and barter payments :P)



Update on Physical/Digital Rewards
For all our Kickstarter and Humble bundle backers, we’re sorry it’s taking so long to get your backer rewards to you. Our marvelous, mad-genius Randis is injured right now, and is slowly on the mend. In short, he decided to real-life adventure in the jungle (literally a jungle) and cracked his head open. Sadly, his brain and blood isn’t all rainbow and colourful as we would have hoped. It’s just red. :/

Don’t worry, we’ll spare you the gross pictures...unless you’re into that, and then you can email us!

Anyway, please send your love and good wishes, and magical healing spells to Randis so that he makes a swift recovery!

Twitch Plays Dragon Fin Soup - Kickoff for PAX East
Ever wonder how many licks it takes to get to the center of tootsie pop? Well, tootsie pops are gross, but we do wonder how long it would take for Twitch to beat Dragon Fin Soup! The kick-off starts at PAX East and anyone can join the live stream to participate in controlling Robin in her alcohol journey for revenge. It will be similar to Twitch plays POKEMON, but with booze….and skeleton strippers! Should be fun! We will send an announcement when it is live! Hope to see you there!

Last, and most certainly not least...
We love you. No, really we love you... Like REALLY love you! You guys are the reason we keep working and fighting the fight. You’re the Adrienne to our Rocky! The TARDIS to our Time Lord. John Criton to our Aeryn Sun! You are indispensable to us. We can’t even begin to tell you how important you are to us and how deeply we are in awe of your affections, support, and patience. Thank you. <3

Love
Grimm Bros

Patch 1.07 “Community ChowDown!” Now Live!

The team has been hard at work in the New Year, and now we proudly announce our 1.07 PC/STEAM Update “Community ChowDown!” Why should you care? Cuz its awesome. Seriously.

Dragon Fin Soup 1.07 Update is now live!



Our new update will debut on Twitch by Amazon this Wednesday 2/10 at 4pm PST!
Come check us and get a chance for a FREE Steam key!


The following is a list of features currently planned for the update. There may be additional features and fixes added between now and the release of the update.

Discuss the patch here!

- New Feature: Crafting Auto-fill
-When all ingredients needed for a recipe are in your inventory, the recipe will be marked with a green check mark
-Double click, enter, or joypad action button (X on PS controller) will automatically place ingredients in the crafting grid
-Cursor will then jump to the “Create” button

- After pressing the create button in crafting UI, the "clear" button becomes automatically selected to speed up crafting

- "Clear" button in crafting menu will also clear the result slot.

- Fixed an issue with saved crafting recipes sometimes being lost.

-New Feature: Quick inventory item movement
-Quickly move items from one place to another (such as equipping, buying, selling, etc)
-Double click, enter, or joypad action button (X on PS Controller)
-Command popup will still be used for consuming, discarding, and moving items

- Item info description font size increased and color changed for better readability

- Added a new button to the command popup (Right click, ‘R’, or Triangle on PS controller) to use a power crystal to upgrade a piece of equipment in your inventory.

- Made items that hero collects automatically stack with the same item type that is equipped instead of creating a new stack in the inventory

- When any piece of gear is selected in the inventory, the corresponding equipment slot will flash to show where the gear can be equipped.

- Fixed pets getting in the way when you do the Crystal loop minigame

- Fixed mail delivery and secret message missions sometimes leaving quest items in the inventory

- Cost of reviving pets at the vet in the village will now scale with the level of the hero

- When crafting weapons and armor there is now a chance to get bonus stats on the gear. Items with these bonuses will be marked with a ‘+’ at the end of their name. Bonuses will be retained when the item is upgraded with a power crystal.

- Added a setting in game options to disable prompts for crafting.

- Changed combat log so that Enemy actions in the will be in red text

- Pressing and holding the turn counter will automatically skip turns without repeated clicking

- Added a shadow to all fonts in the Hud for better readability.

Alive, Not Dead, Nor Undead, & obsessively focused on the next patch!

Happy 2016 Everybody!



We just wanted to send out a quick note that we are alive, not dead, nor undead, and are hard at work on the next patch for STEAM/DRM Free of DFS. Not to worry, PSN patches are also in the works and we’ll look to implement a majority of the fixes and features we did on the PC side for PSN. Just keep in mind it will take a bit longer due to merging the code and for QA testing.

The holiday season was a bit lackluster for us… we know that Dragon Fin Soup is a tad controversial, but a few of us got a bit depressed with all the mixed reviews. Like any other complex RPG it will be patched and refined over time, but some people seem not to understand nor care. It’s a bit hard on us after 3 years of hard work and we were wondering if you could help cheer up the team?

IF you like Dragon Fin Soup, or are pleased with our efforts to update and improve the game experience, please show your support by writing a review on Steam or writing a user review on METACRITIC. (Just login with your Facebook)

IF you don’t like Dragon Fin Soup… please give us another chance when the next major patch comes out? We are 100% indie and we read every email/review/comment. Community support keeps us going. We hope you see all our efforts and that we really do listen. As promised, we have some great stuff in store for everyone in the next patch - you can see all the notes here: http://grimm-bros.com/forum/viewtopic.php?f=14&t=359

Also, it’s SUPER important that we get bugs/feedback from everyone. If there is a bug or issue - please tell us ASAP on our forums so that we can look into it and fix it:
http://grimm-bros.com/forum/viewforum.php?f=14

Apologizes if it seems that we’ve been lacking in the forums and social media. Please know that we have been meticulously logging player concerns and systematically resolving them as well as preparing a new update, and other fun and exciting things for you all! We’re still a small indie team. There is only so much we can do and so long we can work before sleep deprivation and hallucinations begin.

We are determined to get to every single one of your concerns and update them as soon as possible. We love you guys and we are so excited to show you all the new and improved goodies we have instore for you!

You don’t know the depths of our appreciation for your patience and help as we make DFS better and better.

Cheers,
The Grimm Bros Team

Happy Holidays from Grimm Bros!

Happy Holidays Everyone!


♫ Jingle bells, Zombies smell, Robin drinks all day!
♫ Jin has Quests, Surgeon cures pets, and remember…

☃ If you build a snowman, and it comes to life, it is NOT a jolly happy soul. It is an evil abomination and it will devour your soul. You MUST kill it. Kill it fast and use fire ♨☠
(Fun tip: Use its flaming body to roast chestnuts and marshmallows)


Thank you everyone for all of your feedback and support. The launch of Dragon Fin Soup has been quite a roller-coaster ride for all of us. We sincerely appreciate your patience while we work to improve the game experience and roll out patches on all platforms. This holiday season we wish you all the best... Drink with friends, Eat your fill, and see you all in 2016 where you can look forward to your physical goods being shipped out, patches to fix issues, and new content for Dragon Fin Soup!

Sincerely,
- Ash, Randis, Sem, Nick & Mark (Grimm Bros Dev Team)

Dragon Fin Soup Patch 1.06 Now Live!

Patch 1.05 is now available for download (as well as 1.06)!

The following is a list of features currently planned for the update. There may be additional features and fixes added between now and the release of the update.

- Made discovered crafting recipes persist across all game modes and when starting a new game.

- Changed items you can fish up in Mondheim and Merlenheim (Village 2-3) so the fishing quests are less dependent on random missions.

- Made the sort button in the inventory stack items of the same type.

- Extended storage chest to 3 tabs and added a sort button.


- Made digging possible on tiles occupied by NPCs that can walk.

- Made Robin's starter gun movable to Storage.

- Fixed some issues related to random encounters.

- Added a new feature that will compare gear stats to all equipped gear of the same type in a rotation.


- Added a new feature where clicking on objects will make hero walk towards them and stop next to them without attacking them. This feature can be disabled/enabled in game options.

- Made some changes to melee combat system so in some cases foes cannot take a turn before hero has finished executing the attack.

- Fixed repeated input for attack causing unwanted melee attacks.

- Limited Earth Wall magic to 20 active wall blocks.

- Fixed failed missions showing up in the ‘completed missions' tab.

- Removed delay from item drops when destroying trees (Drops now appear immediately when the tree is destroyed).

- Added a new setting in the game config to disable prompts when entering houses or talking to vendors.

- Made info text for items larger.

- Made 2 handed weapon stats compare to an added value of 2 equipped single hand weapons.


- Added pet HP in the hud under the action slots so you can keep better track of their health.

Patch 1.06 Notes:

- Fixed a bug that caused known recipes to be removed

- The price to hire Gidrom now increases with level

- Fixed an NPC scaling bug related to rage mode.

Dragon Fin Soup Patch 1.04 Now Live!

Patch 1.04 is now available for download!

- New “Precision Step” feature for Keyboard and Joypad!
Pressing and holding a button while in-game (button used for cancel in the UI, Shift on keyboard) will trigger 3 functions:

1) Grid overlay appears
2) All trees and props become transparent
3) Displays an arrow in front of the hero, the hero then can be rotated in any direction and when you let the button go the hero will perform a single precise step.



- Mouse wheel now supports scrolling in all lists:
Options Menu
Character Selection List
Recipe list
Quest log lists
Inventory slots
UI buttons

- Adjusted the Item info window to show the “Luck” values for armor and weapons.
Luck is a summarized value of the stats that affect critical hit, stun and counter attack.

- New “Precision Path” feature for mouse users!
When clicking and holding on a tile a cursor will appear and become drag-able across all traversable tiles, making it easy to readjust the destination and walk on tiles behind foes.



- Muted SFX for traps triggered by foes off-screen.

- Fixed crash if rampage mode happened as a random encounter was phasing out.

- Fixed an issue with being able to stack items in the crafting grid.
This was leading to stacks of items disappearing that were placed there.

- Added a new feature that will let people rotate the hero in place on a joypad that has no analog sticks, used by holding the button that opens the Command Pop-Up.

- Added a public-friendly debug log file with new INI setting: bWriteDebugLog true
This will help getting more relevant info for us in case of a crash or other issues.

- Fixed Ammo stats

- Made walls become transparent when chests or runes are placed behind them.

- Added a subtle particle effect on terrain tiles that affect stats.

- Fixed the scientist mission reward (power crystal was not awarded)

- Added storage chests in Labyrinth mode.

- Fixed a bug with step runes minigame

- Fixed receipts not being removed after postal mission. The fix will also remove the receipts from previous missions in existing save files.

- Made hero able to dig on a tile occupied by a pet.

- Made traveling merchants always have shovels in stock

- Made a warp to world-map appear when a random encounter was resolved by force, this will give the player time to collect all the loot before moving on.

- Fixed an issue that can happen in a missing kid mission where the witches do not appear.

- Fixed a bug with score calculation in Survival and Endless Labyrinth modes

- Added new settings in the in-game options menu
• Threading on/off
• Touch controls on/off
• VSync on/off
• Camera zoom on/off
• Map zoom on/off
• Mouse-wheel on/off

- Added new hotkeys for keyboard. F1 - F7 will now directly open the Ui for Inventory, Equipment, Skills, Crafting, Pets, Quests and Save/load. Esc can close the UI.

Esc and "I" can also open the root UI.

In the next patch we will add a feature where you will be able to change they keyboard mapping to your liking.

Hard at work adding features & fixes based on community feedback for Dragon Fin Soup

Hey Everyone -

Thank you all for your feedback and support of Dragon Fin Soup.

Our game is a bit controversial and we are getting a tons of mixed feedback both negative and positive. We are collecting all feedback and working hard implementing improvements based on user feedback.

The majority of feedback that folks have shared we plan to address in upcoming patches/updates, including a revamp of our UI/Control systems among other improvements. We just released patch 1.03 and have outlined future updates. You can see our progress and information on the patches here: http://grimm-bros.com/forum/viewtopic.php?f=14&t=359

This is our first release of Dragon Fin Soup. We are a 5-person indie team and we are committed to updating and refining the game experience across all platforms.

Just like many other RPG titles, it takes a couple patches to really get the game clean and refined. This by all means is not meant as an excuse, just a reassurance that we will make things better.

We really appreciate your patience and understanding. Dragon Fin Soup is our baby and we will do everything we can to make it the best possible experience. Please feel free to send all feedback to our Dev Forums - http://grimm-bros.com/forum/

Sincerely yours,
- Ash & Randis